Player Matchup

Nemesis
Nemesis
Gold I
ComicDust91409
Nemesis
Gold I
Level 120
God Stats
3W - 2L
1,708 SR
Queue Stats
70W - 56L
1,550 MMR
Solo
Danzaburou
Danzaburou
Gold V
CuRe iPaitan
Danzaburou
Gold V
Level 142
God Stats
2W - 0L
1,559 SR
Queue Stats
52W - 55L
1,363 MMR
Solo
Cthulhu
Cthulhu
Platinum V
JustSalad_
Cthulhu
Platinum V
Level 128
God Stats
7W - 4L
1,468 SR
Queue Stats
264W - 267L
1,701 MMR
Solo
Cerberus
Cerberus
Gold IV
TheLoudOnly
Cerberus
Gold IV
Level 135
God Stats
3W - 0L
1,533 SR
Queue Stats
237W - 231L
1,437 MMR
Solo
Anubis
Anubis
Gold V
joako2765
Anubis
Gold V
Level 101
God Stats
1W - 1L
1,565 SR
Queue Stats
30W - 37L
1,554 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,566 SR
1,521 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,579 SR
1,524 MMR
Sylvanus
Sylvanus
Gold V
Apollogees
Sylvanus
Gold V
Level 128
God Stats
18W - 14L
1,582 SR
Queue Stats
21W - 16L
1,763 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
Barbler57
Ratatoskr
Gold IV
Level 145
God Stats
1W - 3L
1,415 SR
Queue Stats
462W - 461L
1,486 MMR
Solo
Izanami
Izanami
Gold V
PainFull OG
Izanami
Gold V
Level 160
God Stats
0W - 2L
1,556 SR
Queue Stats
19W - 17L
1,676 MMR
Party 1
Poseidon
Poseidon
Silver V
herbrek
Poseidon
Silver V
Level 102
God Stats
0W - 1L
1,757 SR
Queue Stats
27W - 29L
1,291 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
slaad17
Tsukuyomi
Gold V
Level 148
God Stats
83W - 59L
1,582 SR
Queue Stats
771W - 764L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 9 / 14
23,401
571
40,221
43,320
31,962
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
CuRe iPaitan
Danzaburou
20
8 / 11 / 12
23,222
566
38,477
51,629
25,893
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
JustSalad_
Cthulhu
20
8 / 5 / 22
22,414
547
40,816
59,648
93,393
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
TheLoudOnly
Cerberus
20
5 / 7 / 30
22,604
551
27,230
58,292
109,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
joako2765
Anubis
20
13 / 7 / 8
23,821
581
40,392
35,572
24,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ShivaSkadiHorusHadesThor

VS

Bans
JormungandrYu HuangNe ZhaUllrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apollogees
Sylvanus
20
3 / 8 / 22
16,489
402
26,294
54,220
46,746
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ratatoskr
Barbler57
Ratatoskr
20
9 / 12 / 15
19,414
474
25,088
50,059
19,248
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
PainFull OG
Izanami
20
12 / 7 / 12
23,088
563
53,952
39,494
16,120
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
herbrek
Poseidon
20
6 / 12 / 10
19,333
472
33,838
40,010
17,336
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
slaad17
Tsukuyomi
20
9 / 14 / 8
20,696
505
38,286
52,693
47,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
106
53
Kills
39
39
Deaths
53
86
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Apollogees
Sylvanus
3
8
22
1.75
L
Ratatoskr
Barbler57
Ratatoskr
9
12
15
1.38
W
19
9
14
2.89
W
Danzaburou
CuRe iPaitan
Danzaburou
8
11
12
1.27
W
Cthulhu
JustSalad_
Cthulhu
8
5
22
3.8
L
Izanami
PainFull OG
Izanami
12
7
12
2.57
W
Cerberus
TheLoudOnly
Cerberus
5
7
30
2.86
L
Poseidon
herbrek
Poseidon
6
12
10
0.92
W
Anubis
joako2765
Anubis
13
7
8
2.43
L
Tsukuyomi
slaad17
Tsukuyomi
9
14
8
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,136
Damage
177,458
248,461
Taken
236,476
285,345
Mitigated
146,623
91,117
Healing
63,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Apollogees
Sylvanus
26,294
6,239
9,181
15,234
54,220
46,746
827
24,935
29,075
63,150
12,458
L
Ratatoskr
Barbler57
Ratatoskr
25,088
5,730
0
16,077
50,059
19,248
0
19,637
30,216
0
164,487
W
40,221
12,374
0
12,402
43,320
31,962
2,077
12,391
30,929
193
190,758
W
Danzaburou
CuRe iPaitan
Danzaburou
38,477
21,388
0
25,024
51,629
25,893
9,567
9,210
42,419
0
229,720
W
Cthulhu
JustSalad_
Cthulhu
40,816
1,382
1,933
11,559
59,648
93,393
216
12,646
47,002
137,074
1,288
L
Izanami
PainFull OG
Izanami
53,952
44,277
0
3,220
39,494
16,120
3,748
18,087
21,288
210
262,737
W
Cerberus
TheLoudOnly
Cerberus
27,230
724
0
17,212
58,292
109,868
1,759
19,506
38,604
105,041
0
L
Poseidon
herbrek
Poseidon
33,838
4,313
401
8,217
40,010
17,336
987
20,293
19,645
219,860
0
W
Anubis
joako2765
Anubis
40,392
1,111
0
22,987
35,572
24,229
1,869
16,203
19,369
227,063
0
L
Tsukuyomi
slaad17
Tsukuyomi
38,286
8,923
0
10,778
52,693
47,173
600
24,330
27,556
0
168,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,462
Gold Earned
99,020
946
Minions Killed
1,084
0
Camps Cleared
0
3,546,210
Distance Traveled
3,441,881
24
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
16,489
402
85
2
0
716,842
3
L
Ratatoskr
19,414
474
190
5
0
778,449
15
W
Nemesis
23,401
571
141
3
0
791,456
13
W
Danzaburou
23,222
566
191
5
0
681,920
0
W
Cthulhu
22,414
547
197
5
0
696,368
4
L
Izanami
23,088
563
327
8
0
644,530
7
W
Cerberus
22,604
551
145
4
0
740,499
4
L
Poseidon
19,333
472
255
6
0
671,151
14
W
Anubis
23,821
581
272
7
0
635,967
3
L
Tsukuyomi
20,696
505
227
6
0
630,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role