Player Matchup

Sobek
Sobek
armoredcrow89
Sobek
Level 141
God Stats
2W - 2L
1,168 SR
Queue Stats
98W - 107L
1,364 Elo+
Solo
Nu Wa
Nu Wa
blackwinds37
Nu Wa
Level 144
God Stats
35W - 39L
1,442 SR
Queue Stats
96W - 112L
1,372 Elo+
Solo
Loki
Loki
esokrtama
Loki
Level 123
God Stats
2W - 10L
996 SR
Queue Stats
610W - 661L
1,351 Elo+
Solo
Skadi
Skadi
maicolmon22
Skadi
Level 89
God Stats
10W - 17L
1,349 SR
Queue Stats
170W - 195L
1,418 Elo+
Solo
Horus
Horus
scar-_-STARSTeam
Horus
Level 120
God Stats
9W - 7L
1,496 SR
Queue Stats
330W - 350L
1,335 Elo+
Solo
Team Averages
Level 123
1,290 SR
1,368 Elo+

VS

Team Averages
Level 73
1,605 SR
1,386 Elo+
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ByMedo
Pele
Level 55
God Stats
24W - 19L
1,581 SR
Queue Stats
89W - 107L
1,415 Elo+
Solo
Anubis
Anubis
LNS kixks
Anubis
Level 62
God Stats
4W - 2L
1,879 SR
Queue Stats
21W - 28L
1,322 Elo+
Solo
Guan Yu
Guan Yu
Luiper222
Guan Yu
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
85W - 100L
1,304 Elo+
Solo
Maui
Maui
manwha1e
Maui
Level 59
God Stats
3W - 2L
1,563 SR
Queue Stats
100W - 123L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,625
508
5,940
11,759
9,157
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 1
8,054
537
6,123
3,065
1,233
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
3 / 3 / 0
7,522
501
3,629
11,582
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 0 / 3
7,183
479
6,996
7,219
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 1
7,949
530
4,934
12,680
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 2 / 1
5,186
346
4,420
5,437
1,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
ByMedo
Pele
11
0 / 0 / 1
6,854
457
2,881
5,858
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
LNS kixks
Anubis
12
0 / 2 / 1
6,805
454
4,986
7,820
3,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Luiper222
Guan Yu
13
2 / 1 / 0
7,271
485
5,070
12,800
9,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Maui
12
3 / 1 / 0
6,984
466
3,094
13,968
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
5
5
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
Pele
ByMedo
Pele
0
0
1
0.5
L
Anubis
LNS kixks
Anubis
0
2
1
0.25
L
Guan Yu
Luiper222
Guan Yu
2
1
0
2
W
0
1
0
0
W
0
0
1
0.5
W
Loki
3
3
0
1
W
1
0
3
2.5
L
Maui
3
1
0
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,622
Damage
20,451
46,305
Taken
45,883
25,515
Mitigated
29,955
23,970
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,420
1,473
0
972
5,437
1,535
31
497
4,940
0
24,720
L
Pele
ByMedo
Pele
2,881
605
0
742
5,858
2,213
676
1,585
4,273
0
50,345
L
Anubis
LNS kixks
Anubis
4,986
253
0
4,416
7,820
3,900
0
2,483
5,337
52,110
0
L
Guan Yu
Luiper222
Guan Yu
5,070
1,128
30
5,305
12,800
9,963
0
6,422
6,378
0
45,875
W
5,940
374
0
6,719
11,759
9,157
0
466
11,293
48,576
0
W
6,123
2,529
0
552
3,065
1,233
1,150
647
2,418
60,594
0
W
Loki
3,629
1,418
0
5,198
11,582
3,805
0
1,055
10,527
17
42,258
W
6,996
3,491
200
2,958
7,219
2,315
683
2,421
4,798
0
49,358
L
Maui
3,094
1,271
178
4,534
13,968
12,344
0
1,207
12,761
24,088
0
W
4,934
2,342
1,284
7,059
12,680
9,005
217
3,491
9,189
114
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,333
Gold Earned
33,100
374
Minions Killed
317
0
Camps Cleared
0
1,336,977
Distance Traveled
1,215,972
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,186
346
39
3
0
108,789
0
L
Pele
6,854
457
94
6
0
308,126
0
L
Anubis
6,805
454
92
6
0
249,250
1
L
Guan Yu
7,271
485
72
5
0
298,710
0
W
Sobek
7,625
508
91
6
0
237,808
0
W
Nu Wa
8,054
537
87
6
0
291,269
5
W
Loki
7,522
501
79
5
0
293,005
2
W
Skadi
7,183
479
77
5
0
215,635
0
L
Maui
6,984
466
20
1
0
251,097
0
W
Horus
7,949
530
40
3
0
299,260
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role