Player Matchup

Khepri
Khepri
 
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
bxngee
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Solo
Nike
Nike
julianguillen200
Nike
Level 144
God Stats
3W - 2L
1,532 SR
Queue Stats
244W - 251L
1,485 Elo+
Solo
Team Averages
Level 99
1,506 SR
1,442 Elo+

VS

Team Averages
Level 90
1,500 SR
1,467 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BallbagMcgee
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,458 Elo+
Solo
Ullr
Ullr
HALOLEGEND771
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 1 / 11
7,417
1,060
6,149
11,614
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
 
Baron Samedi
12
3 / 1 / 9
6,754
965
10,647
5,197
2,829
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
 
Serqet
9
2 / 3 / 3
5,724
818
3,799
5,506
2,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
bxngee
Odin
11
0 / 2 / 8
5,917
845
1,625
5,649
4,601
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 1 / 5
7,239
1,034
7,753
7,795
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 3 / 3
7,158
1,023
6,985
9,883
11,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
 
Shiva
13
2 / 2 / 5
6,489
927
5,316
7,933
5,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
9
0 / 6 / 5
5,562
795
7,387
10,741
4,914
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
BallbagMcgee
Heimdallr
13
1 / 2 / 5
6,665
952
8,034
7,981
3,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 0 / 0
4,748
678
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
13
Kills
8
8
Deaths
13
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
11
7.5
W
Baron Samedi
 
Baron Samedi
3
1
9
7.5
W
Serqet
 
Serqet
2
3
3
1.17
L
Achilles
 
Achilles
5
3
3
2.17
L
Shiva
 
Shiva
2
2
5
2.25
L
Cthulhu
 
Cthulhu
0
6
5
0.42
L
Heimdallr
BallbagMcgee
Heimdallr
1
2
5
1.75
L
0
0
0
0
W
Odin
bxngee
Odin
0
2
8
2
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,973
Damage
27,722
35,761
Taken
36,538
25,444
Mitigated
25,557
16,925
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,149
302
329
5,692
11,614
7,599
126
1,909
9,705
10,615
0
W
Baron Samedi
 
Baron Samedi
10,647
1,119
4,214
2,681
5,197
2,829
36
2,203
2,994
22,051
0
W
Serqet
 
Serqet
3,799
643
423
943
5,506
2,908
0
617
4,889
0
5,757
L
Achilles
 
Achilles
6,985
1,947
871
1,997
9,883
11,165
0
4,192
5,285
0
9,683
L
Shiva
 
Shiva
5,316
1,076
649
1,306
7,933
5,652
0
3,853
3,821
0
12,404
L
Cthulhu
 
Cthulhu
7,387
87
1,224
329
10,741
4,914
0
5,204
5,410
11,239
0
L
Heimdallr
BallbagMcgee
Heimdallr
8,034
3,068
1,070
2,262
7,981
3,826
249
3,688
3,915
0
21,418
L
0
0
0
0
0
0
0
0
0
0
0
W
Odin
bxngee
Odin
1,625
445
0
431
5,649
4,601
40
707
4,942
198
6,008
W
7,753
1,097
911
1,301
7,795
7,507
44
1,951
5,844
0
12,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
30,622
65
Minions Killed
64
0
Camps Cleared
0
771,505
Distance Traveled
548,932
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,417
1,060
10
1
0
178,184
2
W
Baron Samedi
6,754
965
27
4
0
140,812
1
W
Serqet
5,724
818
9
1
0
116,072
0
L
Achilles
7,158
1,023
7
1
0
140,966
0
L
Shiva
6,489
927
19
3
0
137,205
0
L
Cthulhu
5,562
795
8
1
0
136,438
0
L
Heimdallr
6,665
952
30
4
0
134,323
1
L
Ullr
4,748
678
0
0
0
0
0
W
Odin
5,917
845
10
1
0
170,616
3
W
Nike
7,239
1,034
9
1
0
165,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role