Player Matchup

Odin
Odin
Kuroargentina
Odin
Level 140
God Stats
7W - 4L
1,846 SR
Queue Stats
202W - 203L
1,450 Elo+
Solo
Neith
Neith
VariableWool454
Neith
Level 100
God Stats
50W - 58L
1,440 SR
Queue Stats
175W - 181L
1,360 Elo+
Solo
Merlin
Merlin
thehornswolf13
Merlin
Level 109
God Stats
13W - 10L
1,484 SR
Queue Stats
292W - 311L
1,461 Elo+
Party 2
Awilix
Awilix
xylon 025
Awilix
Level 118
God Stats
7W - 8L
1,499 SR
Queue Stats
301W - 320L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
zorrita69-69
Sylvanus
Level 70
God Stats
29W - 22L
1,524 SR
Queue Stats
375W - 371L
1,429 Elo+
Solo
Team Averages
Level 107
1,558 SR
1,433 Elo+

VS

Team Averages
Level 100
1,433 SR
1,332 Elo+
Mercury
Mercury
PereCheper
Mercury
Level 141
God Stats
20W - 10L
1,493 SR
Queue Stats
284W - 283L
1,426 Elo+
Solo
Scylla
Scylla
Roiblue32
Scylla
Level 95
God Stats
8W - 10L
1,486 SR
Queue Stats
139W - 206L
1,333 Elo+
Party 1
Sylvanus
Sylvanus
Senator_Monke
Sylvanus
Level 69
God Stats
0W - 5L
1,260 SR
Queue Stats
241W - 317L
1,302 Elo+
Party 1
Xbalanque
Xbalanque
VikingUruk
Xbalanque
Level 128
God Stats
12W - 17L
1,413 SR
Queue Stats
403W - 531L
1,304 Elo+
Party 1
Chang'e
Chang'e
lvlune3b
Chang'e
Level 67
God Stats
1W - 2L
1,511 SR
Queue Stats
29W - 46L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
10,264
570
8,671
14,330
10,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 2
8,425
468
7,208
12,165
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 1 / 4
11,235
624
20,804
8,302
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
xylon 025
Awilix
15
7 / 2 / 1
9,940
552
9,087
14,403
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
zorrita69-69
Sylvanus
12
1 / 1 / 2
8,376
465
5,983
18,004
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PereCheper
Mercury
8
0 / 4 / 0
6,224
346
3,095
7,867
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Roiblue32
Scylla
12
0 / 6 / 0
6,922
385
4,009
10,990
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Senator_Monke
Sylvanus
12
1 / 2 / 1
7,545
419
6,138
19,421
21,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
VikingUruk
Xbalanque
14
3 / 3 / 1
8,522
473
12,365
15,092
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
lvlune3b
Chang'e
16
4 / 4 / 0
10,122
562
10,159
19,074
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
8
8
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Mercury
PereCheper
Mercury
0
4
0
0
L
Scylla
Roiblue32
Scylla
0
6
0
0
L
Sylvanus
Senator_Monke
Sylvanus
1
2
1
0.75
W
0
3
2
0.33
L
Xbalanque
VikingUruk
Xbalanque
3
3
1
1.17
L
Chang'e
lvlune3b
Chang'e
4
4
0
1
W
9
1
4
11
W
Awilix
xylon 025
Awilix
7
2
1
3.75
W
Sylvanus
zorrita69-69
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,753
Damage
35,766
67,204
Taken
72,444
42,255
Mitigated
42,408
19,978
Healing
25,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,671
1,348
0
3,736
14,330
10,051
156
6,684
7,646
219
84,275
L
Mercury
PereCheper
Mercury
3,095
2,153
0
560
7,867
2,321
0
684
7,183
0
31,849
L
Scylla
Roiblue32
Scylla
4,009
626
0
583
10,990
4,943
0
7,018
3,972
39,362
0
L
Sylvanus
Senator_Monke
Sylvanus
6,138
2,419
3,316
7,000
19,421
21,629
0
10,718
8,703
25,565
0
W
7,208
2,919
0
2,417
12,165
6,130
3,327
894
11,271
0
73,526
L
Xbalanque
VikingUruk
Xbalanque
12,365
5,309
0
2,826
15,092
5,906
0
4,740
10,352
0
72,033
L
Chang'e
lvlune3b
Chang'e
10,159
1,428
1,261
9,610
19,074
7,609
52
3,399
15,675
69,639
0
W
20,804
913
0
500
8,302
4,179
1,764
3,088
5,214
103,047
0
W
Awilix
xylon 025
Awilix
9,087
3,703
0
5,736
14,403
6,106
0
3,783
10,620
0
71,237
W
Sylvanus
zorrita69-69
Sylvanus
5,983
1,649
1,469
6,120
18,004
15,789
547
5,857
12,147
24,174
3,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
39,335
574
Minions Killed
393
0
Camps Cleared
0
1,643,597
Distance Traveled
1,405,816
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,264
570
143
8
0
344,424
0
L
Mercury
6,224
346
64
4
0
234,058
1
L
Scylla
6,922
385
49
3
0
277,221
6
L
Sylvanus
7,545
419
49
3
0
286,312
3
W
Neith
8,425
468
123
7
0
272,752
2
L
Xbalanque
8,522
473
114
6
0
301,421
0
L
Chang'e
10,122
562
117
7
0
306,804
2
W
Merlin
11,235
624
164
9
0
334,615
3
W
Awilix
9,940
552
107
6
0
363,744
3
W
Sylvanus
8,376
465
37
2
0
328,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role