Player Matchup

Tsukuyomi
Tsukuyomi
ChowLowMane
Tsukuyomi
Level 160
God Stats
13W - 13L
1,544 SR
Queue Stats
335W - 384L
1,411 Elo+
Solo
Skadi
Skadi
FilthyHobbit489
Skadi
Level 61
God Stats
38W - 34L
1,565 SR
Queue Stats
223W - 243L
1,467 Elo+
Solo
Chang'e
Chang'e
Giovanne39
Chang'e
Level 124
God Stats
42W - 18L
1,840 SR
Queue Stats
784W - 804L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nexus-Gemini
Morgan Le Fay
Level 149
God Stats
1W - 3L
1,576 SR
Queue Stats
51W - 48L
1,457 Elo+
Solo
Guan Yu
Guan Yu
hermesHerald
Guan Yu
Level 106
God Stats
8W - 8L
1,542 SR
Queue Stats
30W - 31L
1,421 Elo+
Solo
Team Averages
Level 120
1,613 SR
1,449 Elo+

VS

Team Averages
Level 90
1,511 SR
1,469 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
UndaCovaAgent
Chiron
Level 66
God Stats
61W - 64L
1,541 SR
Queue Stats
182W - 195L
1,507 Elo+
Solo
Bellona
Bellona
adriianpacheco
Bellona
Level 79
God Stats
29W - 16L
1,628 SR
Queue Stats
99W - 90L
1,469 Elo+
Solo
Cthulhu
Cthulhu
fish hell 44
Cthulhu
Level 61
God Stats
3W - 6L
1,384 SR
Queue Stats
33W - 41L
1,433 Elo+
Solo
Vulcan
Vulcan
lightbunny799
Vulcan
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 75L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChowLowMane
Tsukuyomi
12
3 / 4 / 1
7,863
437
6,966
13,656
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 4 / 0
7,736
430
6,715
12,508
4,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Giovanne39
Chang'e
13
0 / 5 / 5
8,313
462
7,368
14,899
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Nexus-Gemini
Morgan Le Fay
15
5 / 2 / 2
9,610
534
13,326
10,636
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
hermesHerald
Guan Yu
14
0 / 4 / 0
8,018
445
6,614
16,512
15,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
6 / 1 / 5
10,726
596
11,607
12,320
9,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 2
10,466
581
12,283
13,561
6,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 0
11,111
617
9,823
11,425
8,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
fish hell 44
Cthulhu
14
1 / 0 / 10
9,466
526
6,292
11,296
11,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 1
8,164
454
7,120
11,665
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
19
19
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
5
8.5
L
Tsukuyomi
ChowLowMane
Tsukuyomi
3
4
1
0.88
L
0
4
0
0
L
Chang'e
Giovanne39
Chang'e
0
5
5
0.5
L
Morgan Le Fay
Nexus-Gemini
Morgan Le Fay
5
2
2
3
W
7
1
2
8
W
4
0
0
4
W
Cthulhu
fish hell 44
Cthulhu
1
0
10
6
L
Guan Yu
hermesHerald
Guan Yu
0
4
0
0
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,989
Damage
47,125
68,211
Taken
60,267
37,860
Mitigated
40,865
19,662
Healing
16,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,607
1,880
0
2,988
12,320
9,191
0
3,896
8,424
110,387
3,156
L
Tsukuyomi
ChowLowMane
Tsukuyomi
6,966
1,798
0
3,954
13,656
5,569
0
6,349
7,177
0
43,815
L
6,715
2,829
0
1,366
12,508
4,398
1,111
1,457
11,017
0
69,467
L
Chang'e
Giovanne39
Chang'e
7,368
530
2,122
5,094
14,899
8,060
16
8,934
5,797
44,342
0
L
Morgan Le Fay
Nexus-Gemini
Morgan Le Fay
13,326
810
0
1,170
10,636
4,443
0
6,835
3,683
74,085
0
W
12,283
3,382
431
4,447
13,561
6,406
1,216
3,828
9,733
0
96,485
W
9,823
4,987
0
6,220
11,425
8,852
2,208
145
10,226
0
97,166
W
Cthulhu
fish hell 44
Cthulhu
6,292
410
0
1,880
11,296
11,449
320
5,471
5,787
31,861
1,796
L
Guan Yu
hermesHerald
Guan Yu
6,614
956
0
5,956
16,512
15,390
117
499
16,013
0
53,042
W
7,120
1,511
0
500
11,665
4,967
96
7,725
3,940
44,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
49,933
460
Minions Killed
603
0
Camps Cleared
0
1,696,020
Distance Traveled
1,808,210
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,726
596
161
9
0
390,600
4
L
Tsukuyomi
7,863
437
76
4
0
361,583
1
L
Skadi
7,736
430
98
5
0
327,663
0
L
Chang'e
8,313
462
82
5
0
323,101
4
L
Morgan Le Fay
9,610
534
102
6
0
366,813
6
W
Chiron
10,466
581
133
7
0
333,236
8
W
Bellona
11,111
617
158
9
0
375,640
3
W
Cthulhu
9,466
526
57
3
0
374,468
1
L
Guan Yu
8,018
445
102
6
0
316,860
5
W
Vulcan
8,164
454
94
5
0
334,266
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role