Player Matchup

Thor
Thor
Chutbeeks
Thor
Level 38
God Stats
3W - 1L
1,613 SR
Queue Stats
67W - 44L
1,507 Elo+
Party 2
Tyr
Tyr
DohnJoé
Tyr
Level 86
God Stats
3W - 2L
1,416 SR
Queue Stats
82W - 55L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
Maugly
Kukulkan
Level 148
God Stats
16W - 11L
1,556 SR
Queue Stats
147W - 169L
1,430 Elo+
Solo
Scylla
Scylla
PepWenger
Scylla
Level 89
God Stats
2W - 4L
1,356 SR
Queue Stats
425W - 437L
1,490 Elo+
Solo
Apollo
Apollo
Udholm
Apollo
Level 63
God Stats
4W - 0L
1,824 SR
Queue Stats
97W - 63L
1,598 Elo+
Party 2
Team Averages
Level 85
1,553 SR
1,513 Elo+

VS

Team Averages
Level 64
1,482 SR
1,468 Elo+
Cernunnos
Cernunnos
Kmikko91
Cernunnos
Level 122
God Stats
28W - 24L
1,614 SR
Queue Stats
131W - 121L
1,560 Elo+
Solo
Cupid
Cupid
Marialessa
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 149L
1,439 Elo+
Solo
Medusa
Medusa
PaCerberus
Medusa
Level 35
God Stats
17W - 13L
1,524 SR
Queue Stats
20W - 21L
1,428 Elo+
Solo
Ah Puch
Ah Puch
Saimonz
Ah Puch
Level 43
God Stats
3W - 3L
1,457 SR
Queue Stats
27W - 45L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
WildClown
Ao Kuang
Level 71
God Stats
0W - 1L
1,314 SR
Queue Stats
16W - 30L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
10 / 1 / 10
13,009
1,183
13,460
10,228
5,183
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 22
11,402
1,037
12,086
11,439
9,170
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Maugly
Kukulkan
17
6 / 2 / 13
12,289
1,117
18,530
8,045
3,531
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Scylla
PepWenger
Scylla
18
2 / 1 / 18
11,226
1,021
18,471
5,708
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Udholm
Apollo
18
10 / 1 / 13
12,789
1,163
26,206
13,347
7,040
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kmikko91
Cernunnos
15
0 / 4 / 4
9,960
905
5,745
7,530
3,740
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
15
3 / 8 / 2
11,113
1,010
6,414
30,969
11,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
PaCerberus
Medusa
15
0 / 1 / 0
9,031
821
0
1,027
331
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Saimonz
Ah Puch
16
0 / 4 / 5
10,363
942
13,691
25,056
9,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
WildClown
Ao Kuang
15
4 / 12 / 2
11,200
1,018
12,698
27,502
15,027
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
29
Kills
7
7
Deaths
29
76
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
10
1
10
15
W
1
2
22
6
L
Cernunnos
Kmikko91
Cernunnos
0
4
4
0.5
L
Cupid
3
8
2
0.5
W
Kukulkan
Maugly
Kukulkan
6
2
13
6.25
L
Medusa
PaCerberus
Medusa
0
1
0
0
W
Scylla
PepWenger
Scylla
2
1
18
11
L
Ah Puch
Saimonz
Ah Puch
0
4
5
0.63
W
Apollo
Udholm
Apollo
10
1
13
16.5
L
Ao Kuang
WildClown
Ao Kuang
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,753
Damage
38,548
48,767
Taken
92,084
27,219
Mitigated
40,560
7,566
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,460
1,811
0
250
10,228
5,183
0
5,451
4,519
0
37,108
W
12,086
1,316
0
1,392
11,439
9,170
0
5,180
4,348
0
18,503
L
Cernunnos
Kmikko91
Cernunnos
5,745
1,954
0
335
7,530
3,740
0
2,759
4,771
0
19,788
L
Cupid
6,414
3,795
364
1,225
30,969
11,815
0
16,431
14,538
0
19,770
W
Kukulkan
Maugly
Kukulkan
18,530
514
0
1,678
8,045
3,531
0
5,200
2,695
50,619
0
L
Medusa
PaCerberus
Medusa
0
0
0
0
1,027
331
0
139
888
0
721
W
Scylla
PepWenger
Scylla
18,471
405
0
522
5,708
2,295
0
2,988
2,496
28,559
0
L
Ah Puch
Saimonz
Ah Puch
13,691
660
63
910
25,056
9,647
0
11,807
13,249
28,108
0
W
Apollo
Udholm
Apollo
26,206
17,470
0
3,724
13,347
7,040
0
6,464
6,581
0
45,235
L
Ao Kuang
WildClown
Ao Kuang
12,698
3,328
0
3,332
27,502
15,027
0
5,865
21,637
24,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,715
Gold Earned
51,667
260
Minions Killed
121
10
Camps Cleared
5
1,114,815
Distance Traveled
699,371
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,009
1,183
54
5
1
201,624
3
W
Tyr
11,402
1,037
16
1
1
223,672
0
L
Cernunnos
9,960
905
20
2
2
131,166
1
L
Cupid
11,113
1,010
41
4
1
174,341
0
W
Kukulkan
12,289
1,117
76
7
3
229,618
1
L
Medusa
9,031
821
0
0
0
14,564
0
W
Scylla
11,226
1,021
34
3
2
227,926
4
L
Ah Puch
10,363
942
30
3
0
189,536
0
W
Apollo
12,789
1,163
80
7
3
231,975
2
L
Ao Kuang
11,200
1,018
30
3
2
189,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role