Player Matchup

Hun Batz
Hun Batz
I Collster I
Hun Batz
Level 85
God Stats
13W - 18L
1,495 SR
Queue Stats
83W - 99L
1,347 Elo+
Solo
Anubis
Anubis
MGM_21_09_2007
Anubis
Level 69
God Stats
0W - 4L
1,272 SR
Queue Stats
76W - 83L
1,366 Elo+
Solo
Geb
Geb
Mr_Serge_95
Geb
Level 87
God Stats
30W - 27L
1,508 SR
Queue Stats
141W - 143L
1,372 Elo+
Solo
Sol
Sol
UnicOrns-devil
Sol
Level 109
God Stats
13W - 9L
1,685 SR
Queue Stats
172W - 190L
1,379 Elo+
Solo
Camazotz
Camazotz
lendo93
Camazotz
Level 82
God Stats
11W - 6L
1,553 SR
Queue Stats
412W - 469L
1,381 Elo+
Solo
Team Averages
Level 86
1,503 SR
1,369 Elo+

VS

Team Averages
Level 70
1,528 SR
1,457 Elo+
Thor
Thor
 
Thor
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Lorenzo7498
Terra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Obscurion15
Fenrir
Level 17
God Stats
7W - 4L
1,743 SR
Queue Stats
18W - 14L
1,434 Elo+
Party 1
Discordia
Discordia
kfkdld
Discordia
Level 62
God Stats
3W - 1L
1,399 SR
Queue Stats
83W - 84L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I Collster I
Hun Batz
5
0 / 0 / 0
3,203
641
822
2,295
628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,442
488
0
0
0
5
0 / 0 / 0
3,376
675
881
3,359
1,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

5
0 / 0 / 0
2,905
581
1,727
1,349
111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
lendo93
Camazotz
5
0 / 3 / 0
2,976
595
689
4,534
1,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
3 / 0 / 0
4,389
878
2,850
3,198
908
Danzaburou
 
Danzaburou
5
0 / 0 / 0
3,259
652
1,447
2,033
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,449
690
500
2,581
1,533
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
5
0 / 0 / 0
3,235
647
0
2,737
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
kfkdld
Discordia
5
0 / 0 / 0
3,409
682
1,024
1,363
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
0
3
W
Danzaburou
 
Danzaburou
0
0
0
0
L
Hun Batz
I Collster I
Hun Batz
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Fenrir
0
0
0
0
L
0
0
0
0
W
Discordia
kfkdld
Discordia
0
0
0
0
L
Camazotz
lendo93
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,119
Damage
5,821
11,537
Taken
11,912
3,562
Mitigated
4,348
5,317
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,850
396
0
648
3,198
908
0
0
3,198
0
20,752
W
Danzaburou
 
Danzaburou
1,447
806
0
1,155
2,033
693
0
738
1,295
0
15,240
L
Hun Batz
I Collster I
Hun Batz
822
368
0
1,182
2,295
628
0
170
2,111
0
12,402
W
500
70
41
1,428
2,581
1,533
0
1,445
1,136
5,050
0
L
0
0
0
0
0
0
0
0
0
0
0
L
881
87
637
1,393
3,359
1,102
0
947
2,228
7,074
0
W
Fenrir
0
0
0
1,638
2,737
874
0
49
2,688
0
11,974
L
1,727
376
0
538
1,349
111
0
209
1,140
12,432
0
W
Discordia
kfkdld
Discordia
1,024
109
0
652
1,363
340
440
376
987
13,791
0
L
Camazotz
lendo93
Camazotz
689
176
0
1,567
4,534
1,721
0
0
4,534
0
10,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,902
Gold Earned
17,741
87
Minions Killed
147
0
Camps Cleared
0
376,988
Distance Traveled
465,534
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,389
878
46
9
0
93,616
2
W
Danzaburou
3,259
652
27
5
0
82,266
2
L
Hun Batz
3,203
641
34
7
0
104,495
0
W
Terra
3,449
690
14
3
0
103,431
0
L
Anubis
2,442
488
0
0
0
0
0
L
Geb
3,376
675
13
3
0
99,142
2
W
Fenrir
3,235
647
37
7
0
94,782
0
L
Sol
2,905
581
21
4
0
79,080
1
W
Discordia
3,409
682
23
5
0
91,439
0
L
Camazotz
2,976
595
19
4
0
94,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role