Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
?Pizza?
Ullr
Level 139
God Stats
1W - 1L
1,432 SR
Queue Stats
43W - 28L
1,477 Elo+
Solo
Mulan
Mulan
Gogex627
Mulan
Level 109
God Stats
6W - 4L
1,472 SR
Queue Stats
254W - 230L
1,469 Elo+
Party 2
He Bo
He Bo
Its-_DJZort_-
He Bo
Level 160
God Stats
4W - 1L
1,672 SR
Queue Stats
121W - 108L
1,581 Elo+
Party 2
Maui
Maui
SmiletoFist23
Maui
Level 48
God Stats
18W - 27L
1,634 SR
Queue Stats
37W - 46L
1,530 Elo+
Solo
Team Averages
Level 119
1,542 SR
1,511 Elo+

VS

Team Averages
Level 96
1,589 SR
1,724 Elo+
Rama
Rama
CaterSmurf
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 12L
1,816 Elo+
Party 1
Athena
Athena
CenturionCato
Athena
Level 96
God Stats
1W - 2L
1,619 SR
Queue Stats
5W - 2L
1,754 Elo+
Party 1
Tiamat
Tiamat
NanyWaan
Tiamat
Level 154
God Stats
1W - 1L
1,817 SR
Queue Stats
37W - 20L
1,744 Elo+
Party 1
Cupid
Cupid
ReTryan
Cupid
Level 148
God Stats
2W - 2L
1,510 SR
Queue Stats
30W - 12L
1,749 Elo+
Party 1
Ganesha
Ganesha
smookeefxt
Ganesha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 2 / 1
8,696
621
7,487
9,598
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
?Pizza?
Ullr
13
3 / 1 / 5
7,324
523
8,996
6,819
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Gogex627
Mulan
12
1 / 1 / 1
7,393
528
7,364
12,065
7,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 4
8,132
581
7,903
6,928
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 7
7,183
513
5,241
7,526
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,394
528
3,895
12,663
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 2
6,938
496
8,150
11,220
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
NanyWaan
Tiamat
12
1 / 2 / 0
7,190
514
4,876
8,721
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
ReTryan
Cupid
10
0 / 4 / 2
5,859
419
4,182
11,135
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
smookeefxt
Ganesha
10
0 / 4 / 3
6,045
432
1,670
11,684
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
5
5
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
1
2.25
W
Ullr
?Pizza?
Ullr
3
1
5
5.5
L
4
3
0
1.33
L
0
1
2
1
W
Mulan
Gogex627
Mulan
1
1
1
1.5
W
4
1
4
6
L
Tiamat
NanyWaan
Tiamat
1
2
0
0.5
L
Cupid
ReTryan
Cupid
0
4
2
0.25
W
1
0
7
4.5
L
Ganesha
smookeefxt
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,991
Damage
22,773
42,936
Taken
55,423
25,530
Mitigated
29,114
16,381
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,487
2,744
0
3,754
9,598
4,768
0
1,877
7,721
0
82,475
W
Ullr
?Pizza?
Ullr
8,996
4,619
0
1,667
6,819
2,961
693
1,155
5,664
0
52,051
L
3,895
2,702
0
4,184
12,663
5,717
0
3,039
9,484
0
54,074
L
8,150
3,364
0
490
11,220
5,078
686
843
9,567
46,012
0
W
Mulan
Gogex627
Mulan
7,364
855
0
6,867
12,065
7,632
0
6,142
5,487
0
50,229
W
7,903
724
0
2,153
6,928
2,640
0
2,790
4,090
50,641
0
L
Tiamat
NanyWaan
Tiamat
4,876
651
86
2,424
8,721
5,748
0
2,287
6,278
49,683
0
L
Cupid
ReTryan
Cupid
4,182
2,109
1,521
3,149
11,135
3,749
0
3,311
7,659
0
41,203
W
5,241
1,354
0
1,940
7,526
7,529
0
2,192
5,278
29,849
13,432
L
Ganesha
smookeefxt
Ganesha
1,670
337
0
1,413
11,684
8,822
0
2,603
8,928
14,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
33,426
482
Minions Killed
363
0
Camps Cleared
0
1,435,480
Distance Traveled
1,330,515
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,696
621
154
11
0
337,873
6
W
Ullr
7,324
523
64
5
0
269,769
1
L
Rama
7,394
528
85
6
0
252,942
1
L
Athena
6,938
496
84
6
0
308,865
4
W
Mulan
7,393
528
80
6
0
261,319
1
W
He Bo
8,132
581
116
8
0
290,076
0
L
Tiamat
7,190
514
119
9
0
280,660
0
L
Cupid
5,859
419
74
5
0
251,398
4
W
Maui
7,183
513
68
5
0
276,443
6
L
Ganesha
6,045
432
1
0
0
236,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role