Player Matchup

Atlas
Atlas
 
Atlas
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BiggestCyc
Mercury
Level 89
God Stats
0W - 1L
1,226 SR
Queue Stats
25W - 24L
1,489 Elo+
Party 2
Chaac
Chaac
Demon46f
Chaac
Level 22
God Stats
2W - 4L
1,490 SR
Queue Stats
15W - 22L
1,505 Elo+
Party 2
Neith
Neith
PawelekLat12
Neith
Level 5
God Stats
1W - 1L
1,655 SR
Queue Stats
8W - 14L
1,474 Elo+
Party 2
Olorun
Olorun
WaldemarWaleczny
Olorun
Level 117
God Stats
18W - 15L
1,556 SR
Queue Stats
103W - 118L
1,491 Elo+
Party 2
Team Averages
Level 73
1,485 SR
1,492 Elo+

VS

Team Averages
Level 91
1,654 SR
1,673 Elo+
Ymir
Ymir
CaterSmurf
Ymir
Level 45
God Stats
5W - 1L
1,708 SR
Queue Stats
28W - 12L
1,780 Elo+
Party 1
Nike
Nike
Changingskies
Nike
Level 27
God Stats
2W - 1L
1,742 SR
Queue Stats
2W - 1L
1,731 Elo+
Party 1
Ullr
Ullr
MarcoRF
Ullr
Level 80
God Stats
2W - 7L
1,260 SR
Queue Stats
163W - 176L
1,402 Elo+
Solo
Kukulkan
Kukulkan
NanyWaan
Kukulkan
Level 154
God Stats
4W - 1L
1,846 SR
Queue Stats
37W - 20L
1,724 Elo+
Party 1
Poseidon
Poseidon
ReTryan
Poseidon
Level 148
God Stats
6W - 1L
1,713 SR
Queue Stats
30W - 12L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 4 / 1
7,337
459
7,244
13,950
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
BiggestCyc
Mercury
11
1 / 7 / 3
6,960
435
2,834
14,382
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Demon46f
Chaac
12
1 / 7 / 1
7,288
456
6,407
17,805
14,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 6 / 2
6,735
421
7,281
10,413
3,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 4 / 0
9,409
588
9,450
12,198
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
9,266
579
11,186
12,819
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
6 / 2 / 6
9,224
577
6,137
15,158
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
MarcoRF
Ullr
14
4 / 2 / 5
8,412
526
7,051
8,818
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NanyWaan
Kukulkan
14
4 / 2 / 3
9,491
593
8,944
9,204
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
ReTryan
Poseidon
17
9 / 3 / 1
11,039
690
15,842
13,151
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
11
Kills
28
28
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
4
1
0.88
L
Mercury
BiggestCyc
Mercury
1
7
3
0.36
W
5
2
8
4.5
W
6
2
6
4.5
L
Chaac
Demon46f
Chaac
1
7
1
0.21
W
Ullr
MarcoRF
Ullr
4
2
5
3.25
W
Kukulkan
NanyWaan
Kukulkan
4
2
3
2.75
L
2
6
2
0.5
W
Poseidon
ReTryan
Poseidon
9
3
1
3.17
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
49,160
68,748
Taken
59,150
42,233
Mitigated
33,975
15,187
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,244
3,205
0
1,503
13,950
12,777
0
4,525
9,425
26,476
0
L
Mercury
BiggestCyc
Mercury
2,834
1,120
0
2,748
14,382
5,532
0
6,705
7,631
0
35,239
W
11,186
4,625
0
5,060
12,819
6,859
0
4,712
8,107
61,356
0
W
6,137
1,153
0
2,686
15,158
14,465
132
3,541
11,617
0
37,726
L
Chaac
Demon46f
Chaac
6,407
1,558
0
4,677
17,805
14,156
437
12,632
4,631
0
52,248
W
Ullr
MarcoRF
Ullr
7,051
3,960
0
964
8,818
3,559
2,560
2,591
6,227
0
50,103
W
Kukulkan
NanyWaan
Kukulkan
8,944
849
157
1,140
9,204
4,228
369
3,864
5,340
80,456
0
L
7,281
2,825
0
1,771
10,413
3,569
0
3,045
7,368
0
29,167
W
Poseidon
ReTryan
Poseidon
15,842
3,533
0
6,278
13,151
4,864
884
1,329
11,822
93,481
0
L
9,450
4,423
115
4,373
12,198
6,199
0
8,345
3,721
52,527
7,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
47,432
339
Minions Killed
510
0
Camps Cleared
0
1,413,394
Distance Traveled
1,475,794
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,337
459
26
2
0
272,515
6
L
Mercury
6,960
435
69
4
0
317,138
3
W
Ymir
9,266
579
85
5
0
301,382
4
W
Nike
9,224
577
43
3
0
284,928
0
L
Chaac
7,288
456
97
6
0
269,034
0
W
Ullr
8,412
526
93
6
0
282,436
0
W
Kukulkan
9,491
593
133
8
0
295,213
4
L
Neith
6,735
421
48
3
0
272,750
4
W
Poseidon
11,039
690
156
10
0
311,835
6
L
Olorun
9,409
588
99
6
0
281,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role