Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Invincible Oni
Nox
Level 151
God Stats
14W - 16L
1,580 SR
Queue Stats
169W - 155L
1,594 Elo+
Solo
Medusa
Medusa
QueenPyro
Medusa
Level 158
God Stats
1W - 0L
1,890 SR
Queue Stats
36W - 41L
1,599 Elo+
Party 1
Team Averages
Level 156
1,657 SR
1,564 Elo+

VS

Team Averages
Level 113
1,617 SR
1,661 Elo+
Bacchus
Bacchus
HalconSebas6022
Bacchus
Level 129
God Stats
0W - 1L
1,606 SR
Queue Stats
62W - 57L
1,620 Elo+
Party 2
Raijin
Raijin
PutQueRico
Raijin
Level 103
God Stats
5W - 7L
1,631 SR
Queue Stats
241W - 239L
1,653 Elo+
Party 2
Rama
Rama
Qake-_-ReL0ad
Rama
Level 107
God Stats
1W - 1L
1,614 SR
Queue Stats
3W - 2L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 1 / 6
7,567
757
3,551
8,526
6,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 5
7,570
757
6,505
5,890
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
QueenPyro
Medusa
12
3 / 0 / 6
7,625
763
10,549
7,840
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,251
625
3,947
9,452
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
PutQueRico
Raijin
10
0 / 5 / 1
5,988
599
4,879
7,409
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,502
650
4,292
7,669
3,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
6
5
L
0
2
1
0.25
W
4
0
5
6.5
L
Raijin
PutQueRico
Raijin
0
5
1
0.1
L
1
2
0
0.5
W
Medusa
QueenPyro
Medusa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,605
Damage
13,118
22,256
Taken
24,530
13,325
Mitigated
15,424
11,607
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,551
157
3,605
3,318
8,526
6,937
102
3,170
5,356
12,445
0
L
3,947
226
0
840
9,452
9,190
0
3,533
5,919
10,671
0
W
6,505
226
0
1,796
5,890
2,976
885
2,354
3,536
22,619
0
L
Raijin
PutQueRico
Raijin
4,879
388
0
490
7,409
2,975
0
3,497
3,912
21,650
0
L
4,292
3,956
0
2,874
7,669
3,259
0
3,389
4,280
0
21,784
W
Medusa
QueenPyro
Medusa
10,549
5,462
0
2,888
7,840
3,412
1,815
3,785
4,055
0
38,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,762
Gold Earned
18,741
120
Minions Killed
99
6
Camps Cleared
3
583,543
Distance Traveled
441,648
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,567
757
14
1
1
200,011
3
L
Bacchus
6,251
625
8
1
0
134,567
2
W
Nox
7,570
757
41
4
2
196,706
3
L
Raijin
5,988
599
40
4
0
149,251
4
L
Rama
6,502
650
51
5
3
157,830
0
W
Medusa
7,625
763
65
7
3
186,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role