Player Matchup

Bastet
Bastet
BDK LaFlare
Bastet
Level 152
God Stats
5W - 7L
1,458 SR
Queue Stats
124W - 110L
1,475 Elo+
Solo
Discordia
Discordia
DeathTrip
Discordia
Level 99
God Stats
4W - 8L
1,362 SR
Queue Stats
64W - 90L
1,391 Elo+
Party 1
Sobek
Sobek
FrankTank7
Sobek
Level 121
God Stats
5W - 8L
1,534 SR
Queue Stats
189W - 250L
1,513 Elo+
Party 1
Team Averages
Level 124
1,451 SR
1,460 Elo+

VS

Team Averages
Level 101
1,425 SR
1,446 Elo+
Medusa
Medusa
CMONEYTREY5
Medusa
Level 62
God Stats
125W - 119L
1,525 SR
Queue Stats
317W - 361L
1,463 Elo+
Solo
Merlin
Merlin
StogieDVS
Merlin
Level 101
God Stats
37W - 26L
1,603 SR
Queue Stats
150W - 157L
1,531 Elo+
Solo
Chaac
Chaac
setro1951
Chaac
Level 139
God Stats
0W - 4L
1,148 SR
Queue Stats
119W - 194L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
6 / 2 / 5
13,101
655
19,728
20,061
8,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
DeathTrip
Discordia
18
3 / 1 / 10
12,774
639
23,048
13,529
5,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
19
4 / 2 / 9
14,207
710
12,414
28,548
43,489
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 7 / 3
11,624
581
12,919
21,240
7,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
StogieDVS
Merlin
17
3 / 2 / 2
12,382
619
21,989
14,565
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
setro1951
Chaac
15
0 / 4 / 3
10,967
548
9,140
24,172
18,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
2
5
4.25
L
Medusa
2
7
3
0.5
W
Discordia
DeathTrip
Discordia
3
1
10
8
W
Sobek
4
2
9
4.25
L
Merlin
StogieDVS
Merlin
3
2
2
2
L
Chaac
setro1951
Chaac
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,190
Damage
44,048
62,138
Taken
59,977
57,014
Mitigated
31,735
19,118
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
19,728
4,260
0
5,026
20,061
8,095
0
9,884
10,177
0
55,011
L
Medusa
12,919
3,808
0
340
21,240
7,439
328
11,650
9,590
0
42,847
W
Discordia
DeathTrip
Discordia
23,048
1,253
1,280
3,377
13,529
5,430
1,460
5,678
7,851
73,933
0
W
Sobek
12,414
1,410
426
9,009
28,548
43,489
528
7,156
21,392
43,391
0
L
Merlin
StogieDVS
Merlin
21,989
805
0
4,062
14,565
5,407
291
8,910
5,655
57,866
0
L
Chaac
setro1951
Chaac
9,140
2,126
0
7,616
24,172
18,889
0
15,414
8,758
0
36,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
34,973
237
Minions Killed
230
14
Camps Cleared
5
1,135,803
Distance Traveled
1,077,992
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,101
655
65
3
5
403,323
1
L
Medusa
11,624
581
71
4
3
345,068
6
W
Discordia
12,774
639
126
6
7
350,043
2
W
Sobek
14,207
710
46
2
2
382,437
4
L
Merlin
12,382
619
107
5
1
373,731
5
L
Chaac
10,967
548
52
3
1
359,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role