Player Matchup

King Arthur
King Arthur
Gleison Ribas
King Arthur
Level 159
God Stats
1W - 1L
1,693 SR
Queue Stats
129W - 138L
1,406 Elo+
Solo
Zeus
Zeus
Rytos300
Zeus
Level 103
God Stats
4W - 4L
1,616 SR
Queue Stats
44W - 50L
1,384 Elo+
Party 1
Hou Yi
Hou Yi
Tsugumiii
Hou Yi
Level 48
God Stats
3W - 4L
1,548 SR
Queue Stats
10W - 12L
1,400 Elo+
Party 1
Ne Zha
Ne Zha
brian12ezee
Ne Zha
Level 49
God Stats
0W - 5L
1,167 SR
Queue Stats
158W - 210L
1,486 Elo+
Solo
Maui
Maui
daandesouza288
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 424L
1,395 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,414 Elo+

VS

Team Averages
Level 103
1,614 SR
1,426 Elo+
Osiris
Osiris
Danitinho
Osiris
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,412 Elo+
Solo
Ganesha
Ganesha
LopeXD_No_Mercy
Ganesha
Level 99
God Stats
4W - 2L
1,747 SR
Queue Stats
213W - 249L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ruanzin_027
Morgan Le Fay
Level 68
God Stats
18W - 16L
1,543 SR
Queue Stats
200W - 193L
1,415 Elo+
Solo
Thor
Thor
bautymastro77
Thor
Level 128
God Stats
39W - 29L
1,863 SR
Queue Stats
276W - 315L
1,480 Elo+
Solo
Izanami
Izanami
biga456edu
Izanami
Level 108
God Stats
30W - 31L
1,417 SR
Queue Stats
720W - 714L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gleison Ribas
King Arthur
13
1 / 2 / 2
7,842
523
7,941
10,957
8,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zeus
11
3 / 6 / 0
7,294
486
6,514
9,858
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Tsugumiii
Hou Yi
12
2 / 4 / 2
7,129
475
7,678
12,781
4,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
0 / 4 / 1
6,775
452
4,038
15,236
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 3
6,877
458
3,844
17,101
13,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Danitinho
Osiris
14
2 / 0 / 4
8,103
540
10,018
12,399
12,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 10
8,016
534
5,565
12,114
9,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Ruanzin_027
Morgan Le Fay
13
5 / 2 / 2
7,923
528
9,684
10,514
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 2
8,574
572
7,574
11,057
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
biga456edu
Izanami
15
7 / 2 / 0
9,302
620
12,231
11,023
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
19
19
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
Danitinho
Osiris
2
0
4
4
L
King Arthur
Gleison Ribas
King Arthur
1
2
2
1
W
0
1
10
5
W
Morgan Le Fay
Ruanzin_027
Morgan Le Fay
5
2
2
3
L
Zeus
3
6
0
0.5
L
Hou Yi
Tsugumiii
Hou Yi
2
4
2
0.75
W
5
2
2
3
W
Izanami
biga456edu
Izanami
7
2
0
3.5
L
Ne Zha
0
4
1
0.13
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
45,072
65,933
Taken
57,107
37,035
Mitigated
36,921
15,441
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Danitinho
Osiris
10,018
4,231
0
3,880
12,399
12,293
504
1,905
10,494
0
48,730
L
King Arthur
Gleison Ribas
King Arthur
7,941
636
0
2,986
10,957
8,803
0
176
10,781
6,115
46,147
W
5,565
1,108
2,810
2,818
12,114
9,944
149
2,383
9,377
22,396
668
W
Morgan Le Fay
Ruanzin_027
Morgan Le Fay
9,684
1,371
0
1,806
10,514
4,881
548
4,055
6,459
56,183
0
L
Zeus
6,514
1,273
0
1,000
9,858
3,769
0
4,228
5,630
29,297
0
L
Hou Yi
Tsugumiii
Hou Yi
7,678
5,018
0
4,479
12,781
4,705
238
2,033
10,748
0
44,534
W
7,574
1,887
0
375
11,057
5,272
0
1,244
9,813
0
64,691
W
Izanami
biga456edu
Izanami
12,231
8,351
0
4,154
11,023
4,531
870
2,012
9,011
0
80,813
L
Ne Zha
4,038
1,218
0
3,124
15,236
6,662
0
2,797
12,439
0
53,048
L
3,844
1,522
0
3,852
17,101
13,096
0
5,871
11,230
20,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
41,918
317
Minions Killed
432
0
Camps Cleared
0
1,355,250
Distance Traveled
1,400,020
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,103
540
70
5
0
305,862
1
L
King Arthur
7,842
523
87
6
0
288,030
3
W
Ganesha
8,016
534
9
1
0
277,606
5
W
Morgan Le Fay
7,923
528
96
6
0
271,440
3
L
Zeus
7,294
486
48
3
0
218,322
1
L
Hou Yi
7,129
475
60
4
0
247,568
1
W
Thor
8,574
572
112
7
0
302,384
0
W
Izanami
9,302
620
145
10
0
242,728
3
L
Ne Zha
6,775
452
90
6
0
321,156
5
L
Maui
6,877
458
32
2
0
280,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role