Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PtrikPsn
Thor
Level 149
God Stats
13W - 11L
1,918 SR
Queue Stats
316W - 288L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZerOwO2
Morgan Le Fay
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 141
1,639 SR
1,542 Elo+

VS

Team Averages
Level 129
1,565 SR
1,553 Elo+
Sobek
Sobek
GitCommit
Sobek
Level 155
God Stats
2W - 2L
1,528 SR
Queue Stats
63W - 58L
1,538 Elo+
Party 1
Chiron
Chiron
Kakwinadoeli
Chiron
Level 74
God Stats
35W - 8L
1,727 SR
Queue Stats
289W - 185L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
Tiffmastaer
Baron Samedi
Level 158
God Stats
4W - 4L
1,441 SR
Queue Stats
48W - 50L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 5 / 1
6,591
659
4,606
12,305
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
10
3 / 4 / 1
6,801
680
7,731
8,648
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ZerOwO2
Morgan Le Fay
11
1 / 1 / 3
6,594
659
7,762
5,866
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GitCommit
Sobek
12
3 / 0 / 7
8,290
829
4,066
11,169
11,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
13
7 / 3 / 3
8,286
829
10,879
7,228
2,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Tiffmastaer
Baron Samedi
12
0 / 1 / 9
6,828
683
6,233
8,213
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
1
0.1
W
Sobek
GitCommit
Sobek
3
0
7
6.5
W
Chiron
7
3
3
2.83
L
Thor
3
4
1
0.88
W
Baron Samedi
Tiffmastaer
Baron Samedi
0
1
9
4.5
L
Morgan Le Fay
ZerOwO2
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
21,178
26,819
Taken
26,610
16,744
Mitigated
19,227
3,464
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,606
412
0
1,664
12,305
10,971
0
4,736
7,569
49
16,039
W
Sobek
GitCommit
Sobek
4,066
590
0
4,897
11,169
11,626
130
4,833
6,336
10,454
0
W
Chiron
10,879
5,984
1,136
1,532
7,228
2,932
630
2,132
5,096
0
28,856
L
Thor
7,731
1,815
0
752
8,648
3,408
0
2,825
5,823
0
20,617
W
Baron Samedi
Tiffmastaer
Baron Samedi
6,233
384
1,051
2,771
8,213
4,669
299
1,142
7,071
25,674
0
L
Morgan Le Fay
ZerOwO2
Morgan Le Fay
7,762
685
33
1,015
5,866
2,365
0
2,946
2,920
24,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,986
Gold Earned
23,404
101
Minions Killed
113
3
Camps Cleared
5
514,683
Distance Traveled
565,420
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,591
659
15
2
0
178,645
3
W
Sobek
8,290
829
17
2
0
201,319
1
W
Chiron
8,286
829
42
4
2
177,015
3
L
Thor
6,801
680
38
4
3
169,375
3
W
Baron Samedi
6,828
683
54
5
3
187,086
3
L
Morgan Le Fay
6,594
659
48
5
0
166,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role