Player Matchup

Bacchus
Bacchus
DemonnHide
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,454 Elo+
Party 1
Izanami
Izanami
LiterallyDimo
Izanami
Level 38
God Stats
2W - 2L
1,398 SR
Queue Stats
34W - 33L
1,410 Elo+
Party 2
Anubis
Anubis
Redderin
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,324 Elo+
Solo
Arachne
Arachne
ReyIsBaee
Arachne
Level 43
God Stats
3W - 4L
1,359 SR
Queue Stats
48W - 47L
1,400 Elo+
Party 2
Vamana
Vamana
pr1sma7
Vamana
Level 22
God Stats
2W - 0L
1,697 SR
Queue Stats
2W - 5L
1,180 Elo+
Party 1
Team Averages
Level 54
1,491 SR
1,354 Elo+

VS

Team Averages
Level 54
1,452 SR
1,375 Elo+
Hera
Hera
BreezeTWR
Hera
Level 47
God Stats
2W - 4L
1,632 SR
Queue Stats
180W - 221L
1,387 Elo+
Party 4
Chiron
Chiron
JC-_-RECON
Chiron
Level 83
God Stats
38W - 37L
1,502 SR
Queue Stats
264W - 297L
1,396 Elo+
Party 4
Hou Yi
Hou Yi
Pepperoniio
Hou Yi
Level 68
God Stats
0W - 1L
1,478 SR
Queue Stats
257W - 285L
1,346 Elo+
Party 3
Bacchus
Bacchus
andiamo1991
Bacchus
Level 27
God Stats
36W - 35L
1,368 SR
Queue Stats
84W - 117L
1,303 Elo+
Party 3
Serqet
Serqet
lOzZyl
Serqet
Level 43
God Stats
0W - 2L
1,281 SR
Queue Stats
60W - 72L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DemonnHide
Bacchus
18
8 / 2 / 16
13,212
551
8,923
17,749
23,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
20
16 / 1 / 6
15,606
650
33,764
19,579
9,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Redderin
Anubis
18
9 / 4 / 11
13,204
550
19,044
24,357
14,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ReyIsBaee
Arachne
20
9 / 1 / 6
13,872
578
11,714
21,521
11,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
pr1sma7
Vamana
18
1 / 2 / 1
12,011
500
7,453
18,808
14,027
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 9 / 4
9,191
383
8,594
16,418
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
JC-_-RECON
Chiron
15
3 / 4 / 3
10,580
441
12,099
12,950
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
16
2 / 10 / 0
9,834
410
14,764
22,366
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
andiamo1991
Bacchus
15
3 / 10 / 5
10,487
437
9,483
29,090
32,461
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
lOzZyl
Serqet
14
1 / 11 / 3
9,348
390
4,448
22,342
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
43
Kills
9
10
Deaths
44
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
0
9
4
0.22
W
Bacchus
DemonnHide
Bacchus
8
2
16
8
L
Chiron
JC-_-RECON
Chiron
3
4
3
1.13
W
Izanami
16
1
6
19
L
Hou Yi
2
10
0
0.2
W
Anubis
Redderin
Anubis
9
4
11
3.63
W
Arachne
ReyIsBaee
Arachne
9
1
6
12
L
Bacchus
andiamo1991
Bacchus
3
10
5
0.55
L
Serqet
lOzZyl
Serqet
1
11
3
0.23
W
Vamana
pr1sma7
Vamana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,898
Damage
49,388
102,014
Taken
103,166
73,230
Mitigated
57,020
31,672
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
8,594
3,184
0
1,385
16,418
4,810
0
9,783
6,635
55,779
0
W
Bacchus
DemonnHide
Bacchus
8,923
1,129
0
2,004
17,749
23,715
1,295
3,340
14,271
37,990
0
L
Chiron
JC-_-RECON
Chiron
12,099
3,693
630
4,423
12,950
5,148
866
3,383
9,567
0
63,438
W
Izanami
33,764
26,245
0
8,224
19,579
9,503
3,485
4,922
14,557
0
193,516
L
Hou Yi
14,764
5,198
0
3,889
22,366
6,997
0
3,981
18,385
0
72,876
W
Anubis
Redderin
Anubis
19,044
1,002
0
12,012
24,357
14,857
2,625
7,829
16,232
93,169
0
W
Arachne
ReyIsBaee
Arachne
11,714
7,028
0
5,648
21,521
11,128
449
1,632
19,637
0
158,558
L
Bacchus
andiamo1991
Bacchus
9,483
2,040
403
2,780
29,090
32,461
0
5,878
23,212
37,807
3,623
L
Serqet
lOzZyl
Serqet
4,448
1,125
0
3,705
22,342
7,604
1,140
5,715
16,627
0
44,294
W
Vamana
pr1sma7
Vamana
7,453
3,245
0
3,784
18,808
14,027
2,493
1,336
16,650
0
99,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,905
Gold Earned
49,440
743
Minions Killed
416
0
Camps Cleared
0
2,253,906
Distance Traveled
1,704,525
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,191
383
81
3
0
296,479
4
W
Bacchus
13,212
551
37
2
0
500,806
4
L
Chiron
10,580
441
108
5
0
282,930
3
W
Izanami
15,606
650
229
10
0
427,951
5
L
Hou Yi
9,834
410
103
4
0
357,323
3
W
Anubis
13,204
550
136
6
0
330,205
4
W
Arachne
13,872
578
186
8
0
528,994
0
L
Bacchus
10,487
437
51
2
0
387,810
3
L
Serqet
9,348
390
73
3
0
379,983
0
W
Vamana
12,011
500
155
6
0
465,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role