Player Matchup

The Morrigan
The Morrigan
AlBo3lii
The Morrigan
Level 145
God Stats
2W - 0L
1,564 SR
Queue Stats
150W - 100L
1,643 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ELDABI
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,717 SR
Queue Stats
215W - 125L
1,608 Elo+
Party 1
Nike
Nike
dunhiq8
Nike
Level 64
God Stats
3W - 1L
1,524 SR
Queue Stats
44W - 34L
1,560 Elo+
Party 1
Team Averages
Level 123
1,602 SR
1,604 Elo+

VS

Team Averages
Level 76
1,376 SR
1,513 Elo+
Sol
Sol
Kagorius
Sol
Level 106
God Stats
3W - 7L
1,374 SR
Queue Stats
55W - 79L
1,434 Elo+
Party 2
Lancelot
Lancelot
Lorendrake
Lancelot
Level 89
God Stats
3W - 10L
1,253 SR
Queue Stats
73W - 98L
1,439 Elo+
Party 2
Nike
Nike
ronin24rus
Nike
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlBo3lii
The Morrigan
19
4 / 6 / 8
14,080
670
19,739
16,668
7,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ELDABI
Ah Muzen Cab
20
6 / 3 / 6
14,773
703
24,256
19,778
9,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
dunhiq8
Nike
20
2 / 3 / 9
13,584
647
15,787
22,310
26,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 6
13,730
654
14,950
21,982
11,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
Lorendrake
Lancelot
18
8 / 7 / 4
14,819
706
21,927
24,891
21,383
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 1 / 7
12,813
610
13,750
20,310
19,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
12
Kills
12
12
Deaths
12
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AlBo3lii
The Morrigan
4
6
8
1.33
W
Ah Muzen Cab
ELDABI
Ah Muzen Cab
6
3
6
3
L
2
4
6
1.25
L
Lancelot
Lorendrake
Lancelot
8
7
4
1.43
W
Nike
dunhiq8
Nike
2
3
9
2.17
L
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,782
Damage
50,627
58,756
Taken
67,183
43,748
Mitigated
53,016
6,542
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AlBo3lii
The Morrigan
19,739
2,176
0
855
16,668
7,940
663
5,141
11,527
54,013
6,988
W
Ah Muzen Cab
ELDABI
Ah Muzen Cab
24,256
11,444
0
5,517
19,778
9,424
2,136
3,250
16,528
0
91,644
L
14,950
3,841
0
7,658
21,982
11,797
1,299
6,231
15,751
79,564
4,589
L
Lancelot
Lorendrake
Lancelot
21,927
5,590
0
468
24,891
21,383
0
5,592
19,299
0
64,361
W
Nike
dunhiq8
Nike
15,787
1,355
0
170
22,310
26,384
0
5,945
16,365
0
37,079
L
13,750
1,043
0
1,223
20,310
19,836
230
4,449
15,861
0
35,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
41,362
257
Minions Killed
282
12
Camps Cleared
7
1,111,204
Distance Traveled
1,133,438
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,080
670
87
4
5
332,280
1
W
Ah Muzen Cab
14,773
703
140
7
7
376,490
0
L
Sol
13,730
654
152
7
4
378,648
1
L
Lancelot
14,819
706
90
4
3
379,112
1
W
Nike
13,584
647
30
1
0
402,434
7
L
Nike
12,813
610
40
2
0
375,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role