Player Matchup

Sol
Sol
Gold IV
SCORPION_RAM
Sol
Gold IV
Level 160
God Stats
9W - 22L
1,410 SR
Queue Stats
106W - 124L
1,500 MMR
Party 1
Shiva
Shiva
Gold III
SNiPEr0x1
Shiva
Gold III
Level 148
God Stats
20W - 16L
1,575 SR
Queue Stats
138W - 153L
1,592 MMR
Party 1
Izanami
Izanami
Bronze IV
shadowspikefire
Izanami
Bronze IV
Level 124
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 6L
1,226 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,570 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,492 SR
1,382 MMR
Zeus
Zeus
Silver II
I IBREEEZY I
Zeus
Silver II
Level 138
God Stats
6W - 10L
1,453 SR
Queue Stats
63W - 65L
1,019 MMR
Solo
Skadi
Skadi
Silver I
OoFRAWSTYoO
Skadi
Silver I
Level 156
God Stats
2W - 3L
1,538 SR
Queue Stats
3W - 3L
1,515 MMR
Solo
Guan Yu
Guan Yu
Silver I
trumoney
Guan Yu
Silver I
Level 40
God Stats
10W - 19L
1,485 SR
Queue Stats
85W - 87L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 0
12,033
669
17,393
10,268
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
SNiPEr0x1
Shiva
15
0 / 2 / 1
11,236
624
12,133
21,878
31,009
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 1
10,149
564
9,193
13,836
5,066
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AtlasAh Muzen CabBaba YagaCabrakanBaron Samedi

VS

Bans
AchillesVulcanOdinNoxHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 6
11,650
647
15,613
11,492
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 3
11,978
665
14,632
13,657
5,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
trumoney
Guan Yu
17
3 / 1 / 4
13,318
740
9,464
22,845
25,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
7
7
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
4
2
3
2.75
L
3
1
0
3
L
Shiva
SNiPEr0x1
Shiva
0
2
1
0.25
L
0
4
1
0.13
W
Guan Yu
trumoney
Guan Yu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,719
Damage
39,709
45,982
Taken
47,994
40,057
Mitigated
35,557
11,514
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,613
921
44
949
11,492
4,672
691
3,551
7,941
68,432
0
W
14,632
5,735
0
601
13,657
5,140
2,160
8,394
5,263
0
62,797
L
17,393
3,629
0
4,491
10,268
3,982
0
4,522
5,746
72,744
0
L
Shiva
SNiPEr0x1
Shiva
12,133
1,088
458
6,119
21,878
31,009
0
6,371
15,507
316
24,881
L
9,193
6,344
0
446
13,836
5,066
0
4,903
8,933
0
45,931
W
Guan Yu
trumoney
Guan Yu
9,464
2,446
6,395
11,069
22,845
25,745
545
6,266
16,579
0
27,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
36,946
205
Minions Killed
217
4
Camps Cleared
12
928,455
Distance Traveled
1,066,071
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,650
647
95
5
7
348,736
2
W
Skadi
11,978
665
94
5
3
335,952
4
L
Sol
12,033
669
99
6
3
289,496
5
L
Shiva
11,236
624
28
2
1
356,183
9
L
Izanami
10,149
564
78
4
0
282,776
0
W
Guan Yu
13,318
740
28
2
2
381,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role