Player Matchup

Ganesha
Ganesha
Masters
LousseEnEsti
Ganesha
Masters
Level 160
God Stats
23W - 18L
1,728 SR
Queue Stats
415W - 393L
2,827 MMR
Party 1
Mulan
Mulan
Diamond I
LoussePasLousse
Mulan
Diamond I
Level 156
God Stats
12W - 7L
1,799 SR
Queue Stats
461W - 433L
2,360 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
SirLousse
Baron Samedi
Diamond III
Level 38
God Stats
12W - 2L
2,080 SR
Queue Stats
26W - 4L
2,657 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,869 SR
2,615 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,635 SR
2,353 MMR
Odin
Odin
Diamond I
Dark_Yusai
Odin
Diamond I
Level 160
God Stats
126W - 128L
1,647 SR
Queue Stats
838W - 981L
2,440 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
and there I am
Gilgamesh
Diamond IV
Level 86
God Stats
10W - 5L
1,623 SR
Queue Stats
43W - 23L
2,325 MMR
Party 2
Sol
Sol
Diamond IV
dimensionalized
Sol
Diamond IV
Level 146
God Stats
4W - 1L
1,634 SR
Queue Stats
71W - 51L
2,294 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LousseEnEsti
Ganesha
17
0 / 2 / 10
13,266
663
16,309
28,318
44,671
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 4 / 4
12,689
634
18,920
27,441
37,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SirLousse
Baron Samedi
18
5 / 4 / 5
13,510
676
25,199
20,458
15,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AtlasAh Muzen CabBaba YagaAo KuangAchilles

VS

Bans
Guan YuThothHorusScyllaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
12,758
638
12,383
24,934
25,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
and there I am
Gilgamesh
19
2 / 0 / 8
14,839
742
18,519
29,190
40,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 4
13,990
700
33,179
25,215
13,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
10
Kills
10
10
Deaths
10
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
L
Ganesha
LousseEnEsti
Ganesha
0
2
10
2.5
L
5
4
4
1.75
L
Baron Samedi
SirLousse
Baron Samedi
5
4
5
1.88
W
Gilgamesh
and there I am
Gilgamesh
2
0
8
6
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,428
Damage
64,081
76,217
Taken
79,339
96,848
Mitigated
78,918
33,329
Healing
30,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,383
1,800
1,796
3,122
24,934
25,287
132
13,054
11,880
0
41,986
L
Ganesha
LousseEnEsti
Ganesha
16,309
1,443
1,872
8,227
28,318
44,671
854
13,334
14,984
40,698
0
L
18,920
2,818
549
6,463
27,441
37,062
598
10,692
16,749
385
36,864
L
Baron Samedi
SirLousse
Baron Samedi
25,199
2,797
7,752
8,466
20,458
15,115
1,339
7,073
13,385
83,532
0
W
Gilgamesh
and there I am
Gilgamesh
18,519
5,145
4,328
8,099
29,190
40,321
644
15,550
13,640
1,431
41,868
W
33,179
13,248
0
13,419
25,215
13,310
2,471
13,625
11,590
96,200
8,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
41,587
206
Minions Killed
226
7
Camps Cleared
10
1,026,185
Distance Traveled
1,103,626
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,758
638
51
3
2
364,465
8
L
Ganesha
13,266
663
1
0
0
359,035
1
L
Mulan
12,689
634
47
2
1
351,992
0
L
Baron Samedi
13,510
676
158
8
6
315,158
6
W
Gilgamesh
14,839
742
36
2
3
418,007
3
W
Sol
13,990
700
139
7
5
321,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role