Player Matchup

Izanami
Izanami
Platinum IV
Dark CBK
Izanami
Platinum IV
Level 126
God Stats
5W - 5L
1,480 SR
Queue Stats
251W - 250L
1,804 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Kohdde
Cthulhu
Platinum I
Level 154
God Stats
3W - 3L
1,755 SR
Queue Stats
654W - 651L
1,949 MMR
Solo
Sylvanus
Sylvanus
Platinum V
LiGambleLi
Sylvanus
Platinum V
Level 159
God Stats
4W - 3L
1,778 SR
Queue Stats
102W - 103L
1,803 MMR
Solo
The Morrigan
The Morrigan
Gold II
Lil-Chief-GV
The Morrigan
Gold II
Level 128
God Stats
10W - 13L
1,397 SR
Queue Stats
205W - 209L
1,777 MMR
Solo
Susano
Susano
Gold II
kingsqammer
Susano
Gold II
Level 155
God Stats
7W - 1L
1,636 SR
Queue Stats
55W - 40L
1,839 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,609 SR
1,835 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,671 SR
1,840 MMR
Ishtar
Ishtar
Platinum I
BOLDINBLOOD
Ishtar
Platinum I
Level 160
God Stats
6W - 4L
1,601 SR
Queue Stats
689W - 686L
1,912 MMR
Solo
Loki
Loki
Platinum IV
Cebola BJJ
Loki
Platinum IV
Level 155
God Stats
41W - 19L
1,736 SR
Queue Stats
128W - 110L
1,776 MMR
Solo
Thoth
Thoth
Silver I
VladimirTheGOD
Thoth
Silver I
Level 102
God Stats
1W - 0L
2,007 SR
Queue Stats
10W - 3L
1,675 MMR
Party 1
Yemoja
Yemoja
Diamond V
v Blue Moon
Yemoja
Diamond V
Level 160
God Stats
3W - 2L
1,511 SR
Queue Stats
99W - 84L
1,935 MMR
Solo
Kali
Kali
Platinum V
ßoca
Kali
Platinum V
Level 134
God Stats
9W - 3L
1,500 SR
Queue Stats
55W - 41L
1,904 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dark CBK
Izanami
17
1 / 5 / 1
11,096
528
15,209
24,745
9,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Kohdde
Cthulhu
17
3 / 4 / 2
11,088
528
12,214
21,486
19,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
LiGambleLi
Sylvanus
13
0 / 2 / 2
8,921
425
7,116
15,921
17,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Morrigan
Lil-Chief-GV
The Morrigan
13
1 / 8 / 3
8,666
413
4,998
10,999
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Susano
13
1 / 10 / 2
8,575
408
9,244
22,122
8,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorHadesLancelot

VS

Bans
ShivaNe ZhaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
3 / 0 / 8
12,507
596
17,829
22,602
10,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 4 / 6
11,938
568
17,009
19,275
8,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 8
11,898
567
12,491
12,817
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
1 / 0 / 9
10,950
521
7,574
18,983
19,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
ßoca
Kali
20
14 / 1 / 3
13,920
663
17,137
22,984
13,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
6
Kills
29
29
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
0
8
7
W
5
4
6
2
L
Izanami
Dark CBK
Izanami
1
5
1
0.3
L
Cthulhu
Kohdde
Cthulhu
3
4
2
1
L
Sylvanus
LiGambleLi
Sylvanus
0
2
2
0.5
L
The Morrigan
Lil-Chief-GV
The Morrigan
1
8
3
0.31
W
6
2
8
5
L
Susano
1
10
2
0.2
W
Yemoja
1
0
9
5.5
W
Kali
ßoca
Kali
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,781
Damage
72,040
95,273
Taken
96,661
59,720
Mitigated
57,153
25,451
Healing
47,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
17,829
10,161
0
13,826
22,602
10,169
1,990
2,605
19,947
147
147,360
W
17,009
4,690
0
5,348
19,275
8,914
0
6,713
12,091
0
88,955
L
Izanami
Dark CBK
Izanami
15,209
10,950
0
9,188
24,745
9,402
0
2,343
22,402
0
112,610
L
Cthulhu
Kohdde
Cthulhu
12,214
739
108
4,361
21,486
19,512
0
4,240
17,246
74,886
0
L
Sylvanus
LiGambleLi
Sylvanus
7,116
1,535
1,982
5,049
15,921
17,581
0
5,777
10,144
36,841
1,564
L
The Morrigan
Lil-Chief-GV
The Morrigan
4,998
1,116
0
750
10,999
4,496
1,229
4,013
6,659
60,763
3,650
W
12,491
523
0
2,597
12,817
5,324
2,529
3,801
8,832
105,594
0
L
Susano
9,244
2,225
0
4,013
22,122
8,729
1,044
3,768
18,354
0
50,367
W
Yemoja
7,574
1,655
8,123
9,401
18,983
19,439
1,476
4,969
13,909
40,770
0
W
Kali
ßoca
Kali
17,137
8,850
0
7,729
22,984
13,307
2,092
5,335
17,501
23
139,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,346
Gold Earned
61,213
589
Minions Killed
704
0
Camps Cleared
0
1,819,267
Distance Traveled
2,106,325
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,507
596
210
10
0
375,321
2
W
Loki
11,938
568
145
7
0
453,399
8
L
Izanami
11,096
528
193
9
0
340,442
3
L
Cthulhu
11,088
528
159
8
0
447,957
2
L
Sylvanus
8,921
425
54
3
0
338,279
2
L
The Morrigan
8,666
413
100
5
0
320,583
2
W
Thoth
11,898
567
145
7
0
439,946
4
L
Susano
8,575
408
83
4
0
372,006
4
W
Yemoja
10,950
521
48
2
0
381,723
5
W
Kali
13,920
663
156
7
0
455,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role