Player Matchup

Vulcan
Vulcan
HerculesDaKilla
Vulcan
Level 106
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
I River I3882
Artemis
Level 67
God Stats
2W - 4L
1,639 SR
Queue Stats
49W - 57L
1,427 Elo+
Party 2
Atlas
Atlas
ItzSaiiy4n
Atlas
Level 83
God Stats
3W - 3L
1,784 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 2
Team Averages
Level 85
1,586 SR
1,476 Elo+

VS

Team Averages
Level 97
1,433 SR
1,451 Elo+
Raijin
Raijin
IX Dflame IX
Raijin
Level 68
God Stats
6W - 9L
1,350 SR
Queue Stats
177W - 164L
1,380 Elo+
Solo
Arachne
Arachne
MrDrAwesome1313
Arachne
Level 114
God Stats
2W - 1L
1,357 SR
Queue Stats
91W - 91L
1,493 Elo+
Party 1
Chaac
Chaac
TheTakenWallet
Chaac
Level 109
God Stats
2W - 2L
1,591 SR
Queue Stats
79W - 90L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,118
612
6,658
4,115
1,491
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
9
1 / 4 / 1
6,194
619
5,958
8,133
3,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
10
1 / 3 / 1
6,217
622
4,974
10,530
8,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
6 / 0 / 3
8,051
805
7,848
8,467
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 1 / 5
7,775
778
6,328
8,601
4,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 8
7,213
721
5,673
12,656
11,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Artemis
1
4
1
0.38
W
Raijin
6
0
3
7.5
L
Atlas
1
3
1
0.5
W
3
1
5
5.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,590
Damage
19,849
22,778
Taken
29,724
13,017
Mitigated
20,051
1,722
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,658
3,318
0
160
4,115
1,491
0
1,245
2,742
21,679
0
L
Artemis
5,958
2,839
0
509
8,133
3,080
0
2,242
5,733
0
19,324
W
Raijin
7,848
1,029
369
1,781
8,467
3,891
51
4,744
3,723
33,417
0
L
Atlas
4,974
2,597
209
844
10,530
8,446
0
3,890
6,305
11,883
0
W
6,328
4,013
1,302
3,525
8,601
4,927
8
4,478
4,123
0
14,999
W
5,673
744
2,040
3,394
12,656
11,233
8
2,905
9,751
0
15,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,529
Gold Earned
23,039
95
Minions Killed
107
2
Camps Cleared
6
507,718
Distance Traveled
545,160
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,118
612
44
4
0
185,827
0
L
Artemis
6,194
619
35
4
2
154,911
3
W
Raijin
8,051
805
70
7
2
165,896
5
L
Atlas
6,217
622
16
2
0
166,980
2
W
Arachne
7,775
778
22
2
3
200,867
0
W
Chaac
7,213
721
15
2
1
178,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role