Player Matchup

Poseidon
Poseidon
Asparageese
Poseidon
Level 124
God Stats
13W - 21L
1,220 SR
Queue Stats
147W - 146L
1,473 Elo+
Party 1
Shiva
Shiva
The Testudo
Shiva
Level 109
God Stats
11W - 8L
1,703 SR
Queue Stats
154W - 153L
1,472 Elo+
Party 1
Charybdis
Charybdis
Whitelizard269
Charybdis
Level 87
God Stats
12W - 4L
1,632 SR
Queue Stats
176W - 176L
1,456 Elo+
Solo
Kali
Kali
ancros1989
Kali
Level 160
God Stats
5W - 4L
1,436 SR
Queue Stats
298W - 288L
1,476 Elo+
Solo
Maui
Maui
waki3000
Maui
Level 107
God Stats
2W - 2L
1,327 SR
Queue Stats
348W - 314L
1,458 Elo+
Solo
Team Averages
Level 117
1,464 SR
1,467 Elo+

VS

Team Averages
Level 116
1,398 SR
1,443 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JustPureGold
Achilles
Level 66
God Stats
0W - 1L
1,320 SR
Queue Stats
14W - 21L
1,414 Elo+
Solo
Janus
Janus
Shruikin94
Janus
Level 128
God Stats
5W - 5L
1,211 SR
Queue Stats
318W - 355L
1,454 Elo+
Solo
Ares
Ares
SpinalMeyhem
Ares
Level 145
God Stats
15W - 15L
1,501 SR
Queue Stats
30W - 29L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
Wungieyy
Heimdallr
Level 85
God Stats
6W - 10L
1,458 SR
Queue Stats
101W - 103L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asparageese
Poseidon
15
2 / 4 / 3
9,408
553
6,253
9,249
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 0 / 2
10,839
638
7,742
11,151
9,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Whitelizard269
Charybdis
14
2 / 2 / 6
8,896
523
15,108
14,147
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 3 / 2
10,228
602
7,743
18,191
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
14
2 / 2 / 5
9,353
550
6,922
19,200
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 1 / 3
8,598
506
6,813
14,509
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
JustPureGold
Achilles
9
0 / 3 / 0
6,231
367
2,025
8,756
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
14
5 / 4 / 3
8,831
519
7,044
9,386
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 4
7,361
433
10,086
20,367
21,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Wungieyy
Heimdallr
11
2 / 6 / 3
7,243
426
14,420
12,986
5,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
10
11
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
3
3.5
W
Poseidon
Asparageese
Poseidon
2
4
3
0.88
L
Achilles
JustPureGold
Achilles
0
3
0
0
L
Janus
5
4
3
1.63
L
1
4
4
0.75
W
5
0
2
6
W
Charybdis
Whitelizard269
Charybdis
2
2
6
2.5
L
Heimdallr
Wungieyy
Heimdallr
2
6
3
0.58
W
7
3
2
2.67
W
Maui
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,768
Damage
40,388
71,938
Taken
66,004
40,044
Mitigated
42,630
32,204
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,813
3,610
0
2,688
14,509
6,126
0
2,560
11,949
0
62,532
W
Poseidon
Asparageese
Poseidon
6,253
1,095
0
1,243
9,249
3,899
366
3,702
5,278
68,327
0
L
Achilles
JustPureGold
Achilles
2,025
306
0
1,893
8,756
5,997
74
0
8,756
0
24,729
L
Janus
7,044
621
0
1,688
9,386
3,732
21
2,501
6,885
49,887
0
L
10,086
1,021
0
4,284
20,367
21,393
581
4,880
15,487
29,708
0
W
7,742
1,379
0
3,870
11,151
9,516
2,251
1,679
8,998
0
79,129
W
Charybdis
Whitelizard269
Charybdis
15,108
8,845
0
7,822
14,147
5,875
2,554
3,999
10,072
0
74,024
L
Heimdallr
Wungieyy
Heimdallr
14,420
7,217
0
1,262
12,986
5,382
0
3,234
9,752
0
51,177
W
7,743
4,219
0
10,389
18,191
8,656
798
1,580
16,535
0
78,977
W
Maui
6,922
1,743
556
8,324
19,200
12,098
0
6,020
13,162
40,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
38,264
542
Minions Killed
346
0
Camps Cleared
0
1,746,150
Distance Traveled
1,540,382
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,598
506
115
7
0
390,234
2
W
Poseidon
9,408
553
128
8
0
349,720
1
L
Achilles
6,231
367
44
3
0
244,335
0
L
Janus
8,831
519
90
5
0
329,629
0
L
Ares
7,361
433
28
2
0
302,234
0
W
Shiva
10,839
638
131
8
0
367,889
1
W
Charybdis
8,896
523
100
6
0
347,495
1
L
Heimdallr
7,243
426
69
4
0
273,950
1
W
Kali
10,228
602
128
8
0
357,347
3
W
Maui
9,353
550
55
3
0
323,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role