Player Matchup

Lancelot
Lancelot
Gold IV
CrazyArtGradd
Lancelot
Gold IV
Level 160
God Stats
16W - 20L
1,580 SR
Queue Stats
380W - 380L
1,477 MMR
Solo
Khepri
Khepri
Gold II
Krizzels
Khepri
Gold II
Level 147
God Stats
2W - 1L
1,752 SR
Queue Stats
115W - 121L
1,487 MMR
Solo
Medusa
Medusa
Silver I
Rezlord
Medusa
Silver I
Level 122
God Stats
0W - 1L
1,700 SR
Queue Stats
9W - 8L
1,579 MMR
Solo
Scylla
Scylla
Gold I
afinafia
Scylla
Gold I
Level 151
God Stats
40W - 47L
1,544 SR
Queue Stats
518W - 524L
1,544 MMR
Solo
Da Ji
Da Ji
Gold III
fullvio
Da Ji
Gold III
Level 146
God Stats
1W - 2L
1,517 SR
Queue Stats
444W - 448L
1,486 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,619 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,557 SR
1,514 MMR
Xbalanque
Xbalanque
Platinum IV
Doberrman
Xbalanque
Platinum IV
Level 160
God Stats
63W - 52L
1,563 SR
Queue Stats
707W - 695L
1,566 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Feripper
Guan Yu
Gold IV
Level 62
God Stats
2W - 0L
1,755 SR
Queue Stats
27W - 28L
1,478 MMR
Solo
Poseidon
Poseidon
Silver II
GoangYu
Poseidon
Silver II
Level 69
God Stats
2W - 0L
1,469 SR
Queue Stats
11W - 8L
1,509 MMR
Party 1
Aphrodite
Aphrodite
Gold V
RumbekickDK
Aphrodite
Gold V
Level 48
God Stats
1W - 0L
1,521 SR
Queue Stats
19W - 11L
1,464 MMR
Solo
Pele
Pele
Gold III
Schwomel
Pele
Gold III
Level 84
God Stats
5W - 4L
1,476 SR
Queue Stats
47W - 43L
1,553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrazyArtGradd
Lancelot
20
2 / 9 / 2
13,217
472
28,046
39,024
33,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Krizzels
Khepri
15
0 / 7 / 4
10,428
372
6,597
25,404
31,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Rezlord
Medusa
20
1 / 5 / 2
12,626
451
20,314
24,405
11,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
afinafia
Scylla
18
1 / 3 / 4
11,748
420
18,971
16,420
7,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
fullvio
Da Ji
20
5 / 7 / 2
13,362
477
16,525
29,381
15,433
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AwilixThorHadesNe Zha

VS

Bans
KaliVulcanCthulhuAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Doberrman
Xbalanque
20
12 / 1 / 10
19,083
682
38,132
29,050
13,026
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
Feripper
Guan Yu
20
5 / 0 / 13
16,189
578
21,053
34,280
40,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
GoangYu
Poseidon
20
4 / 5 / 14
16,426
587
20,926
22,938
10,789
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
RumbekickDK
Aphrodite
20
2 / 1 / 19
15,312
547
7,242
28,316
34,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
20
8 / 3 / 12
15,857
566
21,091
26,283
13,197
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
9
Kills
31
31
Deaths
10
14
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CrazyArtGradd
Lancelot
2
9
2
0.33
W
Xbalanque
Doberrman
Xbalanque
12
1
10
17
W
Guan Yu
Feripper
Guan Yu
5
0
13
11.5
W
Poseidon
GoangYu
Poseidon
4
5
14
2.2
L
Khepri
Krizzels
Khepri
0
7
4
0.29
L
Medusa
Rezlord
Medusa
1
5
2
0.4
W
Aphrodite
RumbekickDK
Aphrodite
2
1
19
11.5
W
Pele
8
3
12
4.67
L
Scylla
afinafia
Scylla
1
3
4
1
L
Da Ji
fullvio
Da Ji
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,453
Damage
108,444
134,634
Taken
140,867
99,678
Mitigated
111,627
21,622
Healing
78,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CrazyArtGradd
Lancelot
28,046
4,920
0
8,526
39,024
33,733
0
7,938
31,086
771
112,042
W
Xbalanque
Doberrman
Xbalanque
38,132
16,431
0
13,691
29,050
13,026
11,924
6,038
22,746
0
222,050
W
Guan Yu
Feripper
Guan Yu
21,053
2,543
7,396
19,435
34,280
40,279
1,845
2,630
30,218
46
94,556
W
Poseidon
GoangYu
Poseidon
20,926
4,366
0
9,419
22,938
10,789
6,613
6,389
16,102
182,420
0
L
Khepri
Krizzels
Khepri
6,597
490
0
1,605
25,404
31,867
0
5,130
20,274
35,643
0
L
Medusa
Rezlord
Medusa
20,314
7,209
0
2,373
24,405
11,210
1,445
5,093
19,312
0
121,937
W
Aphrodite
RumbekickDK
Aphrodite
7,242
1,254
8,782
15,599
28,316
34,336
807
7,520
20,216
39,114
132
W
Pele
21,091
4,892
0
4,288
26,283
13,197
900
4,627
21,247
0
144,177
L
Scylla
afinafia
Scylla
18,971
615
0
750
16,420
7,435
681
6,401
10,019
115,464
0
L
Da Ji
fullvio
Da Ji
16,525
2,997
0
8,368
29,381
15,433
0
4,102
25,279
0
118,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,381
Gold Earned
82,867
730
Minions Killed
798
0
Camps Cleared
0
2,634,661
Distance Traveled
2,925,972
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,217
472
168
6
0
535,747
2
W
Xbalanque
19,083
682
280
10
0
529,870
3
W
Guan Yu
16,189
578
132
5
0
596,444
6
W
Poseidon
16,426
587
215
8
0
580,544
7
L
Khepri
10,428
372
42
2
0
474,791
11
L
Medusa
12,626
451
178
6
0
517,543
7
W
Aphrodite
15,312
547
39
1
0
551,008
7
W
Pele
15,857
566
132
5
0
668,106
9
L
Scylla
11,748
420
187
7
0
556,032
3
L
Da Ji
13,362
477
155
6
0
550,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role