Player Matchup

Neith
Neith
AngelDA
Neith
Level 104
God Stats
13W - 7L
1,615 SR
Queue Stats
17W - 23L
1,454 Elo+
Party 1
Agni
Agni
MIkeStark12
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 1
Maui
Maui
gatoman2356
Maui
Level 137
God Stats
3W - 6L
1,500 SR
Queue Stats
41W - 50L
1,511 Elo+
Solo
Team Averages
Level 116
1,538 SR
1,477 Elo+

VS

Team Averages
Level 144
1,476 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
HazelCapybara66
Yu Huang
Level 160
God Stats
18W - 33L
1,427 SR
Queue Stats
110W - 152L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngelDA
Neith
14
3 / 4 / 0
9,157
654
11,814
12,036
5,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 4
8,176
584
6,941
12,884
4,822
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 3
9,190
656
4,082
17,772
19,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 2 / 4
10,584
756
12,847
13,928
5,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
 
Bastet
15
2 / 2 / 7
9,475
677
9,702
13,670
5,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
14
2 / 1 / 6
9,812
701
12,807
7,779
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
3
Kills
11
11
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
4
4.5
W
Bastet
 
Bastet
2
2
7
2.75
L
Neith
AngelDA
Neith
3
4
0
0.75
W
Yu Huang
2
1
6
5
L
0
5
4
0.4
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
35,356
42,692
Taken
35,377
30,050
Mitigated
15,310
7,580
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,847
8,138
0
5,483
13,928
5,899
2,167
4,888
8,898
0
77,700
W
Bastet
 
Bastet
9,702
2,197
0
3,718
13,670
5,867
121
3,404
10,138
0
22,960
L
Neith
AngelDA
Neith
11,814
3,588
0
2,834
12,036
5,455
923
2,502
9,534
0
38,181
W
Yu Huang
12,807
1,593
584
250
7,779
3,544
584
3,083
4,638
36,884
0
L
6,941
488
0
68
12,884
4,822
0
4,568
8,316
22,664
0
L
4,082
732
0
4,678
17,772
19,773
52
5,901
11,871
16,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
29,871
147
Minions Killed
192
3
Camps Cleared
10
707,546
Distance Traveled
744,158
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,584
756
118
8
5
216,093
2
W
Bastet
9,475
677
22
2
1
285,067
1
L
Neith
9,157
654
83
6
2
244,132
1
W
Yu Huang
9,812
701
52
4
4
242,998
1
L
Agni
8,176
584
37
3
1
210,708
0
L
Maui
9,190
656
27
2
0
252,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role