Player Matchup

Kali
Kali
ArchangelR34
Kali
Level 87
God Stats
28W - 46L
1,425 SR
Queue Stats
128W - 172L
1,379 Elo+
Solo
Neith
Neith
DJButtSlap
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 2
Atlas
Atlas
Haydzc
Atlas
Level 90
God Stats
0W - 1L
1,992 SR
Queue Stats
25W - 27L
1,422 Elo+
Party 2
Team Averages
Level 60
1,639 SR
1,508 Elo+

VS

Team Averages
Level 62
1,364 SR
1,397 Elo+
Chaac
Chaac
MrRoben1
Chaac
Level 92
God Stats
2W - 1L
1,402 SR
Queue Stats
33W - 47L
1,400 Elo+
Party 1
Chang'e
Chang'e
martin20049
Chang'e
Level 28
God Stats
5W - 3L
1,301 SR
Queue Stats
25W - 34L
1,342 Elo+
Party 1
Medusa
Medusa
proze7
Medusa
Level 66
God Stats
1W - 1L
1,389 SR
Queue Stats
8W - 14L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,488
707
5,501
12,629
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
11
0 / 8 / 1
6,982
582
5,393
11,422
4,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Haydzc
Atlas
10
0 / 4 / 1
6,880
573
5,849
15,444
14,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrRoben1
Chaac
15
6 / 0 / 6
9,635
803
12,059
8,662
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
martin20049
Chang'e
14
3 / 0 / 10
9,409
784
7,558
10,140
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
proze7
Medusa
15
6 / 2 / 9
9,944
829
12,897
13,310
5,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Neith
0
8
1
0.06
L
Atlas
Haydzc
Atlas
0
4
1
0.13
W
Chaac
MrRoben1
Chaac
6
0
6
9
W
Chang'e
martin20049
Chang'e
3
0
10
8
W
Medusa
proze7
Medusa
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,743
Damage
32,514
39,495
Taken
32,112
25,397
Mitigated
19,774
2,684
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,501
1,785
0
1,867
12,629
6,870
0
2,759
9,567
0
30,630
L
Neith
5,393
1,937
0
225
11,422
4,513
0
1,409
9,536
0
16,378
L
Atlas
Haydzc
Atlas
5,849
1,966
0
592
15,444
14,014
0
3,109
11,776
19,415
0
W
Chaac
MrRoben1
Chaac
12,059
1,827
225
3,551
8,662
9,929
526
1,768
6,894
0
32,623
W
Chang'e
martin20049
Chang'e
7,558
1,295
3,806
4,765
10,140
4,039
259
1,789
8,351
29,119
0
W
Medusa
proze7
Medusa
12,897
6,189
0
2,346
13,310
5,806
1,829
3,139
10,171
0
48,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,350
Gold Earned
28,988
87
Minions Killed
159
1
Camps Cleared
11
570,922
Distance Traveled
698,762
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,488
707
42
4
1
247,522
3
L
Neith
6,982
582
28
2
0
109,922
0
L
Atlas
6,880
573
17
1
0
213,478
0
W
Chaac
9,635
803
33
3
4
236,968
3
W
Chang'e
9,409
784
72
6
1
228,138
2
W
Medusa
9,944
829
54
5
6
233,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role