Player Matchup

Sol
Sol
IIIXIMCMXCVIII
Sol
Level 106
God Stats
6W - 8L
1,473 SR
Queue Stats
377W - 364L
1,546 Elo+
Solo
Thanatos
Thanatos
OkDontSmile
Thanatos
Level 68
God Stats
5W - 6L
1,535 SR
Queue Stats
236W - 293L
1,396 Elo+
Party 1
Thor
Thor
UndaCovaAgent
Thor
Level 66
God Stats
2W - 11L
1,059 SR
Queue Stats
182W - 195L
1,461 Elo+
Solo
Charybdis
Charybdis
thephisherman
Charybdis
Level 121
God Stats
1W - 2L
1,525 SR
Queue Stats
84W - 85L
1,480 Elo+
Solo
Bacchus
Bacchus
volslaarum
Bacchus
Level 67
God Stats
1W - 2L
1,539 SR
Queue Stats
196W - 232L
1,350 Elo+
Party 1
Team Averages
Level 86
1,426 SR
1,447 Elo+

VS

Team Averages
Level 114
1,487 SR
1,459 Elo+
Mercury
Mercury
AnBu_ZAVAGE
Mercury
Level 138
God Stats
2W - 3L
1,109 SR
Queue Stats
243W - 218L
1,537 Elo+
Solo
Charybdis
Charybdis
AncientOx
Charybdis
Level 154
God Stats
15W - 9L
1,555 SR
Queue Stats
511W - 481L
1,493 Elo+
Solo
Hera
Hera
Drakula9779
Hera
Level 62
God Stats
2W - 4L
1,433 SR
Queue Stats
81W - 81L
1,360 Elo+
Solo
Maui
Maui
Macho_Pigeon
Maui
Level 100
God Stats
6W - 3L
1,473 SR
Queue Stats
328W - 351L
1,436 Elo+
Solo
Amaterasu
Amaterasu
matitan00b
Amaterasu
Level 118
God Stats
3W - 1L
1,865 SR
Queue Stats
22W - 22L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,144
509
6,252
12,302
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
OkDontSmile
Thanatos
11
4 / 2 / 0
7,181
449
2,485
8,522
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 0
7,473
467
15,589
13,261
13,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
thephisherman
Charybdis
13
0 / 2 / 3
7,252
453
4,958
11,454
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
volslaarum
Bacchus
9
0 / 2 / 3
6,130
383
1,549
8,953
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnBu_ZAVAGE
Mercury
17
7 / 1 / 0
10,243
640
8,454
12,209
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
AncientOx
Charybdis
15
2 / 1 / 2
9,089
568
9,407
14,253
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 2 / 3
8,380
524
2,724
5,760
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 4
8,375
523
2,678
8,568
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
matitan00b
Amaterasu
16
1 / 2 / 1
9,546
597
8,295
20,821
15,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
11
11
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
AnBu_ZAVAGE
Mercury
7
1
0
7
W
Charybdis
AncientOx
Charybdis
2
1
2
3
W
0
2
3
0.75
L
1
3
0
0.33
W
1
1
4
3
L
Thanatos
OkDontSmile
Thanatos
4
2
0
2
L
2
2
0
1
W
Amaterasu
matitan00b
Amaterasu
1
2
1
0.75
L
Charybdis
thephisherman
Charybdis
0
2
3
0.75
L
Bacchus
volslaarum
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,833
Damage
31,558
54,492
Taken
61,611
30,568
Mitigated
36,444
25,497
Healing
24,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AnBu_ZAVAGE
Mercury
8,454
4,346
0
583
12,209
5,281
0
2,431
9,737
0
95,984
W
Charybdis
AncientOx
Charybdis
9,407
5,864
0
8,411
14,253
5,961
3,982
781
13,472
0
82,666
W
2,724
546
0
546
5,760
2,256
532
2,438
3,322
61,859
0
L
6,252
1,792
0
6,792
12,302
4,886
612
2,425
9,877
80,423
0
W
2,678
659
283
2,214
8,568
7,531
401
2,151
6,417
20,761
3,965
L
Thanatos
OkDontSmile
Thanatos
2,485
635
0
6,836
8,522
4,079
0
728
7,794
0
36,232
L
15,589
3,084
0
4,325
13,261
13,219
0
1,052
12,209
0
57,804
W
Amaterasu
matitan00b
Amaterasu
8,295
3,336
0
12,410
20,821
15,415
107
0
19,436
4,830
70,358
L
Charybdis
thephisherman
Charybdis
4,958
2,123
0
4,971
11,454
3,550
0
590
10,864
0
60,019
L
Bacchus
volslaarum
Bacchus
1,549
317
247
2,326
8,953
4,834
0
1,138
7,815
18,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
45,633
421
Minions Killed
558
0
Camps Cleared
0
1,366,730
Distance Traveled
1,575,598
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,243
640
136
9
0
360,430
6
W
Charybdis
9,089
568
129
8
0
270,379
1
W
Hera
8,380
524
110
7
0
302,188
0
L
Sol
8,144
509
143
9
0
286,021
3
W
Maui
8,375
523
45
3
0
309,041
1
L
Thanatos
7,181
449
68
4
0
278,677
1
L
Thor
7,473
467
76
5
0
260,560
1
W
Amaterasu
9,546
597
138
9
0
333,560
0
L
Charybdis
7,252
453
108
7
0
288,093
4
L
Bacchus
6,130
383
26
2
0
253,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role