Player Matchup

Susano
Susano
 
Susano
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
OrozcoV1999
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,743 Elo+
Party 1
Geb
Geb
ZenMartian
Geb
Level 160
God Stats
16W - 11L
1,656 SR
Queue Stats
535W - 564L
1,467 Elo+
Solo
Bellona
Bellona
cesarlex11
Bellona
Level 126
God Stats
18W - 18L
1,476 SR
Queue Stats
240W - 276L
1,461 Elo+
Party 1
Eset
Eset
daehssa
Eset
Level 103
God Stats
21W - 13L
1,552 SR
Queue Stats
57W - 67L
1,407 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,516 Elo+

VS

Team Averages
Level 89
1,484 SR
1,518 Elo+
Anubis
Anubis
AirlessCanvas_01
Anubis
Level 108
God Stats
3W - 1L
1,489 SR
Queue Stats
44W - 45L
1,470 Elo+
Solo
Awilix
Awilix
Matnor15
Awilix
Level 44
God Stats
29W - 18L
1,647 SR
Queue Stats
122W - 88L
1,592 Elo+
Solo
Artio
Artio
Zestynacho
Artio
Level 87
God Stats
6W - 3L
1,717 SR
Queue Stats
210W - 196L
1,531 Elo+
Solo
Anhur
Anhur
how2getbanned
Anhur
Level 86
God Stats
2W - 1L
1,298 SR
Queue Stats
191W - 177L
1,552 Elo+
Solo
Horus
Horus
jourdenwaffles
Horus
Level 121
God Stats
5W - 13L
1,266 SR
Queue Stats
287W - 339L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 5 / 4
6,814
454
6,864
14,216
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
5,795
386
2,868
5,159
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 2 / 4
6,714
448
4,956
14,478
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
cesarlex11
Bellona
10
1 / 1 / 0
6,898
460
4,481
7,196
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
daehssa
Eset
11
3 / 4 / 3
6,797
453
7,422
9,429
3,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,767
518
5,638
10,275
4,803
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Matnor15
Awilix
15
5 / 0 / 6
8,835
589
11,215
10,257
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
11
1 / 1 / 9
7,299
487
4,243
11,736
10,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 1 / 2
8,429
562
5,205
7,376
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 1 / 3
7,794
520
6,747
11,429
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
4
0.6
W
2
5
4
0.8
W
Awilix
Matnor15
Awilix
5
0
6
8
L
1
2
1
0.75
L
1
2
4
1.5
W
Artio
1
1
9
5.5
L
Bellona
cesarlex11
Bellona
1
1
0
1
L
Eset
daehssa
Eset
3
4
3
1.13
W
5
1
2
6
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
33,048
50,478
Taken
51,073
27,903
Mitigated
30,879
11,581
Healing
18,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,864
1,742
0
4,437
14,216
5,033
0
2,204
11,916
0
40,495
W
5,638
641
0
3,505
10,275
4,803
988
5,283
4,992
49,430
0
W
Awilix
Matnor15
Awilix
11,215
4,415
0
2,219
10,257
4,535
0
2,979
7,278
0
81,642
L
2,868
473
0
897
5,159
1,754
162
911
4,248
0
27,843
L
4,956
513
0
2,032
14,478
11,292
0
3,168
11,213
22,229
0
W
Artio
4,243
520
1,621
3,173
11,736
10,565
0
2,562
9,174
20,909
5,198
L
Bellona
cesarlex11
Bellona
4,481
2,315
0
1,053
7,196
6,569
324
0
6,627
0
46,561
L
Eset
daehssa
Eset
7,422
889
489
2,673
9,429
3,255
0
3,070
6,310
43,557
0
W
5,205
3,021
0
4,197
7,376
2,795
1,306
818
6,558
0
57,413
W
6,747
3,329
87
3,804
11,429
8,181
0
736
10,693
0
48,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
40,124
290
Minions Killed
425
0
Camps Cleared
0
1,218,986
Distance Traveled
1,380,743
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,814
454
76
5
0
307,510
6
W
Anubis
7,767
518
85
6
0
251,436
4
W
Awilix
8,835
589
133
9
0
349,359
7
L
Neith
5,795
386
31
2
0
247,894
2
L
Geb
6,714
448
21
1
0
240,835
2
W
Artio
7,299
487
41
3
0
270,511
3
L
Bellona
6,898
460
90
6
0
175,351
2
L
Eset
6,797
453
72
5
0
247,396
5
W
Anhur
8,429
562
93
6
0
238,751
3
W
Horus
7,794
520
73
5
0
270,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role