Player Matchup

Nu Wa
Nu Wa
LA_MOLE_G27
Nu Wa
Level 105
God Stats
40W - 37L
1,493 SR
Queue Stats
148W - 216L
1,293 Elo+
Solo
Cerberus
Cerberus
LoyaltyFirst76
Cerberus
Level 157
God Stats
14W - 10L
1,580 SR
Queue Stats
597W - 449L
1,532 Elo+
Solo
Skadi
Skadi
Yarik-Kratos
Skadi
Level 158
God Stats
24W - 17L
1,587 SR
Queue Stats
81W - 132L
1,286 Elo+
Solo
Team Averages
Level 140
1,554 SR
1,370 Elo+

VS

Team Averages
Level 58
1,361 SR
1,302 Elo+
Neith
Neith
StillTONEDEF
Neith
Level 65
God Stats
0W - 1L
1,289 SR
Queue Stats
9W - 15L
1,188 Elo+
Solo
Zeus
Zeus
Th3Gold3nTiger22
Zeus
Level 69
God Stats
2W - 1L
1,657 SR
Queue Stats
21W - 32L
1,341 Elo+
Party 1
Achilles
Achilles
Th3Silv3rTiger22
Achilles
Level 40
God Stats
0W - 4L
1,137 SR
Queue Stats
26W - 36L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,637
764
8,990
4,810
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
0 / 0 / 5
6,576
658
3,596
10,959
8,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 3
7,478
748
4,442
4,224
1,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,791
579
3,599
7,308
2,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
6,320
632
7,803
3,998
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 1
5,990
599
3,425
8,864
6,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Cerberus
0
0
5
2.5
L
0
2
0
0
L
1
1
0
1
L
0
3
1
0.17
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,028
Damage
14,827
19,993
Taken
20,170
12,154
Mitigated
10,463
6,582
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,990
4,363
64
1,034
4,810
1,672
424
2,632
2,089
32,989
0
W
Cerberus
3,596
476
262
4,456
10,959
8,808
62
3,949
6,603
15,378
0
L
3,599
822
0
1,363
7,308
2,451
0
5,005
2,303
0
23,509
L
7,803
340
0
701
3,998
1,432
0
2,389
1,609
27,206
0
L
3,425
648
191
1,423
8,864
6,580
0
5,537
3,327
0
17,560
W
4,442
1,513
311
455
4,224
1,674
334
1,818
2,406
0
17,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,691
Gold Earned
18,101
135
Minions Killed
111
8
Camps Cleared
1
548,306
Distance Traveled
512,139
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,637
764
49
5
4
172,267
2
W
Cerberus
6,576
658
53
5
2
185,630
8
L
Neith
5,791
579
37
4
0
173,114
4
L
Zeus
6,320
632
49
5
1
161,668
3
L
Achilles
5,990
599
25
3
0
177,357
1
W
Skadi
7,478
748
33
3
2
190,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role