Player Matchup

Terra
Terra
Platinum IV
 
Terra
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum V
OXx77736
Jing Wei
Platinum V
Level 160
God Stats
6W - 4L
1,860 SR
Queue Stats
199W - 186L
1,671 MMR
Solo
Chaac
Chaac
Platinum IV
Sỳnk
Chaac
Platinum IV
Level 43
God Stats
5W - 2L
1,892 SR
Queue Stats
186W - 167L
1,821 MMR
Solo
Vulcan
Vulcan
Platinum IV
mganum
Vulcan
Platinum IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 262L
1,686 MMR
Solo
Erlang Shen
Erlang Shen
Masters
xSupp
Erlang Shen
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 133L
1,781 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,650 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,670 SR
1,721 MMR
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Shlaat
Ah Muzen Cab
Platinum III
Level 119
God Stats
0W - 1L
1,723 SR
Queue Stats
71W - 66L
1,860 MMR
Solo
Kukulkan
Kukulkan
Gold I
ToLLto
Kukulkan
Gold I
Level 112
God Stats
1W - 2L
1,849 SR
Queue Stats
251W - 263L
1,750 MMR
Solo
Cupid
Cupid
Platinum V
fakes09
Cupid
Platinum V
Level 128
God Stats
10W - 6L
1,691 SR
Queue Stats
93W - 86L
1,883 MMR
Solo
Khepri
Khepri
Gold I
xDV8x
Khepri
Gold I
Level 157
God Stats
6W - 4L
1,587 SR
Queue Stats
158W - 153L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 1 / 7
12,758
532
5,315
28,103
35,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
OXx77736
Jing Wei
20
0 / 2 / 7
13,474
561
15,377
24,782
10,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Sỳnk
Chaac
17
7 / 4 / 4
13,669
570
16,624
33,524
35,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
mganum
Vulcan
19
5 / 3 / 6
13,773
574
19,329
14,677
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
xSupp
Erlang Shen
20
7 / 4 / 3
16,196
675
18,906
29,973
18,912
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
IshtarNe ZhaThorKali

VS

Bans
HadesDa JiCabrakanYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 7 / 5
11,166
465
16,213
25,657
8,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Shlaat
Ah Muzen Cab
5
0 / 3 / 1
6,605
275
993
3,818
849
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ToLLto
Kukulkan
20
6 / 3 / 4
12,758
532
25,242
19,591
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
fakes09
Cupid
18
2 / 5 / 5
11,629
485
17,444
23,149
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
xDV8x
Khepri
13
1 / 3 / 4
9,564
399
8,082
18,730
20,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
21
Kills
12
14
Deaths
21
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
7
5.5
L
Bastet
 
Bastet
3
7
5
0.79
W
Jing Wei
OXx77736
Jing Wei
0
2
7
1.75
L
Ah Muzen Cab
Shlaat
Ah Muzen Cab
0
3
1
0.17
W
Chaac
Sỳnk
Chaac
7
4
4
2.25
L
Kukulkan
ToLLto
Kukulkan
6
3
4
2.67
L
Cupid
fakes09
Cupid
2
5
5
0.9
W
Vulcan
mganum
Vulcan
5
3
6
2.67
L
Khepri
xDV8x
Khepri
1
3
4
1
W
Erlang Shen
xSupp
Erlang Shen
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,551
Damage
67,974
131,059
Taken
90,945
108,300
Mitigated
48,257
61,040
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,315
1,070
7,152
11,971
28,103
35,080
125
9,399
18,704
28,222
0
L
Bastet
 
Bastet
16,213
4,103
0
3,406
25,657
8,760
0
6,126
19,531
0
84,588
W
Jing Wei
OXx77736
Jing Wei
15,377
12,787
0
13,681
24,782
10,982
8,979
6,315
18,467
0
153,673
L
Ah Muzen Cab
Shlaat
Ah Muzen Cab
993
800
0
325
3,818
849
0
624
3,194
0
8,831
W
Chaac
Sỳnk
Chaac
16,624
5,407
0
13,578
33,524
35,639
353
7,798
25,726
0
81,339
L
Kukulkan
ToLLto
Kukulkan
25,242
1,876
0
1,205
19,591
8,623
0
5,618
13,973
123,007
0
L
Cupid
fakes09
Cupid
17,444
10,816
448
9,962
23,149
9,092
279
3,939
19,210
0
92,155
W
Vulcan
mganum
Vulcan
19,329
5,898
0
3,002
14,677
7,687
3,034
5,715
8,809
137,343
0
L
Khepri
xDV8x
Khepri
8,082
953
2,392
2,644
18,730
20,933
0
8,337
10,393
27,222
2,530
W
Erlang Shen
xSupp
Erlang Shen
18,906
10,174
0
11,656
29,973
18,912
5,474
5,690
23,050
0
168,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,870
Gold Earned
51,722
769
Minions Killed
523
0
Camps Cleared
0
2,368,047
Distance Traveled
1,874,436
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,758
532
50
2
0
500,681
6
L
Bastet
11,166
465
116
5
0
510,241
0
W
Jing Wei
13,474
561
195
8
0
421,129
5
L
Ah Muzen Cab
6,605
275
12
1
0
80,910
0
W
Chaac
13,669
570
122
5
0
449,907
8
L
Kukulkan
12,758
532
191
8
0
453,504
9
L
Cupid
11,629
485
181
8
0
396,259
9
W
Vulcan
13,773
574
180
8
0
484,482
5
L
Khepri
9,564
399
23
1
0
433,522
5
W
Erlang Shen
16,196
675
222
9
0
511,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role