Player Matchup

Susano
Susano
Gold II
Saii42
Susano
Gold II
Level 159
God Stats
17W - 10L
1,674 SR
Queue Stats
235W - 237L
1,610 MMR
Solo
Sylvanus
Sylvanus
Silver I
Star_Killer872
Sylvanus
Silver I
Level 102
God Stats
104W - 90L
1,501 SR
Queue Stats
127W - 119L
1,095 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
TMRTN_
Ah Muzen Cab
Gold III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,532 MMR
Solo
Charybdis
Charybdis
Silver I
Tore364
Charybdis
Silver I
Level 104
God Stats
14W - 6L
1,478 SR
Queue Stats
68W - 74L
1,194 MMR
Party 1
Chaac
Chaac
Gold II
loickmvl
Chaac
Gold II
Level 127
God Stats
1W - 0L
1,824 SR
Queue Stats
47W - 43L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,595 SR
1,404 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,536 SR
1,385 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
CodeDylan7513
Jing Wei
Gold III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,578 MMR
Solo
Horus
Horus
Silver I
ReLaXx-98
Horus
Silver I
Level 126
God Stats
12W - 15L
1,518 SR
Queue Stats
437W - 438L
1,165 MMR
Party 2
Fenrir
Fenrir
Gold IV
Sr_kiko04
Fenrir
Gold IV
Level 85
God Stats
39W - 41L
1,597 SR
Queue Stats
118W - 144L
1,561 MMR
Solo
Neith
Neith
Silver II
YagamiD89
Neith
Silver II
Level 129
God Stats
151W - 114L
1,564 SR
Queue Stats
254W - 256L
1,123 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Saii42
Susano
14
7 / 1 / 1
8,873
592
8,745
12,631
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
13
1 / 0 / 6
7,995
533
8,071
9,751
8,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
TMRTN_
Ah Muzen Cab
14
3 / 1 / 3
8,529
569
9,291
7,499
3,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
Tore364
Charybdis
13
1 / 2 / 4
8,650
577
6,095
10,288
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
loickmvl
Chaac
15
1 / 2 / 2
9,491
633
7,305
12,237
8,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GebArachnePoseidonCernunnos

VS

Bans
HadesThorBacchusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 0
6,495
433
3,813
7,798
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
CodeDylan7513
Jing Wei
12
0 / 5 / 2
6,807
454
5,456
11,275
3,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
ReLaXx-98
Horus
10
0 / 0 / 2
6,287
419
3,565
14,966
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Sr_kiko04
Fenrir
11
3 / 4 / 1
7,241
483
6,267
11,423
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
YagamiD89
Neith
14
3 / 2 / 2
8,613
574
5,435
8,021
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
6
6
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
Jing Wei
CodeDylan7513
Jing Wei
0
5
2
0.2
L
Horus
ReLaXx-98
Horus
0
0
2
1
W
Susano
Saii42
Susano
7
1
1
7.5
L
Fenrir
Sr_kiko04
Fenrir
3
4
1
0.88
W
Sylvanus
1
0
6
4
W
Ah Muzen Cab
TMRTN_
Ah Muzen Cab
3
1
3
4.5
W
Charybdis
Tore364
Charybdis
1
2
4
1.5
L
Neith
YagamiD89
Neith
3
2
2
2
W
Chaac
loickmvl
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,507
Damage
24,536
52,406
Taken
53,483
30,055
Mitigated
26,552
21,565
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,813
346
0
835
7,798
2,364
0
706
7,092
47,867
0
L
Jing Wei
CodeDylan7513
Jing Wei
5,456
3,742
0
2,234
11,275
3,386
0
1,777
9,498
0
44,246
L
Horus
ReLaXx-98
Horus
3,565
1,610
1,130
6,624
14,966
11,488
0
3,492
11,474
239
19,718
W
Susano
Saii42
Susano
8,745
2,163
0
5,014
12,631
5,133
0
1,152
11,479
0
62,155
L
Fenrir
Sr_kiko04
Fenrir
6,267
2,119
196
1,295
11,423
5,056
0
938
10,485
0
48,229
W
Sylvanus
8,071
1,485
1,643
4,002
9,751
8,802
0
1,501
8,250
31,231
18,151
W
Ah Muzen Cab
TMRTN_
Ah Muzen Cab
9,291
4,135
0
2,888
7,499
3,086
0
1,646
5,853
0
81,781
W
Charybdis
Tore364
Charybdis
6,095
3,346
0
3,833
10,288
4,173
1,038
0
10,288
0
71,467
L
Neith
YagamiD89
Neith
5,435
1,445
0
2,478
8,021
4,258
502
0
8,021
0
64,805
W
Chaac
loickmvl
Chaac
7,305
1,057
0
4,185
12,237
8,861
0
288
11,949
0
74,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
35,443
546
Minions Killed
393
0
Camps Cleared
0
1,488,159
Distance Traveled
1,409,060
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,495
433
103
7
0
211,212
5
L
Jing Wei
6,807
454
79
5
0
297,882
5
L
Horus
6,287
419
27
2
0
317,531
5
W
Susano
8,873
592
95
6
0
351,407
5
L
Fenrir
7,241
483
72
5
0
321,967
5
W
Sylvanus
7,995
533
63
4
0
274,306
7
W
Ah Muzen Cab
8,529
569
117
8
0
303,330
1
W
Charybdis
8,650
577
121
8
0
264,049
1
L
Neith
8,613
574
112
7
0
260,468
5
W
Chaac
9,491
633
150
10
0
295,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role