Player Matchup

Charybdis
Charybdis
Bolog57as
Charybdis
Level 69
God Stats
8W - 2L
1,630 SR
Queue Stats
166W - 157L
1,361 Elo+
Solo
Achilles
Achilles
SirUWU14
Achilles
Level 27
God Stats
20W - 11L
1,630 SR
Queue Stats
24W - 16L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
Tych90
Cthulhu
Level 97
God Stats
36W - 28L
1,496 SR
Queue Stats
149W - 171L
1,416 Elo+
Solo
Thoth
Thoth
WabbajackWyvern
Thoth
Level 157
God Stats
3W - 1L
1,553 SR
Queue Stats
188W - 170L
1,581 Elo+
Party 2
Thor
Thor
creeping-victory
Thor
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 122L
1,318 Elo+
Solo
Team Averages
Level 90
1,562 SR
1,464 Elo+

VS

Team Averages
Level 65
1,390 SR
1,319 Elo+
Ares
Ares
HoplessJunkie645
Ares
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,131 Elo+
Solo
Medusa
Medusa
IQ70_FT
Medusa
Level 27
God Stats
5W - 11L
1,354 SR
Queue Stats
30W - 71L
1,195 Elo+
Party 1
Scylla
Scylla
Tylertron1
Scylla
Level 87
God Stats
0W - 5L
1,341 SR
Queue Stats
325W - 320L
1,499 Elo+
Solo
Cthulhu
Cthulhu
q0_Luna_0p
Cthulhu
Level 64
God Stats
2W - 9L
1,256 SR
Queue Stats
164W - 205L
1,358 Elo+
Party 1
Lancelot
Lancelot
xGRAVITYxSLAYERx
Lancelot
Level 114
God Stats
1W - 6L
1,500 SR
Queue Stats
191W - 191L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bolog57as
Charybdis
7
0 / 0 / 3
4,209
601
4,515
4,699
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
SirUWU14
Achilles
7
2 / 0 / 1
4,942
706
3,002
5,535
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Tych90
Cthulhu
8
0 / 0 / 0
4,729
676
1,864
4,296
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 0 / 0
4,935
705
1,471
2,526
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 0 / 0
3,852
550
546
5,671
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,818
545
1,630
7,012
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
IQ70_FT
Medusa
7
0 / 0 / 0
3,923
560
2,218
4,814
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Tylertron1
Scylla
8
0 / 0 / 0
4,206
601
882
2,234
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
q0_Luna_0p
Cthulhu
7
0 / 0 / 0
4,243
606
2,244
3,887
2,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
1,395
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bolog57as
Charybdis
0
0
3
1.5
L
0
3
0
0
L
Medusa
IQ70_FT
Medusa
0
0
0
0
W
Achilles
SirUWU14
Achilles
2
0
1
2.5
W
Cthulhu
Tych90
Cthulhu
0
0
0
0
L
Scylla
Tylertron1
Scylla
0
0
0
0
W
1
0
0
1
W
0
0
0
0
L
Cthulhu
q0_Luna_0p
Cthulhu
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,398
Damage
6,974
22,727
Taken
17,947
8,529
Mitigated
7,027
7,167
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bolog57as
Charybdis
4,515
2,056
0
3,241
4,699
1,270
0
401
4,298
0
29,024
L
1,630
189
138
1,097
7,012
2,959
0
566
6,446
10,790
0
L
Medusa
IQ70_FT
Medusa
2,218
1,017
0
2,940
4,814
1,201
0
285
4,529
0
23,253
W
Achilles
SirUWU14
Achilles
3,002
533
0
2,448
5,535
2,815
0
1,229
4,306
0
16,789
W
Cthulhu
Tych90
Cthulhu
1,864
141
0
478
4,296
1,911
0
1,811
2,485
24,604
0
L
Scylla
Tylertron1
Scylla
882
73
0
574
2,234
635
0
620
1,614
22,520
0
W
1,471
224
0
250
2,526
775
0
289
2,237
35,404
0
W
546
293
0
750
5,671
1,758
0
1,026
4,645
0
22,991
L
Cthulhu
q0_Luna_0p
Cthulhu
2,244
398
0
1,852
3,887
2,232
0
1,661
2,023
21,628
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
17,585
278
Minions Killed
122
0
Camps Cleared
0
713,049
Distance Traveled
526,553
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,209
601
50
7
0
131,538
1
L
Ares
3,818
545
18
3
0
133,238
1
L
Medusa
3,923
560
35
5
0
133,297
1
W
Achilles
4,942
706
25
4
0
144,594
0
W
Cthulhu
4,729
676
77
11
0
151,603
1
L
Scylla
4,206
601
31
4
0
132,407
2
W
Thoth
4,935
705
75
11
0
135,451
0
W
Thor
3,852
550
51
7
0
149,863
0
L
Cthulhu
4,243
606
38
5
0
127,611
2
L
Lancelot
1,395
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role