Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BouM64
Zeus
Level 84
God Stats
3W - 2L
1,410 SR
Queue Stats
85W - 92L
1,485 Elo+
Solo
Lancelot
Lancelot
BudmaN117_redrum
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,255 Elo+
Solo
Thanatos
Thanatos
Itzev7b
Thanatos
Level 22
God Stats
1W - 2L
1,251 SR
Queue Stats
21W - 47L
1,226 Elo+
Solo
Team Averages
Level 57
1,432 SR
1,393 Elo+

VS

Team Averages
Level 116
1,386 SR
1,422 Elo+
Osiris
Osiris
 
Osiris
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ArisMis
Heimdallr
Level 103
God Stats
0W - 2L
1,197 SR
Queue Stats
206W - 189L
1,470 Elo+
Solo
Awilix
Awilix
KINGsayajin
Awilix
Level 142
God Stats
0W - 1L
1,542 SR
Queue Stats
14W - 15L
1,306 Elo+
Solo
Atlas
Atlas
MERCURY_RR
Atlas
Level 151
God Stats
0W - 2L
1,150 SR
Queue Stats
34W - 24L
1,444 Elo+
Solo
Cernunnos
Cernunnos
lvlatt_28
Cernunnos
Level 126
God Stats
1W - 1L
1,541 SR
Queue Stats
29W - 28L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
11 / 3 / 11
10,502
955
14,769
13,204
10,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
 
Raijin
17
4 / 2 / 13
9,356
851
9,913
8,728
3,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
BouM64
Zeus
15
4 / 2 / 11
9,066
824
15,547
6,552
2,541
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 11
8,896
809
8,963
14,966
9,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Itzev7b
Thanatos
13
2 / 4 / 7
8,195
745
3,412
8,980
3,747
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 5 / 2
7,280
662
3,733
11,743
12,427
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ArisMis
Heimdallr
14
3 / 8 / 6
7,840
713
8,024
14,674
6,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
14
5 / 5 / 6
7,821
711
6,947
11,531
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
16
3 / 3 / 11
8,205
746
5,657
13,927
10,996
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
lvlatt_28
Cernunnos
14
3 / 3 / 9
8,281
753
6,537
7,674
3,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
50
24
Kills
16
16
Deaths
24
53
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
11
3
11
5.5
W
Raijin
 
Raijin
4
2
13
5.25
L
Osiris
 
Osiris
2
5
2
0.6
L
Heimdallr
ArisMis
Heimdallr
3
8
6
0.75
W
Zeus
BouM64
Zeus
4
2
11
4.75
W
3
5
11
1.7
W
Thanatos
Itzev7b
Thanatos
2
4
7
1.38
L
Awilix
5
5
6
1.6
L
Atlas
3
3
11
2.83
L
Cernunnos
lvlatt_28
Cernunnos
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,604
Damage
30,898
52,430
Taken
59,549
29,760
Mitigated
38,322
20,682
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,769
3,053
1,251
1,807
13,204
10,246
405
1,387
11,817
24,380
0
W
Raijin
 
Raijin
9,913
728
932
1,551
8,728
3,972
748
833
7,895
25,186
0
L
Osiris
 
Osiris
3,733
1,113
370
1,170
11,743
12,427
0
9,482
2,261
0
8,778
L
Heimdallr
ArisMis
Heimdallr
8,024
2,789
1,184
1,327
14,674
6,449
0
10,092
4,582
0
17,982
W
Zeus
BouM64
Zeus
15,547
1,167
2,627
1,263
6,552
2,541
1,426
853
5,698
27,777
0
W
8,963
511
1,481
3,306
14,966
9,254
274
1,390
13,576
0
19,448
W
Thanatos
Itzev7b
Thanatos
3,412
506
1,317
5,147
8,980
3,747
566
1,194
7,786
0
5,305
L
Awilix
6,947
1,482
249
2,225
11,531
4,975
0
6,668
4,863
0
7,694
L
Atlas
5,657
2,337
174
4,318
13,927
10,996
56
9,547
4,380
13,731
0
L
Cernunnos
lvlatt_28
Cernunnos
6,537
1,793
135
1,893
7,674
3,475
455
4,440
3,234
0
19,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,015
Gold Earned
39,427
112
Minions Killed
72
0
Camps Cleared
0
1,128,064
Distance Traveled
807,982
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,502
955
20
2
0
207,367
0
W
Raijin
9,356
851
38
3
0
215,503
1
L
Osiris
7,280
662
14
1
0
129,712
0
L
Heimdallr
7,840
713
16
1
0
181,125
1
W
Zeus
9,066
824
25
2
0
237,053
0
W
Lancelot
8,896
809
25
2
0
252,298
0
W
Thanatos
8,195
745
4
0
0
215,843
0
L
Awilix
7,821
711
1
0
0
200,867
0
L
Atlas
8,205
746
12
1
0
170,358
1
L
Cernunnos
8,281
753
29
3
0
125,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role