Player Matchup

Artio
Artio
Platinum V
ENZ0HAZE
Artio
Platinum V
Level 155
God Stats
0W - 5L
1,131 SR
Queue Stats
1,077W - 1,165L
1,580 MMR
Party 2
Cernunnos
Cernunnos
Gold II
GandalfTheSleepy
Cernunnos
Gold II
Level 108
God Stats
4W - 9L
1,478 SR
Queue Stats
190W - 168L
1,235 MMR
Party 2
Scylla
Scylla
Platinum II
LuxuriousHippy
Scylla
Platinum II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
2,146 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,370 SR
1,654 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,537 SR
1,979 MMR
Yu Huang
Yu Huang
Diamond III
Joust Tching
Yu Huang
Diamond III
Level 160
God Stats
3W - 2L
1,508 SR
Queue Stats
166W - 120L
2,224 MMR
Party 1
Neith
Neith
Diamond V
SpaceCannon9000
Neith
Diamond V
Level 128
God Stats
18W - 16L
1,604 SR
Queue Stats
56W - 52L
2,115 MMR
Party 1
Chaac
Chaac
Bronze III
deepnes65
Chaac
Bronze III
Level 31
God Stats
5W - 4L
1,500 SR
Queue Stats
71W - 68L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ENZ0HAZE
Artio
14
0 / 5 / 7
10,433
614
4,515
25,177
28,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
15
3 / 4 / 1
10,579
622
13,966
18,758
10,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 3
12,134
714
15,921
13,722
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AtlasNe ZhaAh Muzen CabSolAchilles

VS

Bans
Baron SamediCabrakanGuan YuAresShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Joust Tching
Yu Huang
14
1 / 3 / 7
10,616
624
13,903
13,184
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 6
11,613
683
24,186
11,823
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
deepnes65
Chaac
18
5 / 2 / 4
12,734
749
13,756
20,904
19,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
10
10
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
ENZ0HAZE
Artio
0
5
7
0.7
L
Cernunnos
3
4
1
0.88
W
Yu Huang
Joust Tching
Yu Huang
1
3
7
1.5
L
5
1
3
6.5
W
4
3
6
2.33
W
Chaac
deepnes65
Chaac
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
51,845
57,657
Taken
45,911
44,894
Mitigated
29,089
5,563
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ENZ0HAZE
Artio
4,515
432
1,581
3,041
25,177
28,005
0
5,787
19,390
9,216
0
L
Cernunnos
13,966
5,035
0
441
18,758
10,742
0
3,811
14,947
0
39,672
W
Yu Huang
Joust Tching
Yu Huang
13,903
771
0
3,439
13,184
4,758
423
6,828
6,356
43,596
0
L
15,921
789
0
500
13,722
6,147
0
4,371
9,351
51,634
0
W
24,186
8,474
0
3,662
11,823
4,438
2,057
6,121
5,702
0
66,908
W
Chaac
deepnes65
Chaac
13,756
1,937
0
6,916
20,904
19,893
400
8,162
12,742
0
58,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
34,963
156
Minions Killed
197
4
Camps Cleared
11
937,017
Distance Traveled
947,373
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,433
614
11
1
2
309,555
0
L
Cernunnos
10,579
622
45
3
1
301,204
2
W
Yu Huang
10,616
624
58
3
3
321,934
9
L
Scylla
12,134
714
100
6
1
326,258
4
W
Neith
11,613
683
74
4
4
263,100
2
W
Chaac
12,734
749
65
4
4
362,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role