Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Akadyn
Mulan
Level 147
God Stats
5W - 5L
1,603 SR
Queue Stats
588W - 583L
1,660 Elo+
Party 1
Odin
Odin
Shmeat5
Odin
Level 128
God Stats
1W - 4L
1,427 SR
Queue Stats
539W - 504L
1,697 Elo+
Party 1
Ares
Ares
imascrub
Ares
Level 160
God Stats
7W - 4L
1,950 SR
Queue Stats
425W - 127L
1,864 Elo+
Solo
Janus
Janus
yungtrizz
Janus
Level 119
God Stats
51W - 51L
1,595 SR
Queue Stats
167W - 166L
1,637 Elo+
Party 1
Team Averages
Level 142
1,615 SR
1,672 Elo+

VS

Team Averages
Level 138
1,625 SR
1,669 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ArthurX
Heimdallr
Level 127
God Stats
11W - 11L
1,589 SR
Queue Stats
249W - 267L
1,560 Elo+
Solo
Sobek
Sobek
OneFatCarry
Sobek
Level 83
God Stats
9W - 9L
1,549 SR
Queue Stats
161W - 150L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
Thaloko
Ao Kuang
Level 160
God Stats
3W - 3L
1,651 SR
Queue Stats
109W - 50L
1,818 Elo+
Party 2
Fenrir
Fenrir
theyingyang
Fenrir
Level 160
God Stats
11W - 4L
1,836 SR
Queue Stats
328W - 170L
1,883 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 6 / 0
6,884
492
8,787
12,063
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Akadyn
Mulan
13
2 / 1 / 1
7,658
547
6,735
12,400
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
Shmeat5
Odin
12
2 / 5 / 0
7,181
513
5,365
12,343
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
10
0 / 4 / 2
6,224
445
6,653
12,821
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
yungtrizz
Janus
11
0 / 5 / 2
6,071
434
3,443
8,681
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 1 / 7
7,937
567
10,425
10,674
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ArthurX
Heimdallr
13
4 / 2 / 1
8,489
606
6,647
9,568
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 13
8,175
584
5,810
14,264
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Thaloko
Ao Kuang
14
6 / 2 / 4
8,690
621
11,348
13,790
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
15
7 / 0 / 4
8,638
617
8,504
11,519
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
21
21
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
0
0.17
W
Chang'e
 
Chang'e
3
1
7
6.5
L
Mulan
Akadyn
Mulan
2
1
1
2.5
W
Heimdallr
ArthurX
Heimdallr
4
2
1
2.25
W
1
0
13
7.5
L
Odin
Shmeat5
Odin
2
5
0
0.4
W
Ao Kuang
Thaloko
Ao Kuang
6
2
4
4
L
Ares
0
4
2
0.25
W
Fenrir
7
0
4
9
L
Janus
yungtrizz
Janus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,983
Damage
42,734
58,308
Taken
59,815
36,938
Mitigated
33,618
11,851
Healing
27,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,787
3,594
0
1,260
12,063
5,100
0
2,697
9,340
0
54,589
W
Chang'e
 
Chang'e
10,425
1,067
2,938
5,266
10,674
5,007
176
4,655
6,019
69,481
0
L
Mulan
Akadyn
Mulan
6,735
1,657
0
5,025
12,400
6,201
0
4,539
7,759
0
62,907
W
Heimdallr
ArthurX
Heimdallr
6,647
3,357
0
3,568
9,568
3,432
1,079
1,425
8,143
0
55,418
W
5,810
1,161
0
4,559
14,264
13,997
28
3,875
10,389
21,764
1,596
L
Odin
Shmeat5
Odin
5,365
768
0
2,405
12,343
9,457
347
7,856
4,119
0
42,297
W
Ao Kuang
Thaloko
Ao Kuang
11,348
2,806
0
7,731
13,790
5,360
0
0
13,133
52,277
0
L
Ares
6,653
604
0
1,562
12,821
12,442
0
6,858
5,955
30,103
0
W
Fenrir
8,504
3,809
0
3,342
11,519
5,822
6
521
10,950
0
73,848
L
Janus
yungtrizz
Janus
3,443
227
0
1,599
8,681
3,738
0
4,847
3,802
42,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
41,929
389
Minions Killed
443
0
Camps Cleared
0
1,350,160
Distance Traveled
1,390,417
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,884
492
92
7
0
256,720
4
W
Chang'e
7,937
567
126
9
0
283,100
4
L
Mulan
7,658
547
100
7
0
316,789
3
W
Heimdallr
8,489
606
104
7
0
257,554
1
W
Sobek
8,175
584
14
1
0
269,004
2
L
Odin
7,181
513
79
6
0
244,651
0
W
Ao Kuang
8,690
621
84
6
0
271,118
5
L
Ares
6,224
445
35
3
0
277,560
2
W
Fenrir
8,638
617
115
8
0
309,641
4
L
Janus
6,071
434
83
6
0
254,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role