Player Matchup

Rama
Rama
DanielYDantt
Rama
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ferloren
Tsukuyomi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,466 Elo+
Solo
Sol
Sol
RadekkBonk14
Sol
Level 109
God Stats
6W - 6L
1,559 SR
Queue Stats
175W - 163L
1,553 Elo+
Solo
Scylla
Scylla
XIVTemperance
Scylla
Level 141
God Stats
2W - 3L
1,466 SR
Queue Stats
246W - 254L
1,578 Elo+
Solo
Pele
Pele
j_church
Pele
Level 156
God Stats
3W - 3L
1,521 SR
Queue Stats
218W - 235L
1,529 Elo+
Solo
Team Averages
Level 122
1,509 SR
1,522 Elo+

VS

Team Averages
Level 129
1,460 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DJ--TORO
Tiamat
Level 106
God Stats
2W - 0L
1,721 SR
Queue Stats
34W - 28L
1,568 Elo+
Party 2
Erlang Shen
Erlang Shen
TheOffice365
Erlang Shen
Level 122
God Stats
1W - 2L
1,197 SR
Queue Stats
356W - 329L
1,477 Elo+
Party 1
He Bo
He Bo
thelionking34
He Bo
Level 124
God Stats
4W - 5L
1,382 SR
Queue Stats
357W - 329L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,382
912
5,032
9,420
3,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Ferloren
Tsukuyomi
11
1 / 5 / 3
6,184
883
3,790
7,963
4,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 2 / 6
7,163
1,023
9,254
5,238
2,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
1,752
250
0
0
0
Pele
15
5 / 3 / 5
7,520
1,074
10,313
7,893
3,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 1 / 8
7,446
1,064
8,842
7,036
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
 
Da Ji
11
3 / 2 / 7
6,835
976
4,324
6,167
2,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
DJ--TORO
Tiamat
13
4 / 2 / 9
7,393
1,056
4,479
6,209
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
TheOffice365
Erlang Shen
12
2 / 4 / 9
7,003
1,000
4,915
11,801
10,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 9
7,033
1,005
6,106
3,988
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
10
Kills
15
15
Deaths
10
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
8
8
W
Da Ji
 
Da Ji
3
2
7
3.25
W
Tiamat
DJ--TORO
Tiamat
4
2
9
4.25
L
1
5
4
0.6
L
Tsukuyomi
Ferloren
Tsukuyomi
1
5
3
0.5
L
3
2
6
3
W
Erlang Shen
TheOffice365
Erlang Shen
2
4
9
1.63
L
0
0
0
0
L
Pele
5
3
5
2.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,389
Damage
28,666
30,514
Taken
35,201
13,635
Mitigated
21,991
7,437
Healing
14,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,842
651
685
2,740
7,036
2,638
1,421
1,944
5,092
18,075
0
W
Da Ji
 
Da Ji
4,324
697
189
944
6,167
2,575
0
2,068
4,099
0
7,718
W
Tiamat
DJ--TORO
Tiamat
4,479
384
499
1,017
6,209
4,478
533
819
5,390
16,524
0
L
5,032
4,707
302
2,016
9,420
3,674
0
4,857
4,347
0
9,102
L
Tsukuyomi
Ferloren
Tsukuyomi
3,790
549
8
647
7,963
4,370
0
5,698
2,073
0
6,520
L
9,254
2,491
373
1,694
5,238
2,251
0
2,458
2,778
20,194
0
W
Erlang Shen
TheOffice365
Erlang Shen
4,915
1,552
2,581
4,412
11,801
10,883
48
3,555
8,246
0
7,046
L
0
0
0
0
0
0
0
0
0
0
0
L
Pele
10,313
1,302
0
2,397
7,893
3,340
0
5,880
1,889
0
20,849
W
6,106
102
832
1,042
3,988
1,417
440
868
3,120
8,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
35,710
72
Minions Killed
72
0
Camps Cleared
0
527,012
Distance Traveled
679,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,446
1,064
19
3
0
150,433
0
W
Da Ji
6,835
976
2
0
0
107,270
0
W
Tiamat
7,393
1,056
32
5
0
133,631
0
L
Rama
6,382
912
13
2
0
113,058
0
L
Tsukuyomi
6,184
883
8
1
0
131,297
0
L
Sol
7,163
1,023
26
4
0
142,934
0
W
Erlang Shen
7,003
1,000
5
1
0
145,041
0
L
Scylla
1,752
250
0
0
0
0
0
L
Pele
7,520
1,074
25
4
0
139,723
0
W
He Bo
7,033
1,005
14
2
0
142,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role