Player Matchup

Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Doszapatos33
Horus
Level 104
God Stats
43W - 19L
1,681 SR
Queue Stats
99W - 102L
1,542 Elo+
Solo
Thor
Thor
MeesterKeebs
Thor
Level 60
God Stats
14W - 11L
1,623 SR
Queue Stats
155W - 158L
1,551 Elo+
Solo
Nox
Nox
SeaInBlue
Nox
Level 125
God Stats
4W - 2L
1,591 SR
Queue Stats
109W - 111L
1,541 Elo+
Solo
Zeus
Zeus
mikemicmic
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,446 Elo+
Solo
Team Averages
Level 67
1,579 SR
1,516 Elo+

VS

Team Averages
Level 67
1,627 SR
1,498 Elo+
Sol
Sol
BeastBoiii96
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 161L
1,440 Elo+
Party 1
Poseidon
Poseidon
OmnipotentKhaos
Poseidon
Level 14
God Stats
4W - 5L
1,605 SR
Queue Stats
13W - 17L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
OriginalDogger
Ne Zha
Level 116
God Stats
17W - 9L
1,603 SR
Queue Stats
237W - 213L
1,558 Elo+
Solo
Chaac
Chaac
tinkle4u
Chaac
Level 16
God Stats
2W - 1L
1,838 SR
Queue Stats
40W - 23L
1,639 Elo+
Solo
Bacchus
Bacchus
whoistoth
Bacchus
Level 106
God Stats
6W - 8L
1,586 SR
Queue Stats
448W - 484L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 8
8,002
727
7,224
11,563
7,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 2 / 9
8,897
809
10,100
11,640
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 1 / 6
9,030
821
11,647
10,699
4,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 0 / 7
9,133
830
9,866
5,521
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 3
8,158
742
6,002
8,843
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
7,943
722
5,230
6,757
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
15
4 / 5 / 2
8,391
763
8,984
12,445
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 3 / 1
7,033
639
2,996
4,461
2,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
tinkle4u
Chaac
15
1 / 3 / 4
8,241
749
15,902
17,317
13,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
whoistoth
Bacchus
13
0 / 2 / 1
7,527
684
4,579
11,829
10,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
15
Kills
8
8
Deaths
15
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
8
6
L
2
2
4
2
W
2
2
9
3.25
W
4
1
6
7
L
Poseidon
4
5
2
1
L
1
3
1
0.5
W
5
0
7
8.5
W
2
4
3
0.88
L
Chaac
tinkle4u
Chaac
1
3
4
1
L
Bacchus
whoistoth
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
37,691
48,266
Taken
52,809
27,038
Mitigated
34,328
12,558
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,224
1,702
0
4,217
11,563
7,247
0
5,098
6,465
0
23,429
L
5,230
1,927
0
1,488
6,757
2,797
0
1,597
5,160
18,876
0
W
10,100
4,003
2,517
5,109
11,640
9,260
0
3,938
7,702
230
24,017
W
11,647
1,729
0
0
10,699
4,711
339
4,011
6,688
0
26,337
L
Poseidon
8,984
1,098
0
1,255
12,445
4,127
0
3,833
8,612
32,512
0
L
2,996
424
0
487
4,461
2,582
0
890
3,571
0
11,346
W
9,866
2,306
0
470
5,521
3,036
112
2,601
2,920
45,261
0
W
6,002
1,421
0
245
8,843
2,784
712
3,145
5,698
27,507
0
L
Chaac
tinkle4u
Chaac
15,902
1,996
0
5,270
17,317
13,920
204
4,916
12,401
0
41,489
L
Bacchus
whoistoth
Bacchus
4,579
320
0
595
11,829
10,902
0
4,862
6,967
15,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,220
Gold Earned
39,135
247
Minions Killed
194
0
Camps Cleared
0
1,157,512
Distance Traveled
932,126
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,002
727
30
3
0
239,220
0
L
Sol
7,943
722
39
4
0
199,173
0
W
Horus
8,897
809
36
3
0
242,746
1
W
Thor
9,030
821
38
3
0
250,063
1
L
Poseidon
8,391
763
39
4
0
202,891
1
L
Ne Zha
7,033
639
16
1
0
84,615
1
W
Nox
9,133
830
89
8
0
215,345
0
W
Zeus
8,158
742
54
5
0
210,138
1
L
Chaac
8,241
749
74
7
0
247,969
1
L
Bacchus
7,527
684
26
2
0
197,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role