Player Matchup

Rama
Rama
AltF4_bloodedge
Rama
Level 69
God Stats
4W - 9L
1,373 SR
Queue Stats
141W - 138L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
AnDy21583
Ne Zha
Level 28
God Stats
2W - 3L
1,714 SR
Queue Stats
50W - 26L
1,676 Elo+
Party 1
Discordia
Discordia
Erne_Dfuze
Discordia
Level 135
God Stats
2W - 0L
1,870 SR
Queue Stats
36W - 9L
1,823 Elo+
Party 1
Team Averages
Level 77
1,652 SR
1,655 Elo+

VS

Team Averages
Level 94
1,529 SR
1,447 Elo+
Merlin
Merlin
God_Cookie_0
Merlin
Level 154
God Stats
1W - 2L
1,570 SR
Queue Stats
42W - 50L
1,536 Elo+
Solo
Bacchus
Bacchus
Kr4ftD1nner13
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,367 Elo+
Solo
Heimdallr
Heimdallr
zqmri
Heimdallr
Level 62
God Stats
26W - 26L
1,519 SR
Queue Stats
258W - 255L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 13
9,243
711
8,585
13,810
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
AnDy21583
Ne Zha
16
7 / 2 / 7
10,086
776
15,649
9,461
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Erne_Dfuze
Discordia
15
10 / 2 / 6
10,626
817
15,707
12,684
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 5 / 2
8,208
631
8,996
9,734
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
14
2 / 4 / 4
9,652
742
7,871
19,315
26,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
zqmri
Heimdallr
11
2 / 9 / 2
8,637
664
7,852
14,929
6,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
18
Kills
5
7
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
W
Ne Zha
AnDy21583
Ne Zha
7
2
7
5.25
W
Discordia
Erne_Dfuze
Discordia
10
2
6
6.5
L
Merlin
1
5
2
0.4
L
Bacchus
2
4
4
1
L
Heimdallr
zqmri
Heimdallr
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
24,719
35,955
Taken
43,978
17,138
Mitigated
36,195
8,235
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,585
6,936
0
4,002
13,810
5,986
889
5,570
8,240
0
32,329
W
Ne Zha
AnDy21583
Ne Zha
15,649
3,395
0
2,055
9,461
5,528
350
3,780
5,681
0
40,865
W
Discordia
Erne_Dfuze
Discordia
15,707
1,780
0
2,178
12,684
5,624
912
7,682
5,002
40,003
0
L
Merlin
8,996
35
0
645
9,734
3,407
0
4,757
4,977
34,801
0
L
Bacchus
7,871
625
68
2,684
19,315
26,337
0
6,291
13,024
16,598
0
L
Heimdallr
zqmri
Heimdallr
7,852
3,146
0
456
14,929
6,451
0
5,015
9,914
0
25,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
26,497
150
Minions Killed
125
8
Camps Cleared
3
737,482
Distance Traveled
616,980
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,243
711
47
4
1
234,412
0
W
Ne Zha
10,086
776
41
3
3
275,844
2
W
Discordia
10,626
817
62
5
4
227,226
4
L
Merlin
8,208
631
65
5
2
197,550
5
L
Bacchus
9,652
742
15
1
0
242,564
1
L
Heimdallr
8,637
664
45
3
1
176,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role