Player Matchup

Pele
Pele
FAZE BRUNO3404
Pele
Level 75
God Stats
5W - 3L
1,435 SR
Queue Stats
112W - 101L
1,379 Elo+
Party 1
Maui
Maui
GonFreecss64
Maui
Level 106
God Stats
55W - 49L
1,451 SR
Queue Stats
461W - 483L
1,336 Elo+
Solo
Neith
Neith
HereticsXbox705
Neith
Level 29
God Stats
23W - 16L
1,593 SR
Queue Stats
31W - 26L
1,430 Elo+
Party 1
Chaac
Chaac
RoniSantos2229
Chaac
Level 57
God Stats
1W - 2L
1,415 SR
Queue Stats
34W - 46L
1,341 Elo+
Solo
Kukulkan
Kukulkan
owensadr
Kukulkan
Level 104
God Stats
50W - 38L
1,547 SR
Queue Stats
245W - 266L
1,329 Elo+
Solo
Team Averages
Level 74
1,488 SR
1,363 Elo+

VS

Team Averages
Level 66
1,411 SR
1,342 Elo+
Arachne
Arachne
BIG_SOULJA254
Arachne
Level 69
God Stats
6W - 9L
1,425 SR
Queue Stats
195W - 218L
1,342 Elo+
Solo
Danzaburou
Danzaburou
HOLYBOBR0S59
Danzaburou
Level 77
God Stats
1W - 4L
1,312 SR
Queue Stats
85W - 92L
1,300 Elo+
Solo
Cthulhu
Cthulhu
HS_TChaiTchaiWGA
Cthulhu
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 50L
1,284 Elo+
Solo
Yu Huang
Yu Huang
levi22802
Yu Huang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,351 Elo+
Party 2
King Arthur
King Arthur
temp-292013
King Arthur
Level 85
God Stats
0W - 3L
1,316 SR
Queue Stats
127W - 114L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,594
537
7,522
13,821
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 2 / 6
7,562
473
7,138
16,177
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 0 / 1
7,624
477
3,894
7,291
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 0 / 1
7,887
493
7,218
14,377
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
owensadr
Kukulkan
15
3 / 1 / 3
8,583
536
9,906
9,633
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
1 / 3 / 2
7,404
463
5,660
13,440
6,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
HOLYBOBR0S59
Danzaburou
13
2 / 2 / 1
7,837
490
8,282
10,996
4,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 0
6,820
426
8,269
10,945
8,053
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
levi22802
Yu Huang
13
1 / 4 / 1
7,294
456
5,164
10,268
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
temp-292013
King Arthur
14
1 / 1 / 0
8,535
533
8,834
13,456
12,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
5
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
3
2
0.67
W
7
2
2
4
W
0
2
6
1.5
L
Danzaburou
HOLYBOBR0S59
Danzaburou
2
2
1
1.25
L
0
1
0
0
W
1
0
1
1.5
W
0
0
1
0.5
L
Yu Huang
levi22802
Yu Huang
1
4
1
0.38
W
Kukulkan
owensadr
Kukulkan
3
1
3
4.5
L
King Arthur
temp-292013
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,678
Damage
36,209
61,299
Taken
59,105
36,056
Mitigated
35,380
20,705
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
5,660
4,661
0
2,333
13,440
6,081
0
1,590
11,850
0
49,796
W
7,522
1,686
0
732
13,821
5,633
858
640
13,181
0
63,610
W
7,138
1,760
631
5,360
16,177
9,468
0
5,946
10,231
42,451
2,985
L
Danzaburou
HOLYBOBR0S59
Danzaburou
8,282
3,594
326
3,220
10,996
4,372
800
4,318
6,678
0
50,189
L
8,269
873
339
2,096
10,945
8,053
220
3,804
7,141
46,887
0
W
3,894
993
0
3,721
7,291
3,502
570
2,929
4,362
0
58,149
W
7,218
1,902
0
8,817
14,377
12,930
340
0
14,377
0
58,652
L
Yu Huang
levi22802
Yu Huang
5,164
771
0
500
10,268
4,610
0
6,190
4,078
46,741
0
W
Kukulkan
owensadr
Kukulkan
9,906
311
105
1,339
9,633
4,523
0
3,918
5,715
77,396
0
L
King Arthur
temp-292013
King Arthur
8,834
1,698
0
1,940
13,456
12,264
0
836
12,620
0
62,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
37,890
491
Minions Killed
389
0
Camps Cleared
0
1,543,620
Distance Traveled
1,560,234
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,404
463
72
5
0
293,765
11
W
Pele
8,594
537
102
6
0
359,392
2
W
Maui
7,562
473
66
4
0
297,432
4
L
Danzaburou
7,837
490
85
5
0
312,264
1
L
Cthulhu
6,820
426
64
4
0
315,496
2
W
Neith
7,624
477
92
6
0
269,554
2
W
Chaac
7,887
493
97
6
0
299,106
6
L
Yu Huang
7,294
456
68
4
0
287,001
0
W
Kukulkan
8,583
536
134
8
0
318,136
1
L
King Arthur
8,535
533
100
6
0
351,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role