Player Matchup

Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigSeedyNut
Ares
Level 120
God Stats
8W - 6L
1,585 SR
Queue Stats
164W - 167L
1,479 Elo+
Solo
Nu Wa
Nu Wa
H8ER 3LIM1N8ER
Nu Wa
Level 160
God Stats
13W - 10L
1,762 SR
Queue Stats
475W - 516L
1,544 Elo+
Solo
Guan Yu
Guan Yu
UndaCovaAgent
Guan Yu
Level 66
God Stats
84W - 86L
1,557 SR
Queue Stats
182W - 195L
1,505 Elo+
Solo
Ullr
Ullr
jaqt12
Ullr
Level 160
God Stats
13W - 14L
1,576 SR
Queue Stats
372W - 347L
1,552 Elo+
Solo
Team Averages
Level 126
1,596 SR
1,516 Elo+

VS

Team Averages
Level 137
1,554 SR
1,540 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AllegedLeek1996
Ah Muzen Cab
Level 152
God Stats
8W - 7L
1,707 SR
Queue Stats
331W - 346L
1,559 Elo+
Solo
Xbalanque
Xbalanque
Smoop69
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 232L
1,555 Elo+
Solo
Atlas
Atlas
VitorJinzo
Atlas
Level 159
God Stats
5W - 6L
1,537 SR
Queue Stats
223W - 204L
1,536 Elo+
Solo
Pele
Pele
Watchdiss-
Pele
Level 126
God Stats
1W - 1L
1,527 SR
Queue Stats
88W - 80L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 1 / 0
3,789
632
1,301
4,029
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 1
4,236
706
1,219
1,987
1,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
4,144
691
2,960
2,746
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
7
1 / 0 / 0
3,981
664
2,385
4,178
2,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ullr
jaqt12
Ullr
7
1 / 0 / 0
4,202
700
1,025
1,890
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 0 / 0
4,074
679
1,367
2,294
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
AllegedLeek1996
Ah Muzen Cab
7
0 / 1 / 0
3,975
663
1,727
4,627
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
Smoop69
Xbalanque
1
0 / 1 / 0
2,784
464
45
1,005
198
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
6
0 / 0 / 0
3,479
580
344
2,196
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

6
0 / 0 / 1
3,497
583
1,176
4,535
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
0
0
L
Janus
 
Janus
1
0
0
1
L
Ah Muzen Cab
AllegedLeek1996
Ah Muzen Cab
0
1
0
0
W
0
0
1
0.5
W
0
0
0
0
L
Xbalanque
Smoop69
Xbalanque
0
1
0
0
W
Guan Yu
1
0
0
1
L
Atlas
0
0
0
0
L
0
0
1
0.5
W
Ullr
jaqt12
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,890
Damage
4,659
14,830
Taken
14,657
6,432
Mitigated
4,508
5,056
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,301
965
0
382
4,029
1,229
0
656
3,373
0
22,223
L
Janus
 
Janus
1,367
148
0
500
2,294
789
0
1,600
526
25,380
0
L
Ah Muzen Cab
AllegedLeek1996
Ah Muzen Cab
1,727
684
0
2,921
4,627
1,133
25
83
4,532
0
26,540
W
1,219
66
0
814
1,987
1,101
0
226
1,761
11,079
2,550
W
2,960
735
0
891
2,746
813
0
711
2,035
24,439
0
L
Xbalanque
Smoop69
Xbalanque
45
0
0
0
1,005
198
0
390
595
0
895
W
Guan Yu
2,385
359
85
2,062
4,178
2,679
0
0
4,178
0
17,975
L
Atlas
344
103
0
845
2,196
1,132
0
671
1,505
7,633
0
L
1,176
475
0
1,834
4,535
1,256
0
860
3,643
0
14,625
W
Ullr
jaqt12
Ullr
1,025
657
0
822
1,890
610
0
118
1,772
0
20,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,352
Gold Earned
17,809
181
Minions Killed
140
0
Camps Cleared
0
601,583
Distance Traveled
492,994
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,789
632
48
8
0
136,218
0
L
Janus
4,074
679
48
8
0
117,855
3
L
Ah Muzen Cab
3,975
663
45
8
0
104,401
0
W
Ares
4,236
706
20
3
0
117,465
2
W
Nu Wa
4,144
691
53
9
0
119,871
1
L
Xbalanque
2,784
464
3
1
0
23,632
0
W
Guan Yu
3,981
664
22
4
0
137,959
1
L
Atlas
3,479
580
14
2
0
105,510
1
L
Pele
3,497
583
30
5
0
141,596
2
W
Ullr
4,202
700
38
6
0
90,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role