Player Matchup

Xing Tian
Xing Tian
Platinum I
Fungi_Man197
Xing Tian
Platinum I
Level 144
God Stats
1W - 1L
1,691 SR
Queue Stats
42W - 24L
2,240 MMR
Party 1
Hades
Hades
Diamond V
JustTwiiss
Hades
Diamond V
Level 70
God Stats
3W - 5L
1,514 SR
Queue Stats
118W - 103L
1,815 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
Tack-Down-
Guan Yu
Diamond II
Level 153
God Stats
0W - 4L
1,476 SR
Queue Stats
291W - 253L
2,377 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,560 SR
2,144 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,661 SR
2,009 MMR
Baron Samedi
Baron Samedi
Gold I
atcojack
Baron Samedi
Gold I
Level 151
God Stats
2W - 0L
1,887 SR
Queue Stats
46W - 12L
1,816 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
erna-petri
Ne Zha
Diamond IV
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 105L
2,193 MMR
Party 2
Mulan
Mulan
Diamond IV
nanarlamenace
Mulan
Diamond IV
Level 125
God Stats
28W - 25L
1,598 SR
Queue Stats
288W - 262L
2,020 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fungi_Man197
Xing Tian
17
0 / 2 / 5
12,814
641
12,827
25,882
41,582
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
18
3 / 4 / 2
12,743
637
18,505
23,427
18,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Tack-Down-
Guan Yu
16
2 / 6 / 3
11,832
592
11,825
26,039
35,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
FenrirAresAchillesAh Muzen CabAtlas

VS

Bans
ShivaYu HuangBaba YagaScyllaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
atcojack
Baron Samedi
20
5 / 1 / 7
14,005
700
30,777
14,438
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
erna-petri
Ne Zha
18
4 / 2 / 7
12,954
648
18,341
20,062
18,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 2 / 9
12,859
643
16,389
24,256
29,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
12
12
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Fungi_Man197
Xing Tian
0
2
5
1.25
L
Hades
3
4
2
1
L
Guan Yu
Tack-Down-
Guan Yu
2
6
3
0.58
W
Baron Samedi
atcojack
Baron Samedi
5
1
7
8.5
W
Ne Zha
erna-petri
Ne Zha
4
2
7
3.75
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,157
Damage
65,507
75,348
Taken
58,756
95,298
Mitigated
55,822
20,534
Healing
23,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Fungi_Man197
Xing Tian
12,827
1,392
0
2,685
25,882
41,582
264
10,459
15,423
31,505
0
L
Hades
18,505
2,631
3,233
8,368
23,427
18,359
584
8,706
14,721
78,982
0
L
Guan Yu
Tack-Down-
Guan Yu
11,825
1,753
2,760
3,488
26,039
35,357
196
12,162
13,877
64
27,001
W
Baron Samedi
atcojack
Baron Samedi
30,777
1,126
7,012
6,568
14,438
7,536
795
7,478
6,733
103,202
0
W
Ne Zha
erna-petri
Ne Zha
18,341
5,758
0
5,570
20,062
18,797
1,279
12,979
6,564
0
54,940
W
16,389
3,205
0
3,882
24,256
29,489
981
11,223
12,367
0
34,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,389
Gold Earned
39,818
199
Minions Killed
228
9
Camps Cleared
9
1,040,553
Distance Traveled
1,087,679
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,814
641
31
2
2
364,991
0
L
Hades
12,743
637
140
7
4
314,236
0
L
Guan Yu
11,832
592
28
1
3
361,326
2
W
Baron Samedi
14,005
700
137
7
4
370,091
4
W
Ne Zha
12,954
648
48
2
3
362,039
2
W
Mulan
12,859
643
43
2
2
355,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role