Player Matchup

Cu Chulainn
Cu Chulainn
BobertTheGreat
Cu Chulainn
Level 107
God Stats
6W - 4L
1,586 SR
Queue Stats
353W - 271L
1,560 Elo+
Party 1
Cliodhna
Cliodhna
Cobblort
Cliodhna
Level 36
God Stats
7W - 1L
1,692 SR
Queue Stats
100W - 67L
1,563 Elo+
Party 1
Ah Puch
Ah Puch
DaddCrumb
Ah Puch
Level 98
God Stats
4W - 7L
1,533 SR
Queue Stats
416W - 374L
1,537 Elo+
Party 1
Chernobog
Chernobog
Earbuddz
Chernobog
Level 86
God Stats
8W - 6L
1,565 SR
Queue Stats
316W - 244L
1,598 Elo+
Party 1
Maui
Maui
juansolito
Maui
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 84L
1,482 Elo+
Solo
Team Averages
Level 75
1,575 SR
1,548 Elo+

VS

Team Averages
Level 76
1,366 SR
1,525 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GunnisMclunnis
Cthulhu
Level 34
God Stats
1W - 2L
1,469 SR
Queue Stats
3W - 4L
1,562 Elo+
Solo
Kukulkan
Kukulkan
LiteralDowns
Kukulkan
Level 70
God Stats
4W - 2L
1,307 SR
Queue Stats
76W - 64L
1,540 Elo+
Party 2
Ishtar
Ishtar
Lumerian
Ishtar
Level 109
God Stats
7W - 8L
1,122 SR
Queue Stats
195W - 187L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
RottenAvocado
Hun Batz
Level 28
God Stats
3W - 5L
1,433 SR
Queue Stats
125W - 112L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BobertTheGreat
Cu Chulainn
18
4 / 0 / 1
10,822
601
11,041
11,617
9,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Cobblort
Cliodhna
14
2 / 3 / 1
8,748
486
4,803
14,610
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
DaddCrumb
Ah Puch
15
3 / 1 / 2
9,165
509
12,228
8,709
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Earbuddz
Chernobog
15
2 / 3 / 4
9,213
512
13,626
20,093
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 3
8,110
451
5,826
14,540
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 3 / 1
7,673
426
3,413
10,105
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 0
7,724
429
7,489
17,926
13,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
LiteralDowns
Kukulkan
15
2 / 2 / 0
9,006
500
7,932
9,640
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
Lumerian
Ishtar
15
0 / 1 / 2
8,923
496
11,960
16,558
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
RottenAvocado
Hun Batz
15
4 / 2 / 2
9,566
531
11,074
15,065
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
8
8
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
1
0.17
W
Cu Chulainn
BobertTheGreat
Cu Chulainn
4
0
1
4.5
W
Cliodhna
Cobblort
Cliodhna
2
3
1
0.83
W
Ah Puch
DaddCrumb
Ah Puch
3
1
2
4
W
Chernobog
Earbuddz
Chernobog
2
3
4
1.33
L
2
3
0
0.67
L
Kukulkan
LiteralDowns
Kukulkan
2
2
0
1
L
Ishtar
Lumerian
Ishtar
0
1
2
1
L
Hun Batz
RottenAvocado
Hun Batz
4
2
2
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,524
Damage
41,868
69,569
Taken
69,294
42,799
Mitigated
40,619
22,913
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,413
1,390
0
2,008
10,105
9,558
0
1,218
8,887
0
48,143
W
Cu Chulainn
BobertTheGreat
Cu Chulainn
11,041
1,468
0
1,447
11,617
9,736
688
2,426
9,191
15,397
92,861
W
Cliodhna
Cobblort
Cliodhna
4,803
357
0
6,283
14,610
6,083
1,067
2,995
11,615
0
62,279
W
Ah Puch
DaddCrumb
Ah Puch
12,228
1,177
0
3,215
8,709
3,728
1,225
2,884
5,825
84,821
0
W
Chernobog
Earbuddz
Chernobog
13,626
10,334
0
9,447
20,093
7,906
1,426
3,248
16,845
0
80,535
L
7,489
1,179
1,874
2,355
17,926
13,705
0
8,496
9,430
24,101
0
L
Kukulkan
LiteralDowns
Kukulkan
7,932
111
0
394
9,640
4,696
0
5,416
4,224
83,548
0
L
Ishtar
Lumerian
Ishtar
11,960
8,270
0
9,026
16,558
6,180
2,028
1,308
15,250
0
82,082
L
Hun Batz
RottenAvocado
Hun Batz
11,074
3,165
0
500
15,065
6,480
0
3,317
11,748
0
83,682
W
5,826
1,401
0
2,521
14,540
15,346
174
3,868
10,672
21,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
42,892
605
Minions Killed
520
0
Camps Cleared
0
1,856,857
Distance Traveled
1,656,795
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,673
426
93
5
0
220,002
2
W
Cu Chulainn
10,822
601
199
11
0
369,468
3
W
Cliodhna
8,748
486
108
6
0
400,118
1
W
Ah Puch
9,165
509
136
8
0
341,041
9
W
Chernobog
9,213
512
137
8
0
370,749
4
L
Cthulhu
7,724
429
22
1
0
365,628
1
L
Kukulkan
9,006
500
146
8
0
340,123
1
L
Ishtar
8,923
496
141
8
0
326,466
2
L
Hun Batz
9,566
531
118
7
0
404,576
1
W
Maui
8,110
451
25
1
0
375,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role