Player Matchup

Ne Zha
Ne Zha
Platinum II
DrDeepDishBussi
Ne Zha
Platinum II
Level 160
God Stats
37W - 22L
1,639 SR
Queue Stats
738W - 780L
1,644 MMR
Party 1
Ymir
Ymir
Platinum V
Savvy Dehvil
Ymir
Platinum V
Level 108
God Stats
4W - 5L
1,743 SR
Queue Stats
87W - 93L
1,631 MMR
Solo
Scylla
Scylla
Platinum III
slick0320
Scylla
Platinum III
Level 126
God Stats
19W - 19L
1,518 SR
Queue Stats
232W - 236L
1,712 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,633 SR
1,662 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,490 SR
1,611 MMR
Danzaburou
Danzaburou
Bronze III
FiresideTrack
Danzaburou
Bronze III
Level 58
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hera
Hera
Gold V
Muuflu
Hera
Gold V
Level 145
God Stats
1W - 2L
1,354 SR
Queue Stats
6W - 9L
1,661 MMR
Party 2
Sylvanus
Sylvanus
Silver I
SkitzoidGamer
Sylvanus
Silver I
Level 107
God Stats
2W - 2L
1,577 SR
Queue Stats
3W - 2L
1,673 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 8
15,440
772
34,695
23,164
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 0 / 17
15,647
782
15,772
26,449
42,764
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
slick0320
Scylla
15
5 / 1 / 5
12,652
633
11,775
7,311
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabAtlasAchillesBaron SamediBaba Yaga

VS

Bans
Ah PuchGuan YuChaacCupidShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FiresideTrack
Danzaburou
15
3 / 7 / 2
12,074
604
18,689
24,295
10,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Muuflu
Hera
16
2 / 8 / 2
12,591
630
16,061
18,080
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SkitzoidGamer
Sylvanus
16
0 / 6 / 4
12,345
617
10,488
26,734
28,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
21
Kills
5
6
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
5
8
3.2
L
Danzaburou
FiresideTrack
Danzaburou
3
7
2
0.57
L
Hera
Muuflu
Hera
2
8
2
0.38
W
4
0
17
12.5
L
Sylvanus
SkitzoidGamer
Sylvanus
0
6
4
0.33
W
Scylla
slick0320
Scylla
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,242
Damage
45,238
56,924
Taken
69,109
61,084
Mitigated
44,226
21,801
Healing
22,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,695
7,796
0
9,264
23,164
15,360
2,039
11,936
11,228
0
87,475
L
Danzaburou
FiresideTrack
Danzaburou
18,689
7,969
0
4,316
24,295
10,114
0
11,148
12,664
0
53,732
L
Hera
Muuflu
Hera
16,061
3,974
0
1,184
18,080
5,762
0
5,319
12,109
54,090
0
W
15,772
1,747
446
11,111
26,449
42,764
226
11,841
14,608
50,749
0
L
Sylvanus
SkitzoidGamer
Sylvanus
10,488
1,482
7,814
9,175
26,734
28,350
0
11,885
14,225
21,145
0
W
Scylla
slick0320
Scylla
11,775
848
0
980
7,311
2,960
432
3,359
3,952
37,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
37,010
218
Minions Killed
175
13
Camps Cleared
6
972,001
Distance Traveled
953,590
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,440
772
79
4
8
356,410
4
L
Danzaburou
12,074
604
62
3
3
307,779
4
L
Hera
12,591
630
95
5
2
316,094
5
W
Ymir
15,647
782
52
3
3
376,350
6
L
Sylvanus
12,345
617
18
1
1
329,717
5
W
Scylla
12,652
633
87
4
2
239,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role