Player Matchup

Thor
Thor
DonnerKnabe
Thor
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
Haylie-Clawley
Kukulkan
Level 147
God Stats
8W - 3L
1,730 SR
Queue Stats
279W - 305L
1,491 Elo+
Party 1
Thanatos
Thanatos
Linus
Thanatos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
MoritzJenny
Cabrakan
Level 98
God Stats
1W - 1L
1,337 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
SammRawr
Gilgamesh
Level 68
God Stats
5W - 7L
1,402 SR
Queue Stats
264W - 272L
1,493 Elo+
Party 1
Team Averages
Level 104
1,494 SR
1,464 Elo+

VS

Team Averages
Level 132
1,422 SR
1,478 Elo+
Thanatos
Thanatos
Crossrite
Thanatos
Level 149
God Stats
1W - 4L
1,445 SR
Queue Stats
225W - 219L
1,471 Elo+
Party 3
Poseidon
Poseidon
Demodulator
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,450 Elo+
Party 3
Awilix
Awilix
RoxasDrake11
Awilix
Level 106
God Stats
0W - 2L
1,247 SR
Queue Stats
213W - 208L
1,501 Elo+
Solo
Sol
Sol
VladTepez25
Sol
Level 124
God Stats
1W - 4L
1,381 SR
Queue Stats
120W - 123L
1,455 Elo+
Party 3
Chaac
Chaac
azurial
Chaac
Level 151
God Stats
2W - 1L
1,537 SR
Queue Stats
193W - 185L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 13
10,339
795
14,013
13,388
8,993
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
20
5 / 1 / 21
11,302
869
21,162
9,329
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Linus
Thanatos
19
14 / 4 / 15
11,983
922
18,405
16,454
9,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
MoritzJenny
Cabrakan
17
3 / 5 / 20
10,567
813
6,347
22,143
30,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
SammRawr
Gilgamesh
16
4 / 4 / 19
10,671
821
11,465
16,830
14,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crossrite
Thanatos
13
2 / 7 / 7
8,302
639
9,951
15,791
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Demodulator
Poseidon
18
5 / 7 / 6
10,757
827
12,926
12,926
5,983
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
17
3 / 7 / 6
9,747
750
10,254
15,767
9,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 6 / 7
9,403
723
13,897
12,231
6,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
azurial
Chaac
17
2 / 5 / 12
9,374
721
14,092
20,512
23,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
54
32
Kills
16
19
Deaths
32
88
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Crossrite
Thanatos
2
7
7
0.79
L
Poseidon
Demodulator
Poseidon
5
7
6
1.14
W
6
5
13
2.5
W
Kukulkan
5
1
21
15.5
W
Thanatos
Linus
Thanatos
14
4
15
5.38
W
Cabrakan
MoritzJenny
Cabrakan
3
5
20
2.6
L
Awilix
3
7
6
0.86
W
Gilgamesh
SammRawr
Gilgamesh
4
4
19
3.38
L
4
6
7
1.25
L
Chaac
azurial
Chaac
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,392
Damage
61,120
78,144
Taken
77,227
68,853
Mitigated
53,497
28,844
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Crossrite
Thanatos
9,951
2,572
935
7,557
15,791
9,178
0
5,769
10,022
0
18,245
L
Poseidon
Demodulator
Poseidon
12,926
2,067
119
2,086
12,926
5,983
0
5,102
7,824
30,735
0
W
14,013
2,303
992
547
13,388
8,993
1,072
4,179
9,005
0
28,591
W
Kukulkan
21,162
1,231
1,892
2,389
9,329
5,322
1,390
2,844
6,242
47,743
0
W
Thanatos
Linus
Thanatos
18,405
4,359
696
10,176
16,454
9,766
1,838
5,247
10,929
0
26,580
W
Cabrakan
MoritzJenny
Cabrakan
6,347
1,016
1,297
3,916
22,143
30,364
166
8,396
13,328
9,619
0
L
Awilix
10,254
4,095
504
545
15,767
9,136
0
4,707
11,060
0
25,272
W
Gilgamesh
SammRawr
Gilgamesh
11,465
2,878
3,202
3,737
16,830
14,408
625
5,559
11,050
0
20,589
L
13,897
4,028
184
1,468
12,231
6,174
307
3,669
8,562
24,887
686
L
Chaac
azurial
Chaac
14,092
1,041
1,788
6,510
20,512
23,026
98
8,262
12,250
0
19,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,862
Gold Earned
47,583
136
Minions Killed
119
0
Camps Cleared
0
1,167,017
Distance Traveled
1,076,129
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,302
639
15
1
0
222,631
0
L
Poseidon
10,757
827
26
2
0
206,054
0
W
Thor
10,339
795
29
2
0
211,367
0
W
Kukulkan
11,302
869
67
5
0
248,467
2
W
Thanatos
11,983
922
21
2
0
238,050
1
W
Cabrakan
10,567
813
6
0
0
226,089
2
L
Awilix
9,747
750
35
3
0
213,796
1
W
Gilgamesh
10,671
821
13
1
0
243,044
3
L
Sol
9,403
723
37
3
0
195,565
2
L
Chaac
9,374
721
6
0
0
238,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role