Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AIMAR_121
Geb
Level 14
God Stats
2W - 3L
1,284 SR
Queue Stats
4W - 4L
1,390 Elo+
Party 1
Bellona
Bellona
DjmininoBumping
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,444 Elo+
Party 1
Zeus
Zeus
aaxxii
Zeus
Level 126
God Stats
1W - 1L
1,295 SR
Queue Stats
51W - 58L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
capitan_man778
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,433 Elo+
Party 1
Team Averages
Level 60
1,416 SR
1,445 Elo+

VS

Team Averages
Level 49
1,558 SR
1,358 Elo+
Cerberus
Cerberus
Alhashxq8
Cerberus
Level 59
God Stats
8W - 3L
1,719 SR
Queue Stats
111W - 138L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
SugADADDY1738
Gilgamesh
Level 62
God Stats
30W - 19L
1,644 SR
Queue Stats
146W - 195L
1,389 Elo+
Party 3
Maui
Maui
WoRe_LaxtyUainot
Maui
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,346 Elo+
Party 2
The Morrigan
The Morrigan
WoRe_mars5426
The Morrigan
Level 66
God Stats
2W - 2L
1,565 SR
Queue Stats
103W - 108L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
WoRe_olegator18
Danzaburou
Level 25
God Stats
9W - 14L
1,363 SR
Queue Stats
21W - 30L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 1 / 5
10,042
558
4,951
15,932
7,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 11
9,344
519
6,188
11,250
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 2 / 6
11,261
626
13,274
19,175
19,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
aaxxii
Zeus
18
11 / 1 / 6
11,276
626
23,138
6,626
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
capitan_man778
Heimdallr
15
2 / 1 / 10
9,358
520
9,875
11,328
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alhashxq8
Cerberus
12
0 / 7 / 2
7,287
405
6,137
20,298
17,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
SugADADDY1738
Gilgamesh
16
5 / 4 / 0
9,990
555
8,743
17,101
8,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 3
7,716
429
4,029
17,220
17,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
WoRe_mars5426
The Morrigan
13
0 / 6 / 1
7,409
412
3,210
13,999
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
WoRe_olegator18
Danzaburou
11
0 / 6 / 2
6,568
365
9,015
12,839
5,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
25
Kills
5
5
Deaths
26
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
5
4.5
W
2
0
11
7.5
L
Cerberus
Alhashxq8
Cerberus
0
7
2
0.14
W
8
2
6
5.5
L
Gilgamesh
SugADADDY1738
Gilgamesh
5
4
0
1.25
L
0
3
3
0.5
L
The Morrigan
WoRe_mars5426
The Morrigan
0
6
1
0.08
L
Danzaburou
WoRe_olegator18
Danzaburou
0
6
2
0.17
W
Zeus
aaxxii
Zeus
11
1
6
14
W
Heimdallr
capitan_man778
Heimdallr
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,426
Damage
31,134
64,311
Taken
81,457
48,953
Mitigated
55,999
15,083
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,951
1,645
0
5,942
15,932
7,797
679
1,391
14,541
0
88,095
W
6,188
869
0
1,416
11,250
13,279
62
2,072
9,178
21,247
0
L
Cerberus
Alhashxq8
Cerberus
6,137
387
0
5,291
20,298
17,794
0
4,127
16,171
41,476
0
W
13,274
6,070
0
5,088
19,175
19,961
2,195
5,283
13,892
0
84,139
L
Gilgamesh
SugADADDY1738
Gilgamesh
8,743
2,277
0
2,727
17,101
8,646
21
3,836
13,265
0
77,264
L
4,029
934
91
3,465
17,220
17,773
25
9,746
7,474
23,560
0
L
The Morrigan
WoRe_mars5426
The Morrigan
3,210
604
17
2,931
13,999
6,299
111
7,771
6,228
48,297
0
L
Danzaburou
WoRe_olegator18
Danzaburou
9,015
2,940
0
1,900
12,839
5,487
112
3,846
8,993
112
43,858
W
Zeus
aaxxii
Zeus
23,138
4,213
0
1,637
6,626
2,746
2,046
2,765
3,861
101,777
0
W
Heimdallr
capitan_man778
Heimdallr
9,875
3,502
0
1,000
11,328
5,170
2,003
2,275
9,053
0
71,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,281
Gold Earned
38,970
535
Minions Killed
360
0
Camps Cleared
0
1,794,186
Distance Traveled
1,674,468
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,042
558
120
7
0
366,882
1
W
Geb
9,344
519
30
2
0
385,590
0
L
Cerberus
7,287
405
70
4
0
322,761
0
W
Bellona
11,261
626
132
7
0
362,841
6
L
Gilgamesh
9,990
555
124
7
0
390,992
0
L
Maui
7,716
429
38
2
0
329,870
2
L
The Morrigan
7,409
412
75
4
0
320,481
3
L
Danzaburou
6,568
365
53
3
0
310,364
5
W
Zeus
11,276
626
161
9
0
340,543
6
W
Heimdallr
9,358
520
92
5
0
338,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role