Player Matchup

Sol
Sol
DarkAceKiller74
Sol
Level 137
God Stats
1W - 3L
1,454 SR
Queue Stats
39W - 29L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
Deadman3836
Kukulkan
Level 155
God Stats
12W - 15L
1,466 SR
Queue Stats
154W - 159L
1,522 Elo+
Solo
Rama
Rama
Exozeal
Rama
Level 159
God Stats
1W - 1L
1,210 SR
Queue Stats
19W - 11L
1,579 Elo+
Solo
Erlang Shen
Erlang Shen
OfficeBear
Erlang Shen
Level 128
God Stats
0W - 2L
1,276 SR
Queue Stats
33W - 23L
1,585 Elo+
Party 1
Cliodhna
Cliodhna
VoooDoooxx
Cliodhna
Level 148
God Stats
5W - 7L
1,494 SR
Queue Stats
168W - 134L
1,528 Elo+
Solo
Team Averages
Level 145
1,380 SR
1,556 Elo+

VS

Team Averages
Level 103
1,501 SR
1,512 Elo+
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ANG AuburnTiger
Thor
Level 122
God Stats
1W - 1L
1,216 SR
Queue Stats
311W - 326L
1,518 Elo+
Solo
Hades
Hades
Nightmare_Ifrit
Hades
Level 106
God Stats
3W - 2L
1,643 SR
Queue Stats
88W - 86L
1,473 Elo+
Solo
Achilles
Achilles
WallyWalnuts96
Achilles
Level 67
God Stats
52W - 26L
1,645 SR
Queue Stats
242W - 217L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,910
1,182
6,189
2,539
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Deadman3836
Kukulkan
8
0 / 0 / 0
3,432
686
0
0
0
Rama
Exozeal
Rama
10
0 / 1 / 2
5,501
1,100
4,330
3,915
1,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
OfficeBear
Erlang Shen
10
0 / 2 / 3
5,875
1,175
3,826
6,984
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
VoooDoooxx
Cliodhna
10
3 / 3 / 0
6,344
1,269
7,347
7,548
2,800
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

377

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 5
5,963
1,193
3,407
3,501
4,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
 
Osiris
11
1 / 0 / 4
5,929
1,186
3,049
4,874
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 1
5,660
1,132
2,841
5,064
2,108
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
2 / 0 / 3
6,189
1,238
3,608
4,891
3,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
2 / 2 / 3
6,390
1,278
6,878
7,257
4,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
3
Kills
6
6
Deaths
3
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
5
2.5
W
Osiris
 
Osiris
1
0
4
3
W
1
1
1
1.5
L
0
0
2
1
L
Kukulkan
Deadman3836
Kukulkan
0
0
0
0
L
Rama
Exozeal
Rama
0
1
2
1
W
2
0
3
3.5
L
Erlang Shen
OfficeBear
Erlang Shen
0
2
3
0.75
L
Cliodhna
VoooDoooxx
Cliodhna
3
3
0
1
W
Achilles
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
19,783
20,986
Taken
25,587
11,268
Mitigated
19,413
2,809
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,407
413
306
180
3,501
4,362
0
631
2,870
19,216
0
W
Osiris
 
Osiris
3,049
656
0
0
4,874
5,044
0
1,687
3,187
0
9,957
W
2,841
242
0
860
5,064
2,108
0
811
4,253
0
9,834
L
6,189
2,173
0
873
2,539
1,007
0
300
2,239
22,602
1,791
L
Kukulkan
Deadman3836
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Rama
Exozeal
Rama
4,330
3,559
0
444
3,915
1,424
0
1,162
2,753
0
11,639
W
3,608
362
466
822
4,891
3,000
0
578
4,313
9,210
0
L
Erlang Shen
OfficeBear
Erlang Shen
3,826
1,619
0
820
6,984
6,037
0
2,412
4,572
0
5,793
L
Cliodhna
VoooDoooxx
Cliodhna
7,347
1,254
0
672
7,548
2,800
0
3,141
4,407
0
16,546
W
Achilles
6,878
1,057
666
1,162
7,257
4,899
0
1,917
5,340
0
9,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,062
Gold Earned
30,131
84
Minions Killed
81
3
Camps Cleared
5
396,227
Distance Traveled
531,445
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,963
1,193
23
5
2
112,082
2
W
Osiris
5,929
1,186
13
3
1
102,082
0
W
Thor
5,660
1,132
23
5
0
99,835
0
L
Sol
5,910
1,182
41
8
1
91,694
0
L
Kukulkan
3,432
686
0
0
0
0
0
L
Rama
5,501
1,100
18
4
1
93,607
1
W
Hades
6,189
1,238
14
3
2
108,520
0
L
Erlang Shen
5,875
1,175
2
0
0
97,812
0
L
Cliodhna
6,344
1,269
23
5
1
113,114
0
W
Achilles
6,390
1,278
8
2
0
108,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role