Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Madscientist6104
Thanatos
Level 104
God Stats
1W - 0L
1,393 SR
Queue Stats
49W - 38L
1,595 Elo+
Party 2
Freya
Freya
Nituja98
Freya
Level 107
God Stats
7W - 4L
1,583 SR
Queue Stats
263W - 279L
1,506 Elo+
Solo
Nike
Nike
TitanPhoenixX
Nike
Level 129
God Stats
3W - 0L
1,892 SR
Queue Stats
359W - 331L
1,509 Elo+
Party 2
Chang'e
Chang'e
bigdirty1
Chang'e
Level 129
God Stats
4W - 3L
1,557 SR
Queue Stats
451W - 435L
1,511 Elo+
Solo
Team Averages
Level 99
1,585 SR
1,524 Elo+

VS

Team Averages
Level 101
1,412 SR
1,542 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Ashy2Classy
Ganesha
Level 121
God Stats
2W - 2L
1,649 SR
Queue Stats
217W - 214L
1,554 Elo+
Party 1
Izanami
Izanami
GlizzyGladiator7
Izanami
Level 125
God Stats
2W - 5L
1,146 SR
Queue Stats
232W - 228L
1,497 Elo+
Party 1
Horus
Horus
SurpriseTbag
Horus
Level 143
God Stats
0W - 2L
1,266 SR
Queue Stats
6W - 8L
1,429 Elo+
Solo
Bacchus
Bacchus
XJ900S
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 0 / 7
10,054
773
6,737
5,181
3,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 2 / 4
9,252
712
9,597
10,054
5,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Nituja98
Freya
16
2 / 1 / 6
9,449
727
9,642
11,986
6,900
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 0 / 9
10,494
807
9,069
9,992
9,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
bigdirty1
Chang'e
16
1 / 1 / 11
9,771
752
9,826
12,077
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 2 / 1
9,489
730
14,083
11,996
6,497
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Ashy2Classy
Ganesha
17
0 / 2 / 3
8,038
618
7,100
11,610
15,219
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 4 / 3
8,504
654
8,764
9,638
4,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
6,380
491
0
1,542
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
XJ900S
Bacchus
17
1 / 4 / 3
9,691
745
8,682
13,877
21,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
13
Kills
4
4
Deaths
13
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
7
6.5
L
Danzaburou
 
Danzaburou
2
2
1
1.25
L
Ganesha
Ashy2Classy
Ganesha
0
2
3
0.75
L
1
4
3
0.63
W
4
2
4
3
W
Freya
Nituja98
Freya
2
1
6
5
L
0
1
0
0
W
3
0
9
7.5
L
Bacchus
XJ900S
Bacchus
1
4
3
0.63
W
Chang'e
bigdirty1
Chang'e
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
38,629
49,290
Taken
48,663
31,894
Mitigated
48,754
30,888
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,737
257
312
1,980
5,181
3,169
33
775
4,406
26,594
0
L
Danzaburou
 
Danzaburou
14,083
2,909
2,928
4,824
11,996
6,497
0
7,060
4,936
0
33,754
L
Ganesha
Ashy2Classy
Ganesha
7,100
302
976
3,140
11,610
15,219
0
6,436
5,174
21,973
0
L
8,764
3,177
1,001
1,044
9,638
4,487
0
5,101
4,537
0
19,175
W
9,597
1,654
1,253
5,451
10,054
5,498
1,263
4,100
5,954
0
13,567
W
Freya
Nituja98
Freya
9,642
2,462
1,336
3,901
11,986
6,900
1,657
4,282
7,704
14,505
0
L
0
0
0
52
1,542
1,303
0
736
806
0
0
W
9,069
731
1,509
2,056
9,992
9,897
546
2,914
7,078
0
19,939
L
Bacchus
XJ900S
Bacchus
8,682
758
1,105
2,396
13,877
21,248
0
6,872
7,005
21,260
0
W
Chang'e
bigdirty1
Chang'e
9,826
1,174
7,237
5,853
12,077
6,430
400
3,711
8,366
30,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,020
Gold Earned
42,102
154
Minions Killed
127
0
Camps Cleared
0
1,178,267
Distance Traveled
984,880
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,054
773
51
4
0
181,813
1
L
Danzaburou
9,489
730
62
5
0
219,901
0
L
Ganesha
8,038
618
0
0
0
216,774
0
L
Izanami
8,504
654
31
2
0
179,278
2
W
Thanatos
9,252
712
14
1
0
268,213
0
W
Freya
9,449
727
16
1
0
234,746
0
L
Horus
6,380
491
1
0
0
121,540
0
W
Nike
10,494
807
26
2
0
276,606
0
L
Bacchus
9,691
745
33
3
0
247,387
2
W
Chang'e
9,771
752
47
4
0
216,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role