Player Matchup

Chronos
Chronos
Atrix
Chronos
Level 154
God Stats
1W - 0L
1,597 SR
Queue Stats
4W - 5L
1,467 Elo+
Solo
Ravana
Ravana
HotMoistJawa
Ravana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 314L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ISippyJuice
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,485 SR
Queue Stats
38W - 32L
1,548 Elo+
Solo
Atlas
Atlas
Red Dr4gon 19
Atlas
Level 151
God Stats
5W - 3L
1,268 SR
Queue Stats
142W - 141L
1,574 Elo+
Solo
Athena
Athena
Thunder Snow
Athena
Level 126
God Stats
1W - 2L
1,264 SR
Queue Stats
222W - 236L
1,540 Elo+
Solo
Team Averages
Level 140
1,423 SR
1,535 Elo+

VS

Team Averages
Level 137
1,479 SR
1,538 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ALEX678
Anhur
Level 145
God Stats
1W - 1L
1,711 SR
Queue Stats
131W - 122L
1,576 Elo+
Solo
Skadi
Skadi
Menabagle
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,595 Elo+
Solo
Vamana
Vamana
partycollins
Vamana
Level 96
God Stats
6W - 12L
1,482 SR
Queue Stats
472W - 475L
1,472 Elo+
Solo
Raijin
Raijin
twixted666
Raijin
Level 156
God Stats
1W - 10L
1,202 SR
Queue Stats
424W - 433L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Atrix
Chronos
20
11 / 3 / 12
13,431
707
25,235
32,146
19,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
19
5 / 5 / 9
12,713
669
14,598
21,116
21,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ISippyJuice
Morgan Le Fay
20
6 / 1 / 17
13,922
733
25,996
13,838
9,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 0 / 21
15,443
813
30,534
36,469
31,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
19
1 / 3 / 19
11,831
623
8,623
24,770
29,558
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
3 / 3 / 7
11,125
586
14,390
24,476
35,138
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
ALEX678
Anhur
16
1 / 10 / 7
10,063
530
23,355
22,015
11,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Menabagle
Skadi
18
3 / 9 / 4
11,862
624
21,690
20,286
9,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
19
1 / 5 / 7
11,676
615
20,528
31,356
33,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
twixted666
Raijin
20
4 / 4 / 7
12,782
673
25,364
16,661
10,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
44
31
Kills
12
12
Deaths
31
78
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
7
2.17
L
Anhur
ALEX678
Anhur
1
10
7
0.45
W
Chronos
Atrix
Chronos
11
3
12
5.67
W
Ravana
5
5
9
1.9
W
Morgan Le Fay
ISippyJuice
Morgan Le Fay
6
1
17
14.5
L
Skadi
Menabagle
Skadi
3
9
4
0.56
W
8
0
21
18.5
W
Athena
1
3
19
3.5
L
Vamana
1
5
7
0.9
L
Raijin
twixted666
Raijin
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,986
Damage
105,327
128,339
Taken
114,794
111,595
Mitigated
100,096
55,759
Healing
38,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
14,390
581
2,957
6,288
24,476
35,138
0
16,916
7,560
22,810
0
L
Anhur
ALEX678
Anhur
23,355
9,305
1,145
1,707
22,015
11,496
62
18,322
3,693
0
35,831
W
Chronos
Atrix
Chronos
25,235
10,918
1,825
8,259
32,146
19,547
4,989
9,822
22,004
43,646
0
W
Ravana
14,598
3,133
1,682
5,432
21,116
21,295
819
5,869
14,930
0
30,767
W
Morgan Le Fay
ISippyJuice
Morgan Le Fay
25,996
2,342
4,897
3,434
13,838
9,469
1,798
5,210
8,348
60,297
0
L
Skadi
Menabagle
Skadi
21,690
7,879
1,093
3,314
20,286
9,862
0
14,476
5,810
0
40,086
W
30,534
12,072
2,663
19,894
36,469
31,726
733
12,807
23,247
59,697
0
W
Athena
8,623
1,606
4,315
3,358
24,770
29,558
953
6,637
17,790
19,175
0
L
Vamana
20,528
6,464
3,701
10,659
31,356
33,213
0
26,644
4,712
3,136
38,256
L
Raijin
twixted666
Raijin
25,364
1,684
2,967
4,677
16,661
10,387
0
14,030
2,631
57,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,340
Gold Earned
57,508
208
Minions Killed
213
0
Camps Cleared
0
1,888,858
Distance Traveled
1,494,804
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,125
586
15
1
0
357,464
2
L
Anhur
10,063
530
32
2
0
260,850
0
W
Chronos
13,431
707
48
3
0
381,008
1
W
Ravana
12,713
669
31
2
0
334,288
2
W
Morgan Le Fay
13,922
733
72
4
0
408,894
7
L
Skadi
11,862
624
36
2
0
253,667
0
W
Atlas
15,443
813
37
2
0
374,421
2
W
Athena
11,831
623
20
1
0
390,247
1
L
Vamana
11,676
615
43
2
0
318,519
0
L
Raijin
12,782
673
87
5
0
304,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role