Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
Brentberg
Heimdallr
Gold V
Level 152
God Stats
0W - 1L
1,287 SR
Queue Stats
150W - 161L
1,203 MMR
Solo
Zeus
Zeus
Bronze I
Hadesthegod1
Zeus
Bronze I
Level 158
God Stats
3W - 8L
1,743 SR
Queue Stats
39W - 58L
1,111 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Qzeto
Ah Muzen Cab
Silver I
Level 147
God Stats
31W - 22L
1,614 SR
Queue Stats
309W - 321L
1,078 MMR
Solo
Nemesis
Nemesis
Bronze III
RafaCC
Nemesis
Bronze III
Level 101
God Stats
0W - 6L
1,500 SR
Queue Stats
29W - 37L
1,201 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,529 SR
1,219 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,559 SR
1,130 MMR
Anubis
Anubis
Gold V
AleksFeeD
Anubis
Gold V
Level 143
God Stats
54W - 55L
1,500 SR
Queue Stats
168W - 177L
1,271 MMR
Party 1
Kukulkan
Kukulkan
Gold V
DYMP
Kukulkan
Gold V
Level 109
God Stats
4W - 3L
1,630 SR
Queue Stats
390W - 381L
1,188 MMR
Solo
Ganesha
Ganesha
Gold V
Dalokka
Ganesha
Gold V
Level 117
God Stats
11W - 7L
1,585 SR
Queue Stats
154W - 160L
1,171 MMR
Solo
Hercules
Hercules
Silver I
Kekk5
Hercules
Silver I
Level 148
God Stats
4W - 5L
1,638 SR
Queue Stats
708W - 726L
1,039 MMR
Solo
Neith
Neith
Silver III
Легушкер
Neith
Silver III
Level 106
God Stats
20W - 25L
1,443 SR
Queue Stats
114W - 121L
981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 3 / 7
10,242
445
8,088
24,548
24,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Brentberg
Heimdallr
17
1 / 2 / 2
10,845
472
11,446
21,610
9,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 6 / 3
11,651
507
20,181
13,143
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Qzeto
Ah Muzen Cab
16
0 / 9 / 5
10,694
465
15,380
22,680
13,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
RafaCC
Nemesis
17
5 / 4 / 3
11,423
497
15,537
22,997
10,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
HadesSusanoLancelotApolloDa Ji

VS

Bans
IzanamiAo KuangMulanGuan YuBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AleksFeeD
Anubis
20
17 / 4 / 2
14,053
611
28,193
19,921
11,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
DYMP
Kukulkan
19
5 / 3 / 9
12,209
531
24,711
18,269
9,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Dalokka
Ganesha
14
0 / 2 / 9
9,681
421
6,903
19,584
20,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Kekk5
Hercules
16
1 / 3 / 8
10,658
463
10,624
21,164
17,304
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 2 / 5
10,996
478
10,757
13,224
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
14
Kills
24
24
Deaths
14
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
7
1.5
W
Anubis
AleksFeeD
Anubis
17
4
2
4.5
L
Heimdallr
Brentberg
Heimdallr
1
2
2
1
W
Kukulkan
DYMP
Kukulkan
5
3
9
3.17
W
Ganesha
Dalokka
Ganesha
0
2
9
2.25
L
7
6
3
1.42
W
Hercules
Kekk5
Hercules
1
3
8
1.67
L
Ah Muzen Cab
Qzeto
Ah Muzen Cab
0
9
5
0.28
L
Nemesis
RafaCC
Nemesis
5
4
3
1.63
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,632
Damage
81,188
104,978
Taken
92,162
62,788
Mitigated
65,493
23,968
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,088
1,870
128
5,809
24,548
24,738
0
17,139
7,409
31,509
2,797
W
Anubis
AleksFeeD
Anubis
28,193
1,151
0
11,482
19,921
11,405
582
5,701
14,220
126,825
0
L
Heimdallr
Brentberg
Heimdallr
11,446
5,029
0
5,830
21,610
9,025
53
7,785
13,825
0
99,682
W
Kukulkan
DYMP
Kukulkan
24,711
1,881
0
1,310
18,269
9,147
858
7,884
10,385
99,561
0
W
Ganesha
Dalokka
Ganesha
6,903
767
0
3,704
19,584
20,617
0
8,857
10,727
19,825
0
L
20,181
884
0
3,476
13,143
4,894
1,212
8,638
4,505
89,172
0
W
Hercules
Kekk5
Hercules
10,624
4,697
0
7,292
21,164
17,304
0
3,922
17,242
239
63,693
L
Ah Muzen Cab
Qzeto
Ah Muzen Cab
15,380
5,027
0
6,337
22,680
13,424
426
14,376
8,304
364
85,522
L
Nemesis
RafaCC
Nemesis
15,537
7,352
0
2,388
22,997
10,707
0
12,080
10,917
0
111,385
W
10,757
3,692
0
4,024
13,224
7,020
224
2,188
11,036
0
101,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,855
Gold Earned
57,597
636
Minions Killed
651
0
Camps Cleared
0
2,081,161
Distance Traveled
2,228,250
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,242
445
48
2
0
445,914
6
W
Anubis
14,053
611
173
8
0
411,712
11
L
Heimdallr
10,845
472
172
7
0
424,632
8
W
Kukulkan
12,209
531
170
7
0
451,254
4
W
Ganesha
9,681
421
8
0
0
447,681
4
L
Zeus
11,651
507
133
6
0
383,045
11
W
Hercules
10,658
463
134
6
0
453,322
5
L
Ah Muzen Cab
10,694
465
149
6
0
336,357
3
L
Nemesis
11,423
497
134
6
0
491,213
8
W
Neith
10,996
478
166
7
0
464,281
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role