Player Matchup

Osiris
Osiris
BurntSundae
Osiris
Level 106
God Stats
3W - 1L
1,788 SR
Queue Stats
329W - 330L
1,512 Elo+
Solo
Terra
Terra
Chaos809
Terra
Level 56
God Stats
4W - 4L
1,500 SR
Queue Stats
49W - 56L
1,449 Elo+
Party 1
Ra
Ra
electk9
Ra
Level 89
God Stats
6W - 1L
1,546 SR
Queue Stats
131W - 120L
1,443 Elo+
Party 1
Team Averages
Level 84
1,611 SR
1,468 Elo+

VS

Team Averages
Level 100
1,429 SR
1,546 Elo+
Gilgamesh
Gilgamesh
Herensume
Gilgamesh
Level 129
God Stats
3W - 0L
1,629 SR
Queue Stats
66W - 39L
1,756 Elo+
Party 2
Ne Zha
Ne Zha
mortalbeta
Ne Zha
Level 108
God Stats
1W - 3L
1,191 SR
Queue Stats
13W - 10L
1,482 Elo+
Party 2
Discordia
Discordia
victory773
Discordia
Level 63
God Stats
6W - 7L
1,467 SR
Queue Stats
96W - 122L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 4 / 2
9,433
590
8,636
20,318
20,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Chaos809
Terra
14
2 / 2 / 0
10,313
645
7,986
22,253
25,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 2
9,527
595
10,105
12,711
4,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Herensume
Gilgamesh
16
6 / 2 / 6
11,982
749
16,081
21,819
22,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
mortalbeta
Ne Zha
17
5 / 0 / 7
11,318
707
22,895
14,188
10,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
victory773
Discordia
17
1 / 1 / 11
10,921
683
13,950
6,887
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
12
12
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
2
0.25
L
Terra
Chaos809
Terra
2
2
0
1
W
Gilgamesh
Herensume
Gilgamesh
6
2
6
4.5
L
1
6
2
0.33
W
Ne Zha
mortalbeta
Ne Zha
5
0
7
8.5
W
Discordia
victory773
Discordia
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
52,926
55,282
Taken
42,894
50,725
Mitigated
35,521
17,846
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,636
2,243
1,587
1,819
20,318
20,524
0
5,328
14,990
26
17,272
L
Terra
Chaos809
Terra
7,986
1,473
4,800
4,262
22,253
25,254
0
6,476
15,777
15,923
0
W
Gilgamesh
Herensume
Gilgamesh
16,081
4,090
2,821
7,897
21,819
22,060
783
8,436
13,383
838
37,936
L
10,105
660
3,493
1,885
12,711
4,947
0
2,886
9,825
57,093
0
W
Ne Zha
mortalbeta
Ne Zha
22,895
6,611
0
7,223
14,188
10,191
645
6,407
7,781
0
59,561
W
Discordia
victory773
Discordia
13,950
1,106
0
843
6,887
3,270
787
3,681
3,206
60,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
34,221
157
Minions Killed
213
1
Camps Cleared
13
895,611
Distance Traveled
935,570
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,433
590
25
2
0
319,468
2
L
Terra
10,313
645
17
1
0
291,643
1
W
Gilgamesh
11,982
749
40
3
4
304,786
1
L
Ra
9,527
595
115
7
1
284,500
4
W
Ne Zha
11,318
707
64
4
8
333,526
4
W
Discordia
10,921
683
109
7
1
297,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role