Player Matchup

Sylvanus
Sylvanus
DevilFireBear
Sylvanus
Level 88
God Stats
6W - 19L
1,273 SR
Queue Stats
379W - 468L
1,431 Elo+
Party 3
Bakasura
Bakasura
Juwentus
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,667 Elo+
Party 1
Discordia
Discordia
LunaMoonshroud
Discordia
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
29W - 58L
1,277 Elo+
Party 3
Chernobog
Chernobog
grootsbiscuits
Chernobog
Level 132
God Stats
40W - 32L
1,561 SR
Queue Stats
332W - 403L
1,392 Elo+
Party 3
Bellona
Bellona
kosiarzs
Bellona
Level 18
God Stats
0W - 1L
1,525 SR
Queue Stats
3W - 2L
1,667 Elo+
Party 1
Team Averages
Level 75
1,472 SR
1,487 Elo+

VS

Team Averages
Level 96
1,602 SR
1,512 Elo+
Thoth
Thoth
Alfresco257HD
Thoth
Level 96
God Stats
4W - 1L
1,891 SR
Queue Stats
217W - 193L
1,396 Elo+
Solo
Kali
Kali
BoseSound
Kali
Level 120
God Stats
15W - 11L
1,488 SR
Queue Stats
67W - 53L
1,553 Elo+
Party 2
Bellona
Bellona
Freaker2000
Bellona
Level 21
God Stats
4W - 1L
1,468 SR
Queue Stats
61W - 43L
1,580 Elo+
Party 2
Ganesha
Ganesha
Gabio95
Ganesha
Level 116
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 16L
1,567 Elo+
Solo
Anhur
Anhur
funnito
Anhur
Level 127
God Stats
3W - 0L
1,876 SR
Queue Stats
39W - 28L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DevilFireBear
Sylvanus
9
0 / 2 / 0
5,669
405
4,269
12,112
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Juwentus
Bakasura
11
0 / 3 / 0
6,387
456
5,650
12,133
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
LunaMoonshroud
Discordia
11
0 / 2 / 0
6,186
442
3,601
6,272
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
grootsbiscuits
Chernobog
10
0 / 3 / 0
6,098
436
2,261
8,738
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
kosiarzs
Bellona
12
0 / 3 / 0
6,947
496
6,229
9,791
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
7,059
504
9,447
3,742
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
14
6 / 0 / 4
8,940
639
4,605
9,760
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Freaker2000
Bellona
13
3 / 0 / 3
8,486
606
5,733
13,257
10,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Gabio95
Ganesha
11
0 / 0 / 8
7,586
542
5,318
9,025
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
funnito
Anhur
14
4 / 0 / 2
8,114
580
3,294
8,752
3,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Kali
6
0
4
8
L
Sylvanus
DevilFireBear
Sylvanus
0
2
0
0
W
Bellona
Freaker2000
Bellona
3
0
3
4.5
W
Ganesha
Gabio95
Ganesha
0
0
8
4
L
Bakasura
Juwentus
Bakasura
0
3
0
0
L
Discordia
LunaMoonshroud
Discordia
0
2
0
0
W
Anhur
funnito
Anhur
4
0
2
5
L
Chernobog
grootsbiscuits
Chernobog
0
3
0
0
L
Bellona
kosiarzs
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,010
Damage
28,397
49,046
Taken
44,536
24,724
Mitigated
26,293
10,635
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,447
458
0
731
3,742
1,529
899
1,405
2,267
56,254
0
W
Kali
4,605
2,065
0
2,186
9,760
4,179
1,880
1,749
7,766
0
59,785
L
Sylvanus
DevilFireBear
Sylvanus
4,269
1,558
566
2,725
12,112
7,796
0
6,206
5,906
22,938
12,277
W
Bellona
Freaker2000
Bellona
5,733
1,116
0
4,424
13,257
10,414
122
183
12,372
45
55,514
W
Ganesha
Gabio95
Ganesha
5,318
444
360
2,355
9,025
6,777
457
2,720
5,269
26,836
0
L
Bakasura
Juwentus
Bakasura
5,650
2,921
0
1,634
12,133
4,246
22
1,621
10,512
0
46,083
L
Discordia
LunaMoonshroud
Discordia
3,601
152
0
1,671
6,272
1,872
0
3,445
2,827
40,659
0
W
Anhur
funnito
Anhur
3,294
1,589
0
3,854
8,752
3,394
2,144
1,134
7,618
0
63,860
L
Chernobog
grootsbiscuits
Chernobog
2,261
1,433
0
1,853
8,738
2,436
0
3,065
5,673
0
35,134
L
Bellona
kosiarzs
Bellona
6,229
1,916
0
2,186
9,791
8,374
757
473
9,318
0
46,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
40,185
371
Minions Killed
423
0
Camps Cleared
0
1,273,642
Distance Traveled
1,440,780
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,059
504
67
5
0
275,253
2
W
Kali
8,940
639
111
8
0
326,278
0
L
Sylvanus
5,669
405
50
4
0
244,163
5
W
Bellona
8,486
606
116
8
0
295,311
1
W
Ganesha
7,586
542
10
1
0
269,297
1
L
Bakasura
6,387
456
88
6
0
261,006
0
L
Discordia
6,186
442
79
6
0
253,498
2
W
Anhur
8,114
580
119
9
0
274,641
5
L
Chernobog
6,098
436
63
5
0
218,146
7
L
Bellona
6,947
496
91
7
0
296,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role