Player Matchup

Nemesis
Nemesis
LordMoakim
Nemesis
Level 159
God Stats
37W - 35L
1,577 SR
Queue Stats
74W - 76L
1,585 Elo+
Solo
Atlas
Atlas
Néeau
Atlas
Level 160
God Stats
15W - 11L
1,596 SR
Queue Stats
311W - 161L
1,755 Elo+
Solo
Anubis
Anubis
Smigeu
Anubis
Level 144
God Stats
10W - 6L
1,504 SR
Queue Stats
57W - 60L
1,508 Elo+
Solo
Team Averages
Level 154
1,559 SR
1,616 Elo+

VS

Team Averages
Level 120
1,689 SR
1,899 Elo+
Ishtar
Ishtar
Elhegost
Ishtar
Level 159
God Stats
26W - 9L
1,684 SR
Queue Stats
502W - 82L
2,073 Elo+
Party 1
Baron Samedi
Baron Samedi
Raec
Baron Samedi
Level 160
God Stats
33W - 4L
1,884 SR
Queue Stats
517W - 101L
2,066 Elo+
Party 1
Poseidon
Poseidon
sapopeta100
Poseidon
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LordMoakim
Nemesis
11
1 / 1 / 1
6,296
630
4,837
10,449
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Néeau
Atlas
9
0 / 3 / 0
5,663
566
5,097
10,717
6,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Smigeu
Anubis
11
1 / 3 / 1
6,650
665
3,273
6,281
3,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Elhegost
Ishtar
12
4 / 0 / 3
7,218
722
10,185
4,440
1,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Raec
Baron Samedi
11
1 / 1 / 6
6,706
671
6,325
9,848
6,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
sapopeta100
Poseidon
12
2 / 1 / 5
7,411
741
7,325
5,249
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Elhegost
Ishtar
4
0
3
5.5
L
Nemesis
LordMoakim
Nemesis
1
1
1
1.5
L
Atlas
Néeau
Atlas
0
3
0
0
W
Baron Samedi
Raec
Baron Samedi
1
1
6
4
L
Anubis
Smigeu
Anubis
1
3
1
0.5
W
Poseidon
sapopeta100
Poseidon
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,207
Damage
23,835
27,447
Taken
19,537
17,614
Mitigated
10,154
7,383
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Elhegost
Ishtar
10,185
6,628
0
1,825
4,440
1,801
910
2,897
1,543
0
22,868
L
Nemesis
LordMoakim
Nemesis
4,837
934
0
3,093
10,449
7,041
0
4,552
5,897
0
12,975
L
Atlas
Néeau
Atlas
5,097
1,528
0
1,998
10,717
6,952
0
5,864
4,853
11,121
0
W
Baron Samedi
Raec
Baron Samedi
6,325
1,297
1,292
5,022
9,848
6,580
227
2,903
6,945
12,764
0
L
Anubis
Smigeu
Anubis
3,273
0
0
2,292
6,281
3,621
0
3,816
2,465
28,556
0
W
Poseidon
sapopeta100
Poseidon
7,325
1,384
0
1,060
5,249
1,773
239
2,803
2,446
37,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,609
Gold Earned
21,335
92
Minions Killed
131
4
Camps Cleared
5
541,436
Distance Traveled
542,986
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,218
722
26
3
1
179,613
5
L
Nemesis
6,296
630
31
3
2
199,277
3
L
Atlas
5,663
566
13
1
0
180,004
9
W
Baron Samedi
6,706
671
17
2
2
181,352
3
L
Anubis
6,650
665
48
5
2
162,155
2
W
Poseidon
7,411
741
88
9
2
182,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role