Player Matchup

Ra
Ra
BloodMoney6667
Ra
Level 84
God Stats
0W - 4L
1,143 SR
Queue Stats
34W - 29L
1,466 Elo+
Solo
Thor
Thor
FSUBxRAMRODx
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,404 Elo+
Solo
Chiron
Chiron
JaChainz
Chiron
Level 85
God Stats
3W - 1L
1,795 SR
Queue Stats
103W - 73L
1,604 Elo+
Solo
Eset
Eset
MyGodisEvil69
Eset
Level 120
God Stats
7W - 3L
1,560 SR
Queue Stats
180W - 198L
1,434 Elo+
Solo
Danzaburou
Danzaburou
Valkyrie Flare
Danzaburou
Level 135
God Stats
0W - 2L
1,844 SR
Queue Stats
27W - 41L
1,399 Elo+
Solo
Team Averages
Level 99
1,568 SR
1,461 Elo+

VS

Team Averages
Level 84
1,535 SR
1,456 Elo+
Ah Puch
Ah Puch
FantasticxBbyPls
Ah Puch
Level 108
God Stats
3W - 4L
1,122 SR
Queue Stats
239W - 256L
1,437 Elo+
Party 2
Bacchus
Bacchus
FantasticxChigen
Bacchus
Level 81
God Stats
2W - 1L
1,752 SR
Queue Stats
182W - 204L
1,434 Elo+
Party 2
The Morrigan
The Morrigan
PeytonTheBusted
The Morrigan
Level 105
God Stats
3W - 1L
1,803 SR
Queue Stats
27W - 19L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
Spikemoves95
Guan Yu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 91L
1,436 Elo+
Solo
Rama
Rama
Wheeinn
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 3
12,487
657
20,610
19,406
9,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
6 / 5 / 7
12,362
651
15,443
32,951
27,893
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
JaChainz
Chiron
20
4 / 7 / 7
12,360
651
31,696
25,680
12,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 8 / 4
10,448
550
11,612
15,390
6,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Valkyrie Flare
Danzaburou
19
2 / 12 / 6
12,927
680
11,613
28,148
13,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
14,495
763
32,621
24,088
13,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 4 / 23
13,375
704
12,056
30,702
41,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
PeytonTheBusted
The Morrigan
20
8 / 5 / 18
13,615
717
33,715
21,286
12,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Spikemoves95
Guan Yu
18
4 / 4 / 18
12,005
632
13,241
30,456
37,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
Wheeinn
Rama
20
6 / 4 / 18
12,708
669
16,020
24,154
14,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
126
18
Kills
35
38
Deaths
19
27
Assists
91
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
6
5
7
1.9
W
12
2
14
9.5
W
5
4
23
4.13
L
Chiron
JaChainz
Chiron
4
7
7
1.07
L
1
8
4
0.38
W
The Morrigan
PeytonTheBusted
The Morrigan
8
5
18
3.4
W
Guan Yu
Spikemoves95
Guan Yu
4
4
18
3.25
L
Danzaburou
Valkyrie Flare
Danzaburou
2
12
6
0.42
W
Rama
Wheeinn
Rama
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,974
Damage
107,653
121,575
Taken
130,686
69,807
Mitigated
119,818
39,574
Healing
62,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,610
1,518
5,293
6,594
19,406
9,559
629
14,794
4,612
51,516
0
L
15,443
1,010
2,286
6,273
32,951
27,893
283
19,649
13,302
0
27,419
W
32,621
1,905
2,730
6,946
24,088
13,934
2,582
4,938
19,150
66,784
0
W
12,056
114
2,720
5,205
30,702
41,504
1,111
5,109
25,593
22,504
0
L
Chiron
JaChainz
Chiron
31,696
12,182
2,328
6,800
25,680
12,494
1,441
17,169
8,511
0
59,619
L
11,612
571
2,864
1,423
15,390
6,548
312
9,541
5,849
22,024
0
W
The Morrigan
PeytonTheBusted
The Morrigan
33,715
6,713
3,532
6,267
21,286
12,559
1,848
5,461
15,689
68,671
0
W
Guan Yu
Spikemoves95
Guan Yu
13,241
1,726
18,518
12,150
30,456
37,554
596
11,248
19,208
0
18,964
L
Danzaburou
Valkyrie Flare
Danzaburou
11,613
3,932
790
4,923
28,148
13,313
2,049
17,239
10,909
0
37,397
W
Rama
Wheeinn
Rama
16,020
8,478
1,034
3,261
24,154
14,267
2,848
5,466
18,688
0
31,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,584
Gold Earned
66,198
246
Minions Killed
200
0
Camps Cleared
0
1,525,051
Distance Traveled
1,653,695
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,487
657
72
4
0
335,120
0
L
Thor
12,362
651
23
1
0
323,120
0
W
Ah Puch
14,495
763
63
3
0
342,690
0
W
Bacchus
13,375
704
21
1
0
361,018
0
L
Chiron
12,360
651
56
3
0
310,057
0
L
Eset
10,448
550
34
2
0
304,308
0
W
The Morrigan
13,615
717
74
4
0
308,408
1
W
Guan Yu
12,005
632
8
0
0
371,871
1
L
Danzaburou
12,927
680
61
3
0
252,446
1
W
Rama
12,708
669
34
2
0
269,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role